Review r Multicast Routing m Three options m source-based tree: one tree per source shortest path trees reverse path forwarding m group-shared tree: group.

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Presentation transcript:

Review r Multicast Routing m Three options m source-based tree: one tree per source shortest path trees reverse path forwarding m group-shared tree: group uses one tree minimal spanning (Steiner) center-based trees r Recitation tomorrow for Project 3 Some slides are in courtesy of J. Kurose and K. Ross

Overview r Data Link Layer Services r Error Detection: CRC r Multiple access protocols r LAN addresses and ARP

Link Layer: Introduction Some terminology: r hosts and routers are nodes (bridges and switches too) r communication channels that connect adjacent nodes along communication path are links m wired links m wireless links m LANs r Data unit is a frame, encapsulates datagram “link” data-link layer has responsibility of transferring datagram from one node to adjacent node over a link

Protocol layering and data Each layer takes data from above r adds header information to create new data unit r passes new data unit to layer below application transport network link physical application transport network link physical source destination M M M M H t H t H n H t H n H l M M M M H t H t H n H t H n H l message segment datagram frame

Link layer: context r Datagram transferred by different link protocols over different links: m e.g., Ethernet on first link, frame relay on intermediate links, on last link r Each link protocol provides different services m e.g., may or may not provide rdt over link transportation analogy r trip from New York to Lausanne m limo: New York to JFK m plane: JFK to Geneva m train: Geneva to Lausanne

Link Layer Services r Framing, link access: m encapsulate datagram into frame, adding header, trailer m channel access if shared medium m “MAC” addresses used in frame headers to identify source, dest different from IP address! r Reliable delivery between adjacent nodes m we learned how to do this already (chapter 3)! m seldom used on low bit error link (fiber, some twisted pair) m wireless links: high error rates Q: why both link-level and end-end reliability?

Link Layer Services (more) r Flow Control: m pacing between adjacent sending and receiving nodes r Error Detection: m errors caused by signal attenuation, noise. m receiver detects presence of errors: signals sender for retransmission or drops frame r Error Correction: m receiver identifies and corrects bit error(s) without resorting to retransmission r Half-duplex and full-duplex m with half duplex, nodes at both ends of link can transmit, but not at same time

Adaptors Communicating r link layer implemented in “adaptor” (aka NIC) m Ethernet card, card r sending side: m encapsulates datagram in a frame m adds error checking bits, rdt, flow control, etc. r receiving side m looks for errors, rdt, flow control, etc m extracts datagram, passes to rcving node sending node frame rcving node datagram frame adapter link layer protocol

Overview r Data Link Layer Services r Error Detection: CRC r Multiple access protocols r LAN addresses and ARP

Error Detection EDC= Error Detection and Correction bits (redundancy) D = Data protected by error checking, may include header fields Error detection not 100% reliable! protocol may miss some errors, but rarely larger EDC field yields better detection and correction

Parity Checking Single Bit Parity: Detect single bit errors Two Dimensional Bit Parity: Detect and correct single bit errors 0 0 Odd parity Even parity What about parity bit ? How many bit error can be detected?

Internet checksum Sender: r treat segment contents as sequence of 16-bit integers r checksum: addition (1’s complement sum) of segment contents r sender puts checksum value into UDP checksum field Receiver: r compute checksum of received segment r check if computed checksum equals checksum field value: m NO - error detected m YES - no error detected. But maybe errors nonetheless? More later …. Goal: detect “errors” (e.g., flipped bits) in transmitted segment (note: used at transport layer only)

Overview r Error Detection: CRC r Multiple access protocols r LAN addresses and ARP r Ethernet

Checksumming: Cyclic Redundancy Check r view data bits, D, as a binary number r choose r+1 bit pattern (generator), G r goal: choose r CRC bits, R, such that m exactly divisible by G (modulo 2) m receiver knows G, divides by G. If non-zero remainder: error detected! m can detect all burst errors less than r+1 bits r widely used in practice (ATM, HDCL)

CRC Example Want: D. 2 r XOR R = nG equivalently: D. 2 r = nG XOR R equivalently: if we divide D. 2 r by G, want remainder R R = remainder[ ] D.2rGD.2rG

Overview r Error Detection: CRC r Multiple access protocols r LAN addresses and ARP

Multiple Access Links and Protocols Two types of “links”: r point-to-point m PPP for dial-up access m point-to-point link between Ethernet switch and host r broadcast (shared wire or medium) m traditional Ethernet m upstream HFC m wireless LAN

Multiple Access protocols r single shared broadcast channel r two or more simultaneous transmissions by nodes: interference m only one node can send successfully at a time multiple access protocol r distributed algorithm that determines how nodes share channel, i.e., determine when node can transmit r communication about channel sharing must use channel itself!

Ideal Multiple Access Protocol Broadcast channel of rate R bps 1. When one node wants to transmit, it can send at rate R. 2. When M nodes want to transmit, each can send at average rate R/M 3. Fully decentralized: m no special node to coordinate transmissions m no synchronization of clocks, slots 4. Simple

MAC Protocols: a taxonomy Three broad classes: r Channel Partitioning m divide channel into smaller “pieces” (time slots, frequency, code) – TDMA, FDMA, CDMA m allocate piece to node for exclusive use r Random Access m channel not divided, allow collisions m “recover” from collisions

Channel Partitioning MAC protocols: TDMA TDMA: time division multiple access r access to channel in "rounds" r each station gets fixed length slot (length = pkt trans time) in each round r unused slots go idle r example: 6-station LAN, 1,3,4 have pkt, slots 2,5,6 idle

Random Access Protocols r When node has packet to send m transmit at full channel data rate R. m no a priori coordination among nodes r two or more transmitting nodes -> “collision”, r random access MAC protocol specifies: m how to detect collisions m how to recover from collisions (e.g., via delayed retransmissions) r Examples of random access MAC protocols: m slotted ALOHA m ALOHA m CSMA, CSMA/CD, CSMA/CA

Slotted ALOHA Assumptions r all frames same size r time is divided into equal size slots, time to transmit 1 frame r nodes start to transmit frames only at beginning of slots r nodes are synchronized r if 2 or more nodes transmit in slot, all nodes detect collision Operation r when node obtains fresh frame, it transmits in next slot r no collision, node can send new frame in next slot r if collision, node retransmits frame in each subsequent slot with prob. p until success

Slotted ALOHA Pros r single active node can continuously transmit at full rate of channel r highly decentralized: only slots in nodes need to be in sync r simple Cons r collisions, wasting slots r idle slots r nodes may be able to detect collision in less than time to transmit packet

Slotted Aloha efficiency r Suppose N nodes with many frames to send, each transmits in slot with probability p r prob that 1st node has success in a slot = p(1-p) N-1 r prob that any node has a success = Np(1-p) N-1 r For max efficiency with N nodes, find p* that maximizes Np(1-p) N-1 r For many nodes, take limit of Np*(1-p*) N-1 as N goes to infinity, gives 1/e =.37 Efficiency is the long-run fraction of successful slots when there’s many nodes, each with many frames to send At best: channel used for useful transmissions 37% of time!

CSMA (Carrier Sense Multiple Access) CSMA: listen before transmit: r If channel sensed idle: transmit entire frame r If channel sensed busy, defer transmission r Human analogy: don’t interrupt others! r Will CSMA have collisions?

CSMA collisions collisions can still occur: propagation delay means two nodes may not hear each other’s transmission collision: entire packet transmission time wasted spatial layout of nodes note: role of distance & propagation delay in determining collision probability

CSMA/CD (Collision Detection) CSMA/CD: carrier sensing, deferral as in CSMA m collisions detected within short time m colliding transmissions aborted, reducing channel wastage r collision detection: m easy in wired LANs: measure signal strengths, compare transmitted, received signals m difficult in wireless LANs: receiver shut off while transmitting r human analogy: the polite conversationalist

CSMA/CD collision detection

Summary of MAC protocols r What do you do with a shared media? m Channel Partitioning, by time, frequency or code Time Division,Code Division, Frequency Division m Random partitioning (dynamic), ALOHA, CSMA, CSMA/CD carrier sensing: easy in some technologies (wire), hard in others (wireless) CSMA/CD used in Ethernet