Homework #2  Write a Java virtual machine interpreter  Use x86 Assembly  Must support dynamic class loading  Work in groups of 10  Due Midnight.

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Homework #2  Write a Java virtual machine interpreter  Use x86 Assembly  Must support dynamic class loading  Work in groups of 10  Due Midnight  Write a Java virtual machine interpreter  Use x86 Assembly  Must support dynamic class loading  Work in groups of 10  Due Midnight

MIPS Introduction to the rest of your life

MIPS History  MIPS is a computer family  R2000/R3000 (32-bit); R4000/4400 (64-bit); R10000 (64-bit) etc.  MIPS originated as a Stanford research project under the direction of John Hennessy  Microprocessor without Interlocked Pipe Stages  MIPS Co. bought by SGI  MIPS used in previous generations of DEC (then Compaq, now HP) workstations  Now MIPS Technologies is in the embedded systems market  MIPS is a RISC  MIPS is a computer family  R2000/R3000 (32-bit); R4000/4400 (64-bit); R10000 (64-bit) etc.  MIPS originated as a Stanford research project under the direction of John Hennessy  Microprocessor without Interlocked Pipe Stages  MIPS Co. bought by SGI  MIPS used in previous generations of DEC (then Compaq, now HP) workstations  Now MIPS Technologies is in the embedded systems market  MIPS is a RISC

ISA MIPS Registers  Thirty-two 32-bit registers $0,$1,…,$31 used for  integer arithmetic; address calculation; temporaries; special-purpose functions (stack pointer etc.)  A 32-bit Program Counter (PC)  Two 32-bit registers (HI, LO) used for mult. and division  Thirty-two 32-bit registers $f0, $f1,…,$f31 used for floating-point arithmetic  Often used in pairs: bit registers  Registers are a major part of the “state” of a process  Thirty-two 32-bit registers $0,$1,…,$31 used for  integer arithmetic; address calculation; temporaries; special-purpose functions (stack pointer etc.)  A 32-bit Program Counter (PC)  Two 32-bit registers (HI, LO) used for mult. and division  Thirty-two 32-bit registers $f0, $f1,…,$f31 used for floating-point arithmetic  Often used in pairs: bit registers  Registers are a major part of the “state” of a process

MIPS Register names and conventions

MIPS = RISC = Load-Store architecture  Every operand must be in a register  Except for some small integer constants that can be in the instruction itself (see later)  Variables have to be loaded in registers  Results have to be stored in memory  Explicit Load and Store instructions are needed because there are many more variables than the number of registers  Every operand must be in a register  Except for some small integer constants that can be in the instruction itself (see later)  Variables have to be loaded in registers  Results have to be stored in memory  Explicit Load and Store instructions are needed because there are many more variables than the number of registers

Example  The HLL statements a = b + c d = a + b  will be “translated” into assembly language as: load b in register rx load c in register ry rz <- rx + ry store rz in a # not destructive; rz still contains the value of a rt <- rz + rx store rt in d  The HLL statements a = b + c d = a + b  will be “translated” into assembly language as: load b in register rx load c in register ry rz <- rx + ry store rz in a # not destructive; rz still contains the value of a rt <- rz + rx store rt in d

MIPS Information units  Data types and size:  Byte  Half-word (2 bytes)  Word (4 bytes)  Float (4 bytes; single precision format)  Double (8 bytes; double-precision format)  Memory is byte-addressable  A data type must start at an address evenly divisible by its size (in bytes)  In the little-endian environment, the address of a data type is the address of its lowest byte  Data types and size:  Byte  Half-word (2 bytes)  Word (4 bytes)  Float (4 bytes; single precision format)  Double (8 bytes; double-precision format)  Memory is byte-addressable  A data type must start at an address evenly divisible by its size (in bytes)  In the little-endian environment, the address of a data type is the address of its lowest byte

Addressing of Information units Byte address 0 Half-word address 0 Word address 0 Byte address 2 Half-word address 2 Byte address 8 Half-word address 8 Word address 8 Byte address

SPIM Convention Words listed from left to right but little endians within words [0x7fffebd0] 0x x x x00010aff Byte 7fffebd2Word 7fffebd4 Half-word 7fffebde

Assembly Language programming or How to be nice to Shen & Zinnia  Use lots of detailed comments  Don’t be too fancy  Use words (rather than bytes) whenever possible  Use lots of detailed comments  Remember: The word’s address evenly divisible by 4  The word following the word at address i is at address i+4  Use lots of detailed comments  Don’t be too fancy  Use words (rather than bytes) whenever possible  Use lots of detailed comments  Remember: The word’s address evenly divisible by 4  The word following the word at address i is at address i+4  Use lots of detailed comments

MIPS Instruction types  Few of them (RISC philosophy)  Arithmetic  Integer (signed and unsigned); Floating-point  Logical and Shift  work on bit strings  Load and Store  for various data types (bytes, words,…)  Compare (of values in registers)  Branch and jumps (flow of control)  Includes procedure/function calls and returns  Few of them (RISC philosophy)  Arithmetic  Integer (signed and unsigned); Floating-point  Logical and Shift  work on bit strings  Load and Store  for various data types (bytes, words,…)  Compare (of values in registers)  Branch and jumps (flow of control)  Includes procedure/function calls and returns

Notation for SPIM instructions  Opcoderd, rs, rt  Opcodert, rs, immed  where  rd is always a destination register (result)  rs is always a source register (read-only)  rt can be either a source or a destination (depends on the opcode)  immed is a 16-bit constant (signed or unsigned)  Opcoderd, rs, rt  Opcodert, rs, immed  where  rd is always a destination register (result)  rs is always a source register (read-only)  rt can be either a source or a destination (depends on the opcode)  immed is a 16-bit constant (signed or unsigned)

Arithmetic instructions in SPIM  Don’t confuse the SPIM format with the “encoding” of instructions that we’ll see soon OpcodeOperandsComments Addrd,rs,rt #rd = rs + rt Addirt,rs,immed #rt = rs + immed Subrd,rs,rt #rd = rs - rt  Don’t confuse the SPIM format with the “encoding” of instructions that we’ll see soon OpcodeOperandsComments Addrd,rs,rt #rd = rs + rt Addirt,rs,immed #rt = rs + immed Subrd,rs,rt #rd = rs - rt

Examples Add$8,$9,$10#$8=$9+$10 Add$t0,$t1,$t2#$t0=$t1+$t2 Sub$s2,$s1,$s0 #$s2=$s1-$s0 Addi$a0,$t0,20#$a0=$t0+20 Addi$a0,$t0,-20#$a0=$t0-20 Addi$t0,$0,0#clear $t0 Sub$t5,$0,$t5#$t5 = -$t5 Add$8,$9,$10#$8=$9+$10 Add$t0,$t1,$t2#$t0=$t1+$t2 Sub$s2,$s1,$s0 #$s2=$s1-$s0 Addi$a0,$t0,20#$a0=$t0+20 Addi$a0,$t0,-20#$a0=$t0-20 Addi$t0,$0,0#clear $t0 Sub$t5,$0,$t5#$t5 = -$t5

Integer arithmetic  Numbers can be signed or unsigned  Arithmetic instructions (+,-,*,/) exist for both signed and unsigned numbers (differentiated by Opcode)  Example: Add and Addu Addi and Addiu Mult and Multu  Signed numbers are represented in 2’s complement  For Add and Subtract, computation is the same but  Add, Sub, Addi cause exceptions in case of overflow  Addu, Subu, Addiu don’t  Numbers can be signed or unsigned  Arithmetic instructions (+,-,*,/) exist for both signed and unsigned numbers (differentiated by Opcode)  Example: Add and Addu Addi and Addiu Mult and Multu  Signed numbers are represented in 2’s complement  For Add and Subtract, computation is the same but  Add, Sub, Addi cause exceptions in case of overflow  Addu, Subu, Addiu don’t

How does the CPU know if the numbers are signed or unsigned?  It does not!  You do (or the compiler does)  You have to tell the machine by using the right instruction (e.g. Add or Addu)  Recall 370!  It does not!  You do (or the compiler does)  You have to tell the machine by using the right instruction (e.g. Add or Addu)  Recall 370!

Loading small constants in a register  If the constant is small (i.e., can be encoded in 16 bits) use the immediate format with LI (Load Immediate) LI$14,8#$14 = 8  But, there is no opcode for LI!  LI is a pseudoinstruction  The assembler creates it to help you  SPIM will recognize it and transform it into Addi (with sign-extension) or Ori (zero extended) Addi$14,$0,8#$14 = $0+8  If the constant is small (i.e., can be encoded in 16 bits) use the immediate format with LI (Load Immediate) LI$14,8#$14 = 8  But, there is no opcode for LI!  LI is a pseudoinstruction  The assembler creates it to help you  SPIM will recognize it and transform it into Addi (with sign-extension) or Ori (zero extended) Addi$14,$0,8#$14 = $0+8

Loading large constants in a register  If the constant does not fit in 16 bits (e.g., an address)  Use a two-step process  LUI (load upper immediate) to load the upper 16 bits; it will zero out automatically the lower 16 bits  Use ORI for the lower 16 bits (but not LI, why?)  Example: Load constant 0x1B in register $t0 LUI$t0,0x1B23#note the use of hex constants ORI$t0,$t0,0x4567  If the constant does not fit in 16 bits (e.g., an address)  Use a two-step process  LUI (load upper immediate) to load the upper 16 bits; it will zero out automatically the lower 16 bits  Use ORI for the lower 16 bits (but not LI, why?)  Example: Load constant 0x1B in register $t0 LUI$t0,0x1B23#note the use of hex constants ORI$t0,$t0,0x4567

How to address memory in assembly language  Problem: how do I put the base address in the right register and how do I compute the offset?  Method 1 (recommended). Let the assembler do it!.data #define data section xyz:.word 1 #reserve room for 1 word at address xyz …….. #more data.text #define program section ….. # some lines of code lw $5, xyz # load contents of word at add. xyz in $5  In fact the assembler generates: LW $5, offset ($gp)#$gp is register 28  Problem: how do I put the base address in the right register and how do I compute the offset?  Method 1 (recommended). Let the assembler do it!.data #define data section xyz:.word 1 #reserve room for 1 word at address xyz …….. #more data.text #define program section ….. # some lines of code lw $5, xyz # load contents of word at add. xyz in $5  In fact the assembler generates: LW $5, offset ($gp)#$gp is register 28

Generating addresses  Method 2. Use the pseudo-instruction LA (Load address) LA$6,xyz#$6 contains address of xyz LW$5,0($6)#$5 contains the contents of xyz  LA is in fact LUI followed by ORI  This method can be useful to traverse an array after loading the base address in a register  Method 3  If you know the address (i.e. a constant) use LI or LUI + ORI  Method 2. Use the pseudo-instruction LA (Load address) LA$6,xyz#$6 contains address of xyz LW$5,0($6)#$5 contains the contents of xyz  LA is in fact LUI followed by ORI  This method can be useful to traverse an array after loading the base address in a register  Method 3  If you know the address (i.e. a constant) use LI or LUI + ORI

lw $t0, 24($s2) Load Memory dataword address (hex) 0x x x x c 0xf f f f f f f f $s2 0x $s2 = = 0x120040ac $t0

Flow of Control -- Conditional branch instructions  You can compare directly  Equality or inequality of two registers  One register with 0 (>, <, ,  )  and branch to a target specified as  a signed displacement expressed in number of instructions (not number of bytes) from the instruction following the branch  in assembly language, it is highly recommended to use labels and branch to labeled target addresses because:  the computation above is too complicated  some pseudo-instructions are translated into two real instructions  You can compare directly  Equality or inequality of two registers  One register with 0 (>, <, ,  )  and branch to a target specified as  a signed displacement expressed in number of instructions (not number of bytes) from the instruction following the branch  in assembly language, it is highly recommended to use labels and branch to labeled target addresses because:  the computation above is too complicated  some pseudo-instructions are translated into two real instructions

Examples of branch instructions Beqrs,rt,target #go to target if rs = rt Beqzrs, target #go to target if rs = 0 Bne rs,rt,target #go to target if rs != rt Bltzrs, target #go to target if rs < 0 etc. but note that you cannot compare directly 2 registers for … Beqrs,rt,target #go to target if rs = rt Beqzrs, target #go to target if rs = 0 Bne rs,rt,target #go to target if rs != rt Bltzrs, target #go to target if rs < 0 etc. but note that you cannot compare directly 2 registers for …

Comparisons between two registers  Use an instruction to set a third register slt rd,rs,rt#rd = 1 if rs < rt else rd = 0 sltu rd,rs,rt#same but rs and rt are considered unsigned  Example: Branch to Lab1 if $5 < $6 slt $10,$5,$6#$10 = 1 if $5 < $6 otherwise $10 = 0 bnez $10,Lab1 # branch if $10 =1, i.e., $5<$6  There exist pseudo instructions to help you! blt $5,$6,Lab1 # pseudo instruction translated into # slt $1,$5,$6 # bne $1,$0,Lab1 Note the use of register 1 by the assembler and the fact that computing the address of Lab1 requires knowledge of how pseudo-instructions are expanded  Use an instruction to set a third register slt rd,rs,rt#rd = 1 if rs < rt else rd = 0 sltu rd,rs,rt#same but rs and rt are considered unsigned  Example: Branch to Lab1 if $5 < $6 slt $10,$5,$6#$10 = 1 if $5 < $6 otherwise $10 = 0 bnez $10,Lab1 # branch if $10 =1, i.e., $5<$6  There exist pseudo instructions to help you! blt $5,$6,Lab1 # pseudo instruction translated into # slt $1,$5,$6 # bne $1,$0,Lab1 Note the use of register 1 by the assembler and the fact that computing the address of Lab1 requires knowledge of how pseudo-instructions are expanded

Unconditional transfer of control  Can use “beqz $0, target”  Very useful but limited range (± 32K instructions)  Use of Jump instructions j target#special format for target byte address (26 bits) jr$rs#jump to address stored in rs (good for switch #statements and transfer tables)  Call/return functions and procedures jal target #jump to target address; save PC of #following instruction in $31 (aka $ra) jr$31 # jump to address stored in $31 (or $ra) Also possible to use jalr rs,rd #jump to address stored in rs; rd = PC of # following instruction in rd with default rd = $31  Can use “beqz $0, target”  Very useful but limited range (± 32K instructions)  Use of Jump instructions j target#special format for target byte address (26 bits) jr$rs#jump to address stored in rs (good for switch #statements and transfer tables)  Call/return functions and procedures jal target #jump to target address; save PC of #following instruction in $31 (aka $ra) jr$31 # jump to address stored in $31 (or $ra) Also possible to use jalr rs,rd #jump to address stored in rs; rd = PC of # following instruction in rd with default rd = $31

MIPS ISA So Far CategoryInstrOp CodeExampleMeaning Arithmetic (R & I format) add0 and 32add $s1, $s2, $s3$s1 = $s2 + $s3 subtract0 and 34sub $s1, $s2, $s3$s1 = $s2 - $s3 add immediate8addi $s1, $s2, 6$s1 = $s2 + 6 or immediate13ori $s1, $s2, 6$s1 = $s2 v 6 Data Transfer (I format) load word35lw $s1, 24($s2)$s1 = Memory($s2+24) store word43sw $s1, 24($s2)Memory($s2+24) = $s1 load byte32lb $s1, 25($s2)$s1 = Memory($s2+25) store byte40sb $s1, 25($s2)Memory($s2+25) = $s1 load upper imm15lui $s1, 6$s1 = 6 * 2 16 Cond. Branch (I & R format) br on equal4beq $s1, $s2, Lif ($s1==$s2) go to L br on not equal5bne $s1, $s2, Lif ($s1 !=$s2) go to L set on less than0 and 42slt $s1, $s2, $s3if ($s2<$s3) $s1=1 else $s1=0 set on less than immediate 10slti $s1, $s2, 6if ($s2<6) $s1=1 else $s1=0 Uncond. Jump (J & R format) jump2j 2500go to jump register0 and 8jr $t1go to $t1 jump and link3jal 2500go to 10000; $ra=PC+4

Instruction encoding  The ISA defines  The format of an instruction (syntax)  The meaning of the instruction (semantics)  Format = Encoding  Each instruction format has various fields  Opcode field gives the semantics (Add, Load etc …)  Operand fields (rs,rt,rd,immed) say where to find inputs (registers, constants) and where to store the output  The ISA defines  The format of an instruction (syntax)  The meaning of the instruction (semantics)  Format = Encoding  Each instruction format has various fields  Opcode field gives the semantics (Add, Load etc …)  Operand fields (rs,rt,rd,immed) say where to find inputs (registers, constants) and where to store the output

MIPS Instruction encoding  MIPS = RISC hence  Few (3+) instruction formats  R in RISC also stands for “Regular”  All instructions of the same length (32-bits = 4 bytes)  Formats are consistent with each other  Opcode always at the same place (6 most significant bits)  rd and rs always at the same place  immed always at the same place etc.  MIPS = RISC hence  Few (3+) instruction formats  R in RISC also stands for “Regular”  All instructions of the same length (32-bits = 4 bytes)  Formats are consistent with each other  Opcode always at the same place (6 most significant bits)  rd and rs always at the same place  immed always at the same place etc.

I-type (Immediate) Instruction Format  An instruction with the immediate format has the SPIM form Opcode OperandsComment Addi$4,$7,78#$4 = $  Encoding of the 32 bits  Opcode is 6 bits  Each register “name” is 5 bits since there are 32 registers  That leaves 16 bits for the immediate constant  An instruction with the immediate format has the SPIM form Opcode OperandsComment Addi$4,$7,78#$4 = $  Encoding of the 32 bits  Opcode is 6 bits  Each register “name” is 5 bits since there are 32 registers  That leaves 16 bits for the immediate constant opcode rs rt immediate

I-type Instruction Example Addi $a0,$12,33# $a0 is also $4 = $ # Addi has opcode 08 In binary: In hex: Addi $a0,$12,33# $a0 is also $4 = $ # Addi has opcode 08 In binary: In hex: opcode rs rt immediate

Sign extension  Internally the ALU (adder) deals with 32-bit numbers  What happens to the 16-bit constant?  Extended to 32 bits  If the Opcode says “unsigned” (e.g., Addiu)  Fill upper 16 bits with 0’s  If the Opcode says “signed” (e.g., Addi)  Fill upper 16 bits with the msb of the 16 bit constant  i.e. fill with 0’s if the number is positive  i.e. fill with 1’s if the number is negative  Internally the ALU (adder) deals with 32-bit numbers  What happens to the 16-bit constant?  Extended to 32 bits  If the Opcode says “unsigned” (e.g., Addiu)  Fill upper 16 bits with 0’s  If the Opcode says “signed” (e.g., Addi)  Fill upper 16 bits with the msb of the 16 bit constant  i.e. fill with 0’s if the number is positive  i.e. fill with 1’s if the number is negative

R-type (register) format  Arithmetic, Logical, and Compare instructions require encoding 3 registers.  Opcode (6 bits) + 3 registers (5x3 =15 bits) => = 11 “free” bits  Use 6 of these bits to expand the Opcode  Use 5 for the “shift” amount in shift instructions  Arithmetic, Logical, and Compare instructions require encoding 3 registers.  Opcode (6 bits) + 3 registers (5x3 =15 bits) => = 11 “free” bits  Use 6 of these bits to expand the Opcode  Use 5 for the “shift” amount in shift instructions Opc rs rt rd shft func

R-type (Register) Instruction Format  Arithmetic, Logical, and Compare instructions require encoding 3 registers.  Opcode (6 bits) + 3 registers (5x3 =15 bits) => = 11 “free” bits  Use 6 of these bits to expand the Opcode  Use 5 for the “shift” amount in shift instructions  Arithmetic, Logical, and Compare instructions require encoding 3 registers.  Opcode (6 bits) + 3 registers (5x3 =15 bits) => = 11 “free” bits  Use 6 of these bits to expand the Opcode  Use 5 for the “shift” amount in shift instructions opcode rs rt rd shft funct

R-type example Sub$7,$8,$9 Opc =0 & funct = 34 rs rt rd Unused bits

Load and Store instructions  MIPS = RISC = Load-Store architecture  Load: brings data from memory to a register  Store: brings data back to memory from a register  Each load-store instruction must specify  The unit of info to be transferred (byte, word etc. ) through the Opcode  The address in memory  A memory address is a 32-bit byte address  An instruction has only 32 bits so ….  MIPS = RISC = Load-Store architecture  Load: brings data from memory to a register  Store: brings data back to memory from a register  Each load-store instruction must specify  The unit of info to be transferred (byte, word etc. ) through the Opcode  The address in memory  A memory address is a 32-bit byte address  An instruction has only 32 bits so ….

Addressing in Load/Store instructions  The address will be the sum  of a base register (register rs)  a 16-bit offset (or displacement) which will be in the immed field and is added (as a signed number) to the contents of the base register  Thus, one can address any byte within ± 32KB of the address pointed to by the contents of the base register.  The address will be the sum  of a base register (register rs)  a 16-bit offset (or displacement) which will be in the immed field and is added (as a signed number) to the contents of the base register  Thus, one can address any byte within ± 32KB of the address pointed to by the contents of the base register.

Examples of load-store instructions  Load word from memory: LWrt,rs,offset#rt = Memory[rs+offset]  Store word to memory: SWrt,rs,offset#Memory[rs+offset]=rt  For bytes (or half-words) only the lower byte (or half- word) of a register is addressable  For load you need to specify if data is sign-extended or not LB rt,rs,offset#rt =sign-ext( Memory[rs+offset]) LBU rt,rs,offset#rt =zero-ext( Memory[rs+offset]) SB rt,rs,offset#Memory[rs+offset]= least signif. #byte of rt  Load word from memory: LWrt,rs,offset#rt = Memory[rs+offset]  Store word to memory: SWrt,rs,offset#Memory[rs+offset]=rt  For bytes (or half-words) only the lower byte (or half- word) of a register is addressable  For load you need to specify if data is sign-extended or not LB rt,rs,offset#rt =sign-ext( Memory[rs+offset]) LBU rt,rs,offset#rt =zero-ext( Memory[rs+offset]) SB rt,rs,offset#Memory[rs+offset]= least signif. #byte of rt

Load-Store format  Need for  Opcode (6 bits)  Register destination (for Load) and source (for Store) : rt  Base register: rs  Offset (immed field)  Example LW$14,8($sp)#$14 loaded from top of #stack + 8  Need for  Opcode (6 bits)  Register destination (for Load) and source (for Store) : rt  Base register: rs  Offset (immed field)  Example LW$14,8($sp)#$14 loaded from top of #stack