Jan 11, Fall 2003CS44551 ITCS4010/ Computer Game Design and Development Tiffany Barnes, Ph.D.
Jan 11, Spr 2005ITCS40102 Credits These slides and course adapted from: CS4455 at Georgia Tech “Video Game Design and Programming” By Chris Shaw
Jan 11, Spr 2005ITCS40103 Topics Four broad themes: –Social aspects –Algorithmic aspects –Software Engineering aspects –Business aspects
Jan 11, Spr 2005ITCS40104 Introductions Instructor –Tiffany Barnes Research –Artificial Intelligence in Education –Diversity in IT –Bioinformatics
Jan 11, Spr 2005ITCS40105 Introductions TA –Shilpa Sharma –Back from India next week
Jan 11, Spr 2005ITCS40106 Related Classes CS Classes –Computer Graphics –Artificial Intelligence –Networking –Human-Computer Interaction –Software Engineering Visual Arts Music
Jan 11, Spr 2005ITCS40107 New Certificate in Gaming Five courses Undergraduate or Graduate Game Design I & II Artificial Intelligence HCI-related class (Virtual Reality, etc) Graphics
Jan 11, Spr 2005ITCS40108 What you will do Analysis Design Programming User testing Programming! Enjoy!
Jan 11, Spr 2005ITCS Phase Project Build a team –Tell me your team members ASAP Build a game Phases –Settle on a game idea (~January 22) –Formal Game Proposal (~January 27) –Game Design (~February 22) –Progress Report (~March 15) –Alpha Release (~April 19) –Playtesting Results (~May 3)
Jan 11, Spr 2005ITCS Course Information Grading –Project (5 parts)13-16% each --> 70% –Homeworks10% –Final20% Advice: Learn from past –Content, lectures, projects,...
Jan 11, Spr 2005ITCS Project Teams 4 people (diverse is best!) Consider schedules Cool name
Jan 11, Spr 2005ITCS Software 3D Studio Max –4D paint Sound Forge Unreal 3D Game Studio Direct X Others…
Jan 11, Spr 2005ITCS Hardware Just ask.
Jan 11, Spr 2005ITCS Info I Need Your name Your year of study Relevant 3rd & 4th year classes Your Visual Art & Design experience Your Audio Art & Design experience