Microkernels: Mach and L4

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Microkernels: mach and L4
Presentation transcript:

Microkernels: Mach and L4 Presented by Jason Wu With content borrowed from Dan Williams (2009) and Hakim Weatherspoon (2008)

Outline Introduction to Kernels 1st Generation Microkernels Mach 2nd Generation Microkernels L4 Conclusions

Introduction to Kernels Different Types of Kernel Designs Monolithic kernel Microkernel Hybrid Kernel Exokernel Virtual Machines?

Monolithic Kernels All OS services operate in kernel space Good performance Disadvantages Dependencies between system component Complex & huge (millions(!) of lines of code) Larger size makes it hard to maintain E.g. Multics, Unix, BSD, Linux

Microkernels Minimalist approach Put the rest into user space IPC, virtual memory, thread scheduling Put the rest into user space Device drivers, networking, file system, user interface More stable with less services in kernel space Disadvantages Lots of system calls and context switches E.g. Mach, L4, AmigaOS, Minix, K42

Monolithic Kernels VS Microkernels

Hybrid Kernels Combine the best of both worlds Speed and simple design of a monolithic kernel Modularity and stability of a microkernel Still similar to a monolithic kernel Disadvantages still apply here E.g. Windows NT, NetWare, BeOS

Exokernels Follows end-to-end principle Disadvantages Extremely minimal Fewest hardware abstractions as possible Just allocates physical resources to apps Disadvantages More work for application developers E.g. Nemesis, ExOS Next Thursday!

The Microkernel Debate How big should it be? Big debate during the 1980’s

Summary: Kernels Monolithic kernels Microkernels Hybrid Kernels Advantages: performance Disadvantages: difficult to debug and maintain Microkernels Advantages: more reliable and secure Disadvantages: more overhead Hybrid Kernels Advantages: benefits of monolithic and microkernels Disadvantages: same as monolithic kernels Exokernels Advantages: minimal and simple Disadvantages: more work for application developers

1st Generation Microkernels

The Duality of Memory and Communication in the Implementation of a Multiprocessor Operating System SOSP 1987 Young et al Richard Rashid Lead developer of Mach Microsoft Research William Bolosky

Mach 1st generation microkernel Based on Accent Memory object Mange system services like network paging and file system Memory via communication

Mach Abstractions Task Thread Port Message Memory Object Basic unit of resource allocation Virtual address space, communication capabilities Thread Basic unit of computation Port Communication channel for IPC Message May contain port capabilities, pointers Memory Object

External Memory Management No kernel-based file system Kernel is just a cache manager Memory object AKA “paging object” Page Task that implements memory object

Lots of Flexibility E.g. consistent network shared memory Each client maps X with shared pager Use primitives to tell kernel cache what to do Locking Flushing

Problems of External Memory Management External data manager failure looks like communication failure E.g. need timeouts Opportunities for data manager to deadlock on itself

Performance Does not prohibit caching Reduce number of copies of data occupying memory Copy-to-use, copy-to-kernel More memory for caching “compiling a small program cached in memory…is twice as fast” I/O operations reduced by a factor of 10 Context switch overhead?

2nd Generation Microkernels

The Performance of Micro-Kernel-Based Systems SOSP 1997 Hartig et al Jochen Liedtke Worked on Eumel, L3

The Performance of Micro-Kernel-Based Systems Evaluates the L4 microkernel Ports Linux to run on top of L4 Suggests improvements

L4 2nd generation microkernel Similar to Mach Uses user-level pages Started from scratch, rather than monolithic Even more minimal Uses user-level pages Tasks, threads, IPC

L4Linux Linux source has two cleanly separated parts In L4Linux Architecture dependent Architecture independent In L4Linux Architecture dependent code is modified for L4 Architecture independent part is unchanged L4 not specifically modified to support Linux

L4Linux Linux kernel as L4 user service Runs as an L4 thread in a single L4 address space Creates L4 threads for its user processes Maps parts of its address space to user process threads (using L4 primitives) Acts as pager thread for its user threads Has its own logical page table Multiplexes its own single thread (to avoid having to change Linux source code)

L4Linux – System Calls The statically linked and shared C libraries are modified Systems calls in the lib call the Linux kernel using IPC For unmodified native Linux applications, there is a “trampoline” The application traps Control bounces to a user-level exception handler The handler calls the modified shared library Binary compatible

A Note on TLBs A Translation Look-aside Buffer (TLB) caches page table lookups On context switch, TLB needs to be flushed A tagged TLB tags each entry with an address space label, avoiding flushes A Pentium CPU can emulate a tagged TLB for small address spaces

Performance - Benchmarks Compared the following systems Native Linux L4Linux MkLinux (in-kernel) Linux ported to run inside the Mach microkernel MkLinux (user) Linux ported to run as a user process on top of the Mach microkernel

Performance - Microbenchmarks

Performance - Macrobenchmarks

Performance - Analysis L4Linux is 5% - 10% slower than native Linux for macrobenchmarks User mode MkLinux is 49% slower (averaged over all loads) In-kernel MkLinux is 29% slower (averaged over all loads) Co-location of kernel is not enough for good performance

L4 is Proof of Concept Pipes can be made faster using L4 primitives Linux kernel was essentially unmodified Could be optimized for microkernel More options for extensibility

Conclusions Microkernels have attractive properties Extensibility benefits Minimal/simple Microkernels have comparable performance