First Video Game Theron Grant Tennis For Two by Willam Higinbotham and the Brookhaven National Laboratory William Higinbotham was a nuclear physicist on the Manhattan Project. The game was revealed on October 18, The game was not made for retail. Used a oscilloscope as a screen. gamespot/features/video /hov/p4_01.html
Dates of interest Theron Grant 1889 The Nintendo Company is formed 1947 Sony is formed 1954 The Sega company is formed 1972 Magnavox unveils the fist home video game system 100,000 units sold 1972 The Atari company is formed by a man named Bushnell Pong is released by Atari 1976 cartridges are released for at home system Protest against violent games begins with Death Race Atari sold to Warner Communications for $28 million 1977 Chuck E Cheese pizza parlor formed 1978 Nintendo releases there first video game 1979 Atari releases Lunar Lander and Asteroids 1980 Space Invaders invades homes
Theron Grant
Gaming and Medical Technology Gaming allows a bigger sense of urgency Forces doctors to find faster solutions Saving lives Kyle Wiren
Advance Machines Advance technology – Makes surgeries more precise – Keeps surgeries easier and cleaner – Faster work – Less mistakes Patient gaming – Physical therapy – Other medical games Rehabilitation Kyle Wiren
Gender in Videogames Videogames used to be primarily played by males There were very few female characters With the development of new games, and technology, the gender gap is being closed.
Difference in Taste Guys Violent games Competitive games Ego-Shooter (COD) Action Adventure (Mafia) Sport (FIFA-Soccer 2002) Simulation (Comanche 4) Girls Peaceful games Buildup games (Sims) Role-play (Baldur’s Gate) Adventure (Monkey Island) Casual (Bejeweled)
Military Gaming Wii All You Can Be History of Gaming in the Military How the Military is Using Gaming The Future of Gaming in the Military Justin Dirks
Military Gaming History of Gaming in the Military Early Military Warfare Simulation Sand Tables Justin Dirks
Military Gaming How the Military is Using Gaming Recruitment Training Rehab Justin Dirks
Military Gaming The Future of Gaming in the Military Technology Future Warfare Cost Justin Dirks
Gamers vs. Non-Gamers Non-Gamers are transforming to Gamers – "There's A Soldier In All Of Us“ "There's A Soldier In All Of Us“ – Identity and how you create a “new one” Not as big of a gap between young and old. – Technological advancement has helped with creating a wider target market for video games. – Wii, X-Box Kinect, PS3 Move Joe Teska
By Victor Olavarri Economic Impact Of Video Games j4&feature=fvw
Gaming “A new study from Economists Incorporated reports that the video game industry added $4.95 billion to the U.S. Gross Domestic Product last year.” (The Entertainment Software Association).
Video Game Industry USA Figures: (Billions) Television: $50 Film: $40 Video Games: $11.7 Magazines: $40 Newspaper: $40 Music: $10
Ads in Video Games “Spending on in- game advertising is supposed to grow to between $732 million and $1.8 billion by 2010”(Techcrunc h)