What we will cover… CPU Scheduling Basic Concepts Scheduling Criteria Scheduling Algorithms Evaluations 1-1 Lecture 4
CPU Scheduling Why do we need CPU scheduling? CPU scheduling - basis for multiprogrammed operating systems Need some process running at all times maximizing CPU utilization Multiple processes ready to run… CPU can run only one process at a time Which process to select?
Basic Concepts Process execution consists of a cycle of CPU execution and I/O wait CPU–I/O Burst Cycle Alternating Sequence of CPU And I/O Bursts
Basic Concepts (contd.) CPU burst distribution Duration of these bursts studied with great care Over many processes CPU burst follows exponential or hyper-exponential curve Shown in next slide
Histogram of CPU-burst Times Many short CPU bursts + few long CPU bursts I/O bound process – more short CPU bursts CPU bound process – more long CPU bursts
CPU Scheduler Selects from among the processes in memory that are ready to execute, and allocates the CPU to one of them CPU scheduling decisions may take place when a process: 1.Switches from running to waiting state 2.Switches from running to ready state 3.Switches from waiting to ready 4.Terminates
CPU Scheduler (contd.) CPU scheduling decisions may take place when a process: 1.Switches from running to waiting state 2.Switches from running to ready state 3.Switches from waiting to ready 4.Terminates Scheduling under 1 and 4 is nonpreemptive All other scheduling is preemptive
Scheduling Criteria CPU-scheduling algorithms have different properties and may favor one class of processes over another How to compare and choose? 1. CPU utilization – keep the CPU as busy as possible (realistically, 40% - 90% desired) – User’s perspective 2. Throughput – # of processes that complete their execution per time unit – batch programmer’s perspective 3. Turnaround time – amount of time to execute a particular process – A particular process perspective 1.(waiting in ready queue + executing + doing I/O etc.) 4. Waiting time – amount of time a process has been waiting in the ready queue (sum of periods waiting in ready queue) 5. Response time – amount of time it takes from when a request was submitted until the first response is produced, not output (for interactive / time-sharing environment)
Scheduling Algorithm Optimization Criteria Max CPU utilization Max throughput Min turnaround time Min waiting time Min response time
Scheduling Algorithms CPU scheduling deals with the problem of deciding which process to select from the ready Q Let’s study some of the most famous scheduling algo. For purpose of example, let’s evaluate the algo. with respect to average waiting time
First-Come, First-Served (FCFS) Scheduling ProcessBurst Time P 1 24 P 2 3 P 3 3 Suppose that the processes arrive in the order: P 1, P 2, P 3 The Gantt Chart for the schedule is: Waiting time for P 1 = 0; P 2 = 24; P 3 = 27 Average waiting time: ( )/3 = 17 P1P1 P2P2 P3P Simplest CPU-scheduling algo. Processes are served in the order they appear Implemented with FIFO Queue
FCFS Scheduling (Contd.) Suppose that the processes arrive in the order P 2, P 3, P 1 The Gantt chart for the schedule is: Waiting time for P 1 = 6; P 2 = 0 ; P 3 = 3 Average waiting time: ( )/3 = 3 Much better than previous case FCFS scheduling algo is nonpreemptive Disadv. Convoy effect - short process behind long process P1P1 P3P3 P2P
Shortest-Job-First (SJF) Associate with each process the length of its next CPU burst Use these lengths to schedule the process with the shortest time SJF is optimal – gives minimum average waiting time for a given set of processes
Example of SJF ProcessBurst Time P16 P16 P 2 8 P37 P37 P43 P43 SJF scheduling chart Average waiting time = ( ) / 4 = 7 P4P4 P3P3 P1P P2P2 24
Determining Length of Next CPU Burst The difficulty of SJF is knowing the length of the next CPU request Can only estimate the length done by using the length of previous CPU bursts, using exponential averaging Controls relative weight of recent and past history
Examples of Exponential Averaging =0 n+1 = n Recent history does not count =1 n+1 = t n Only the actual last CPU burst counts If we expand the formula, we get: n+1 = t n +(1 - ) t n -1 + … +(1 - ) j t n -j + … +(1 - ) n +1 0 Since both and (1 - ) are less than or equal to 1, each successive term has less weight than its predecessor More commonly, assumed as 0.5
Shortest-remaining-time-first SJF may be either nonpreemptive or preemptive Preemptive => Shortest-remaining-time-first What happens when a new process arrives at the ready queue while a previous process is executing?
Let’s solve this example in-class! ProcessArrival TimeBurst Time P 1 08 P 2 14 P 3 29 P 4 35 Show the scheduling chart and average waiting time for this example.
Priority Scheduling A priority number (integer) is associated with each process The CPU is allocated to the process with the highest priority (smallest integer highest priority) Preemptive nonpreemptive Priority Internally set Many factors, e.g., memory requirements, no. of open files, ratio of average I/O burst and CPU burst etc. Externally set Importance of the process, often political factors SJF is a priority scheduling where priority is the predicted next CPU burst time
Priority Scheduling Problem Starvation low priority processes may never execute Solution Aging as time progresses increase the priority of the process
Round Robin (RR) Each process gets a small unit of CPU time (time quantum), usually milliseconds After this time has elapsed, the process is preempted and added to the end of the ready queue. If there are n processes in the ready queue and the time quantum is q, then each process gets 1/n of the CPU time in chunks of at most q time units at once. No process waits more than (n-1)q time units. Performance q large FIFO q small q must be large with respect to context switch, otherwise overhead is too high
Example of RR with Time Quantum = 4 ProcessBurst Time P 1 24 P 2 3 P33 P33 The Gantt chart is: Average waiting time ((10-4) )/3 = 17/3 = 5.66 P1P1 P2P2 P3P3 P1P1 P1P1 P1P1 P1P1 P1P
Example of RR with Time Quantum = 1 ProcessBurst Time P 1 24 P 2 3 P33 P33 The Gantt chart is: Average waiting time (((3-1)+(6-4)+(9-7))+(1+(4-2)+(7-5))+(2+(5- 3)+(8-6)))/3 = 17/3 P1P1 P2P2 P3P3 P1P1 P2P2 P3P3 P1P1 P2P P3P3 P1P1 9 What is the difference? Low response time Good for interactive process
Time Quantum and Context Switch Time
Multilevel Queue Ready queue is partitioned into separate queues: foreground (interactive) background (batch) Each queue has its own scheduling algorithm foreground – RR background – FCFS Scheduling must be done between the queues Fixed priority scheduling; (i.e., serve all from foreground then from background). Possibility of starvation. Time slice – each queue gets a certain amount of CPU time which it can schedule amongst its processes; i.e., 80% to foreground in RR 20% to background in FCFS
Multilevel Queue Scheduling
Multilevel Feedback Queue A process can move between the various queues; aging can be implemented this way Multilevel-feedback-queue scheduler defined by the following parameters: number of queues scheduling algorithms for each queue method used to determine when to upgrade a process method used to determine when to demote a process method used to determine which queue a process will enter when that process needs service
Example of Multilevel Feedback Queue Three queues: Q 0 – RR with time quantum 8 milliseconds Q 1 – RR time quantum 16 milliseconds Q 2 – FCFS Scheduling A new job enters queue Q 0 which is served FCFS. When it gains CPU, job receives 8 milliseconds. If it does not finish in 8 milliseconds, job is moved to queue Q 1. At Q 1 job is again served FCFS and receives 16 additional milliseconds. If it still does not complete, it is preempted and moved to queue Q 2.
Multilevel Feedback Queues