May 18-2007Project Proposed for UnCoRe 20071 Virtual Nursing Environment for Safe Decision Making Fatma Mili.

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Presentation transcript:

May Project Proposed for UnCoRe Virtual Nursing Environment for Safe Decision Making Fatma Mili

May 17, 2007Project Proposed for UnCoRe The Problem Nursing Education  Academic subjects  Practical Training Practical Training Objectives  Gain familiarity with the environment  Practice theoretical knowledge gained  Gain experiential knowledge From NOAA web site

May 17, 2007Project Proposed for UnCoRe Challenges in Practical Training Trial and error in realistic environments not always doable. There is a very high cost to errors, therefore High standards and demands are placed on practical training The paradox of low frequency high acuity cases From Oregon State University web site

May 17, 2007Project Proposed for UnCoRe Low Frequency High Acuity cases Low frequency  low level of vigilance to them. Low frequency  may never occur in a realistic setting Low frequency  level of exposure of students to these cases low and uneven. From WWII US Marine Raiders web site

May 17, 2007Project Proposed for UnCoRe Examples of Low Frequency High Acuity Wrong dosage in prescription Switching prescriptions between patients Amputating the wrong leg Interaction between symptoms, medications, etc.

May 17, 2007Project Proposed for UnCoRe Proposed Project Develop a computer based tool that  Trains nursing students by exposing them to a wider range of scenarios  Tests nursing students’ decision making processes and provides them with feedback.

May 17, 2007Project Proposed for UnCoRe Proposed Approach Build a “find the error” system. Nursing students watch scenarios and react to them. Script is different depending on what student does.

May 17, 2007Project Proposed for UnCoRe Vision of what the system will look like Decision making component generating scenarios and randomly inserting “errors” Graphic interface environment

May 17, 2007Project Proposed for UnCoRe Tools to be used Macromedia Flash (2D game development) 3D GameStudio 6 (3D game development) ActiveWorlds Second Life

May 17, 2007Project Proposed for UnCoRe Similar Systems PULSE!!

May 17, 2007Project Proposed for UnCoRe References

May 17, 2007Project Proposed for UnCoRe Skills required