The joy of haptics Kevin Hartman CS 376
Haptic Uses Control –Discrete –Continuous Information –State –Feedback Communication –Sticky channels –Annotations Phantom
Issues with haptics How do you communicate the mapping between device and information? –Force –Texture –Speed –Interchangable parts What are the metaphors? –Wheeling –Breaking –Stickiness –Analog behavior Haptic hand
How to resolve the issues Keep the task/input simple Make the function/interpretation clear Anchor information in traditional activities and behaviors
Phantom