SIMS 213: User Interface Design & Development Marti Hearst Tues, Feb 4, 2003.

Slides:



Advertisements
Similar presentations
Publishers Web Sites Standard Features. Objectives Access publishers websites Identify general features available on most publishers websites Know how.
Advertisements

Chapter 11 Designing the User Interface
Microsoft ® Office Access ® 2007 Training Easy Access with templates I: Create a database susanguggenheim-is.com presents:
Advertising with Face Book Guadalupe Perez III October 12, 2010 EDTC 3332 Instructional Technology Practicum.
CareCentrix Direct Training.
Copyright Kenneth M. Chipps Ph.D.
HCI SEMESTER PROJECT PROJECTS  Project #2 (due 2/20)  Find an interface that can be improved  Interview potential clients  Identify an HCI concept.
© 2014 wheresjenny.com ROLE PLAY STAFF IN CALL CENTERS AND TELEMARKETING FIRMS.
Online Submission and Management Information -- Authors
Introduction  Jobcentre Plus is introducing a new service called Employer Direct online  You can post and manage your jobs 24 hours a day, 7 days a.
From requirements to design
I213: User Interface Design & Development Marti Hearst Thurs, Jan 25, 2007.
SIMS 213: User Interface Design & Development Marti Hearst Thurs, Jan 30, 2003.
Meet “The Man” “ The Man” is bad.. How “The Man” is bad: Makes us pay too much for books Pays us too little for the books we want to sell back Makes us.
1 The SF Muni Map Project Maggie Law & Kaichi Sung SIMS 2003 Masters Project.
Group Project. Don’t make me think Steve Krug (2006)
Saul Greenberg CPSC 481 Foundations and Principles of Human Computer Interaction James Tam.
SIMS 213: User Interface Design & Development
SIMS 213: User Interface Design & Development Marti Hearst Tues, Feb 26, 2002.
SIMS 213: User Interface Design & Development Marti Hearst Tues, Jan 29, 2002.
SIMians Course Comment Forum (CoCoFo) Linda Duffy Jean-Anne Fitzpatrick Sonia Klemperer-Johnson James Reffell.
SIMS 213: User Interface Design & Development Marti Hearst Tues, Feb 3, 2004.
User-Centered System Design. - a philosophy of user interface design introduced by Don Norman & Steve Draper in 1986.
Task Analysis in User- Centered Design (cont.) Marti Hearst (UCB SIMS) SIMS 213, UI Design & Development February 4, 1999.
SIMS 213: User Interface Design & Development Marti Hearst Tues, Feb 1, 2005.
SIMS 213: User Interface Design & Development Marti Hearst Thurs, Jan 27, 2005.
Team Indigo Final Presentation. Problem Statement The current interface for Jenzabar at has several usability issues. We hope to.
SIMS 213: User Interface Design & Development Marti Hearst Thurs, Jan 26, 2006.
SIMS 213: User Interface Design & Development Marti Hearst Thurs, Jan 29, 2004.
Chapter 13: Designing the User Interface
Web Design Process CMPT 281. Outline How do we know good sites from bad sites? Web design process Class design exercise.
BY: Phung Phan Kayla Sweers Electronic GradeBook.
SE 204, IES 506 – Human Computer Interaction Lecture 5: Class Practice on the Design Process Lecturer: Gazihan Alankuş Please look at the end.
This Lesson Introduction to the ADDIE model Needs Analysis
 The need  The priority  The confidence to take action The Financial Ca$e for Online Staffing Online Assessment plus Tracking delivers outstanding financial.
By Jessica Gibbs. Students with Disabilities Working with students with disabilities while keeping the rest of the class on track and moving forward can.
Copyright © 2003 Pearson Education, Inc. Chapter 8 – Slide 1 by Michael Kay The Web Wizard’s Guide to Flash.
LearningExpress Library Brought to you by the State Library of North Carolina Presenter: Cheryl Middleton Producer:
1 WWW-PAGE PLANNING. 2 When starting a web-page project… Focus on reasons to start it (why a web site?) what are the needs for the resources (personnel,
Objectives By the end of the class, you will be able to… Describe typical users by using “personas” Write detailed task descriptions to inform design.
Portfolio Game Each student in the class will enroll and participate in a portfolio simulation game. The rules and requirements for this exercise are listed.
Chapter 10 Proposals: Formulating and Solving Problems.
CATCH THE FUTURE Sourcing candidates and creating a company presence in the digital age.
Training Workshop The Basics. Section One: Introduction.
User-Centered System Design. - a philosophy of user interface design introduced by Don Norman & Steve Draper in 1986.
Different approaches an analysis might use when investigating a system including: – Questionnaires – Interviews – Document gathering and analysis.
Usability Assessment Methods beyond Testing Chapter 7 Evaluating without users.
1 Designing Effective Training Instructor: Paul Clothier An Infopeople Workshop 2004.
1 A Steering Portal for Condor/DAGMAN Naoya Maruyama on behalf of Akiko Iino Hidemoto Nakada, Satoshi Matsuoka Tokyo Institute of Technology.
Design Process … and some design inspiration. Course ReCap To make you notice interfaces, good and bad – You’ll never look at doors the same way again.
Theme 1: Expansion of the home office Topic 3: Become more comfortable with Internet Explorer and Textbook: Chapter 1.2, P
Creating & Building the Web Site Week 8. Objectives Planning web site development Initiation of the project Analysis for web site development Designing.
Office of the Chief Information Officer Introduction to Qualtrics for Online Survey & m-Learning Office of the CIO.
We looked at these two presentations and talked about the structure of setting up the table.
Dextrosoft SCHEDULED PHONE BACKUP Backup your mobile life Version Copyright © 2015 Dextrosoft Private Limited. All Rights Reserved.
Presented by Michelle Yee Step Intuit. Overview Proposed problem and solution Contextual inquiry setup and results ESM setup and results Customer tasks.
Prototype 2 FIT “O” RAMA The application opens and within the application there are sub applications for each workout. armslegs cardio chest & tri Main.
After class… Reach out to your GP1 group Setup time to meet Get started on GP1 asap!
Textiles Year 9: Shorts Assessment: Design Brief, Specification, Planning and Making.
This Week’s Goal(s): 1. Which of the goals from last week did you accomplish? 2. If you did not accomplish all of your goals, what prevented you from this?
Week Five Week Five covers Signing up for two other Accounts using the Netscape and Yahoo web sites. Also to be able to send and find at least.
1104B – Dr. Jackie. Copyright © 2010 Certification Partners, LLC -- All Rights Reserved  Remember we are driving toward a complete, cohesive e-Commerce.
Medium-fi Prototyping
Task-Centered Walkthrough
Use Case Model.
Human Computer Interaction Lecture 10 Interaction Paradigms
Year 7 E-Me Web design.
360 Degree Feedback.
Unit 6: Application Development
UI, UX: Who Does What? A Designers guide to the tech industry.
Presentation transcript:

SIMS 213: User Interface Design & Development Marti Hearst Tues, Feb 4, 2003

User-Centered Design Overview Needs assessment –Find out who users are what their goals are what tasks they need to perform –Task Analysis Characterize what steps users need to take Create scenarios of actual use Decide which users and tasks to support Design based on this Evaluation –Test interface by “walking through” tasks –Do this before implementation

User-Centered Design Example Scenarios –Create three scenarios that will exercise these tasks in the proposed interface –Create a description in which you outline A person’s background Their goal(s) How they achieve these goals using the steps in the system –Note: this will change a bit when we use personas

User-Centered Design Example Sketch an initial design –Explain how the pizza ordering system will work. Either a textual description or a flow chart (or both) showing the sequences of steps that will be allowed in the system. Provide rough sketches showing at least three of the important screens. –Walk through the scenarios you developed and show how it can be handled by the interface.

Online Pizza Ordering Example By Masako Sho Overview –Based on the task analysis of pizza ordering and the study of existing food ordering web sites, it is found that users prefer quick and easy access, as well as additional online features when ordering pizza. –The new online pizza ordering system supports user registration, order modification, online help, and features such as a preview image and calorie calculation.

Online Pizza Ordering Example Interviewed three people Each has different pizza ordering and Web experience. A. Order pizza often by phone. Use the Web mainly at work. B. Order pizza sometimes by phone. Use the Web mainly from home. C. Never order pizza by phone. Use the Web both at work and home.

Online Pizza Ordering Example Interview questions: 1. Do you prefer to choose toppings and other options for your pizza by yourself? Or, do you prefer to select one from the restaurant's special combinations? 2. How long do you expect to spend on the Internet in order to place an online order? 3. Do you want to receive confirmation of your order? If so, in what way – via a web page, message or phone call - ? 4. Do you expect the price to be cheaper for an online order than for a phone order? 5. What if the online order system does not respond to your order submission? Will you try the same order again, call the pizza place, or forget about the pizza? 6. What features would you like to find in an online ordering system? For example, a preview image of your pizza, total calorie calculation for your order, the top ten pizza orders of the week …?

Online Pizza Ordering Example Summary of results: 1. Prefer to choose toppings (A)(B)(C) 2. Should not take more than five minutes. I am hungry(A). Save time by registration (B)(C). 3. Confirmation on the web immediately after the submission of order (A)(C). Additional confirmation by phone (B). 4. Just a little bit cheaper (A). Doesn't matter. What matters is the taste (C). 5. Try again if the ordering process won't take time. Order by phone if it takes too long (A). Want to get a free pizza if pizza is not delivered (A). Give up to use the online system and make a phone call (B). 6. Nice to have a preview image (A)(C). Attractive if the calorie chart of the order shows pizza is not actually high in calories as I thought (A).

Online Pizza Ordering Example

User-Centered Design Example Pizza ordering system: Another example by Melody Ivory –

Summary User-Centered Design –Design from the user’s point of view As opposed to the system’s, the company’s –Participatory design involves the potential users, via Observation Interviews Testing the design iteratively

Summary Important steps –Needs assessment –Task analysis –Sketching and assessing designs according to these