Kinematics of 3- or 2-dimensional motion z x y Position vector: Average velocity: Instantaneous velocity: Average acceleration: Instantaneous acceleration:

Slides:



Advertisements
Similar presentations
Motion in Two Dimensions
Advertisements

Chapter 3: Motion in 2 or 3 Dimensions
PHYS 218 sec Review Chap. 3 Motion in 2 or 3 dimensions.
Chapter 6B – Projectile Motion
Projectile Motion Chapter 3.
Homework #5 – due Friday, 10/7
Physics 111 Lecture 03 Motion in Two Dimensions SJ 8th Ed. : Ch. 4
3. Motion in Two and Three Dimensions
0 Vectors & 2D Motion Mr. Finn Honors Physics. Slide 1 Overview 1.VectorsVectors –What are they –Operations Addition Subtraction 2.Relative VelocityRelative.
Motion in Two and Three Dimensions
Chapter 4 Motion in Two and Three Dimensions
2009 Physics 2111 Fundamentals of Physics Chapter 3 1 Fundamentals of Physics Chapter 3 Motion in 2 &3 Dimensions 1.Moving in 2 &3 Dimensions 2.Position.
Physics 201: Lecture 5, Pg 1 Lecture 5 l Goals: (Chapter 4.1-3)  Introduce position, displacement, velocity and acceleration in 2D  Address 2D motion.
Phy 211: General Physics I Chapter 4: Motion in 2 & 3 Dimensions Lecture Notes.
Chapter 4: Motions in Two and Three Dimensions
Motion in Two Dimensions
Physics 151: Lecture 5, Pg 1 Announcements: l Physics Learning Resource Center Open, –> room P207-C çOpen 9am - 5 pm Monday - Friday çHours also listed.
PH 201 Dr. Cecilia Vogel Lecture 4. REVIEW  Constant acceleration  x vs t, v vs t, v vs x  Vectors  notation  magnitude and direction OUTLINE  2-D.
Problem Solving Steps 1. Geometry & drawing: trajectory, vectors, coordinate axes free-body diagram, … 2. Data: a table of known and unknown quantities,
Lecture III Curvilinear Motion.
Physics 211 Space - time & space-space diagrams Kinetic Equations of Motion Projectile motion Uniform circular motion Moving coordinate systems Relative.
Physics 111: Mechanics Lecture 3
Physics. PHS Kinematics & Momentum Projectiles Projectile: Moving object whose motion (trajectory, position, velocity) depends only on initial.
Warm Up 1. g = _________ 1. g = _________ Don’t forget units* Don’t forget units* 2. True or False: In a Vacuum Heavy objects fall faster than less massive.
Motion in Two and three dimensions. The position vector of an object with coordinates (x,y,z) can be written as: r=xi+yj+zk i,j,k are “unit vectors”;
Chapter 4 Motion in Two and Three Dimensions
Lecture 5: Vectors & Motion in 2 Dimensions. Questions of Yesterday 2) I drop ball A and it hits the ground at t 1. I throw ball B horizontally (v 0y.
Motion in Two Dimensions
Chapter 4 Motion in Two and Three Dimensions In this chapter we will continue to study the motion of objects without the restriction we put in Chapter.
Motion in Two Dimensions
1 Chapter 6: Motion in a Plane. 2 Position and Velocity in 2-D Displacement Velocity Average velocity Instantaneous velocity Instantaneous acceleration.
Chapter 4:Kinematics in Two Dimensions
Two Dimensional Kinematics. Position and Velocity Vectors If an object starts out at the origin and moves to point A, its displacement can be represented.
Projectile Motion Projectiles launched at an angle.
Lectures by James L. Pazun © 2012 Pearson Education, Inc. 3 Motion in a Plane.
Ch. 7 Forces and Motion in Two Dimensions
Physics Lesson 6 Projectile Motion Eleanor Roosevelt High School Mr. Chin-Sung Lin.
Ch 3. Kinematics in Two Dimensions Average velocity instantaneous velocity 1.
Physics 203 – College Physics I Department of Physics – The Citadel Physics 203 College Physics I Fall 2012 S. A. Yost Chapter 3 Motion in 2 Dimensions.
Chapter 3 Motion in two or more dimensions. Two dimensional motion.
Wednesday, September 24, 2014 Vectors Review Announcements Lab fee? Matt, Emily Spangler, Morgan, Brittany Woods, Giovanni? Lab Safety Contract Wyatt.
Chapter 4 Motion in Two Dimensions. Kinematics in Two Dimensions Will study the vector nature of position, velocity and acceleration in greater detail.
Physics 221 Chapter 4 Equations in 2-D v = dr / dt r = x i + y j v = dx/dt i + dy/dt j a = dv / dt Note: These are vector equations!
4.1 The Position, Velocity, and Acceleration Vectors 4.1 Displacement vector 4.2 Average velocity 4.3 Instantaneous velocity 4.4 Average acceleration 4.5.
1 Why Study Motion First? Position Time Types of Motion Accelerated motion.Speed or direction or both change.
Physics 2048 Spring 2008 Lecture #4 Chapter 4 motion in 2D and 3D.
المحاضرة الخامسة. 4.1 The Position, Velocity, and Acceleration Vectors The position of a particle by its position vector r, drawn from the origin of some.
Chapter 6 Motion In Two-Dimensional. Motion in Two Dimensions Using ________signs is not always sufficient to fully describe motion in more than one dimension.
Chapter 4 Motion in two and three dimensions. Two principles for 2D and 3D motions: Two principles for 2D and 3D motions: 1) The principle of independence.
Physics. Session Kinematics - 5 Session Opener How far can this cannon fire the shot? Courtesy :
PROJECTILE MOTION. Relevant Physics: The Independence of the Vertical and Horizontal directions means that a projectile motion problem consists of two.
Contents: 4-3E, 4-5E, 4-12E, 4-13E*, 4-28P, 4-29E*,
Projectile Motion A projectile is any object in free fall near the surface of the Earth.
Chapter 3 - Kinematics: Acceleration Bruce Chittenden.
CHAPTER 3 MOTION IN A PLANE
Lecture 7: Motion in 2D and 3D: II
Phys211C3 p1 2 & 3-D Motion Beyond straight line motion vector descriptions.
R. Field 1/22/2013 University of Florida PHY 2053Page 1 2-d Motion: Constant Acceleration Kinematic Equations of Motion (Vector Form) The velocity vector.
Chapter 3 Kinematics in More Dimensions; Vectors.
1 Vector Decomposition y x 0 y x 0 y x 0. 2 Unit vector in 3D Cartesian coordinates.
Motion in Two and Three Dimensions Chapter 4. Position and Displacement A position vector locates a particle in space o Extends from a reference point.
PHY 151: Lecture 4A 4.1 Position, Velocity, and Acceleration Vectors 4.2 Two-Dimensional Motion with Constant Acceleration 4.3 Projectile Motion.
Motion in Two and Three Dimensions Chapter 4. Position and Displacement A position vector locates a particle in space o Extends from a reference point.
Chapter 3 Motion in Two Dimensions. Position and Displacement The position of an object is described by its position vector, The displacement of the object.
Physics 141MechanicsLecture 4 Motion in 3-D Motion in 2-dimensions or 3-dimensions has to be described by vectors. However, what we have learnt from 1-dimensional.
Chapter 3: Motion in a Plane
Motion In Two-Dimensional
Chapter Motion in Two and Three Dimensions
Contents: 4-3E, 4-5E, 4-12E, 4-13E*, 4-28P, 4-29E*,
Motion in Two Dimensions
Presentation transcript:

Kinematics of 3- or 2-dimensional motion z x y Position vector: Average velocity: Instantaneous velocity: Average acceleration: Instantaneous acceleration: a || → magnitude of velocity a ┴ → direction of velocity

Equations of 3-D Kinematics for Constant Acceleration Result: 3-D motion with constant acceleration is a superposition of three independent motions along x, y, and z axes.

Projectile Motion a x =0 → v x =v 0x =const a y = -g → v y = v oy - gt x = x 0 + v ox t y = y o + v oy t – gt 2 /2 v 0x = v 0 cos α 0 v 0y = v 0 sin α 0 tan α = v y / v x Exam Example 6: Baseball Projectile Data: v 0 =22m/s, α 0 =40 o x0x0 y0y0 v 0x v 0y axax a y xyvxvx vyvy t 00 ? ?0-9.8m/s 2 ????? Find: (a) Maximum height h; (b) Time of flight T; (c) Horizontal range R; (d) Velocity when ball hits the ground Solution: v 0x =22m/s·cos 40 o =+17m/s; v 0y =22m/s·sin40 o =+14m/s (a)v y =0 → h = (v y 2 -v 0y 2 ) / (2a y )= - (14m/s) 2 / (- 2 · 9.8m/s 2 ) = +10 m (b)y = (v 0y +v y )t / 2 → t = 2y / v 0y = 2 · 10m / 14m/s = 1.45 s; T = 2t =2.9 s (c)R = x = v 0x T = 17 m/s · 2.9 s = + 49 m (d)v x = v 0x, v y = - v 0y (examples , problems 3.12)

Motion in a Circle (a)Uniform circular motion: v = const (b) Non-uniform circular motion: v ≠ const Centripetal acceleration: Magnitude: a c = v 2 / r Direction to center:

Exam Example 7: Ferris Wheel (problems 3.29) Data: R=14 m, v 0 =3 m/s, a || =0.5 m/s 2 Find: (a) Centripetal acceleration (b) Total acceleration vector (c) Time of one revolution T Solution: (a) Magnitude: a c =a ┴ = v 2 / r Direction to center: (b) θ (c)

Relative Velocity c Flying in a crosswind Correcting for a crosswind

Exam Example 8: Relative motion of a projectile and a target (problem 3.56) Data: h=8.75 m, α=60 o, v p0 =15 m/s, v tx =-0.45 m/s 0 y x Find: (a) distance D to the target at the moment of shot, (b) time of flight t, (c) relative velocity at contact. Solution: relative velocity (c) Final relative velocity: (b) Time of flight (a) Initial distance

Principles of Special Theory of Relativity ( Einstein 1905 ): 1.Laws of Nature are invariant for all inertial frames of reference. (Mikelson-Morly’s experiment (1887): There is no “ether wind” ! ) 2. Velocity of light c is the same for all inertial frames and sources. Relativistic laws for coordinates transformation and addition of velocities are not Galileo’s ones: Contraction of length: Slowing down of time:Twin paradox Slowing and stopping light in gases (predicted at Texas A&M) yy’ x x’x’ V Proved by Fizeau experiment (1851) of light dragging by water Lorentz transformation