BEE3049 Behaviour, Decisions and Markets Miguel A. Fonseca.

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Presentation transcript:

BEE3049 Behaviour, Decisions and Markets Miguel A. Fonseca

Recap Last week we looked at the problem of investment coordination. Players in some coordination games may end up playing a safer, yet payoff-dominated equilibrium.

Team production Consider a firm with 2 workers. Their payoff depends on the total output produced. That in turn depends on worker effort, which is costly. This is similar to a prisoner’s dilemma. High effort Low effort High effort 80,8040,90 Low effort 90,4050,50

Team production The optimal solution for the firm is for workers to exert high effort. –Firm output is maximised; –Payoffs for workers are maximised. However, workers have an incentive to shirk. How can this be overcome?

Team production A solution is to hire a monitor to ensure workers exert high effort. Solution is cost effective as long as the cost of monitoring < the extra revenue from high effort. But who monitors the monitor? –The monitor also has an incentive to shirk!! The only monitor without such incentives is the owner of the firm.

Alternative contractual solutions Performance-related pay. –Piece rates. In other words, workers get w for each unit (q) they produce. –This type of contract goes back to Taylor in the XIX century; it is still widely used in the agricultural sector. –Individuals will work until MC(q) = w.

Alternative contractual solutions However, how does one set w? If w is set based on previous performance, there is a moral hazard problem: workers have an incentive to underperform. Also, the applicability of piece rates is limited to agricultural or industrial contexts.

Alternative contractual solutions Another alternative is to pay workers based on their relative performance: –Promotion Tournaments. These contracts work much like sports competitions: –The individual who is more productive wins either a bonus or a promotion. –A variant of this type of contract was in place at GE under their former CEO, Jack Welsh. Every year, the bottom 10% managers would be sacked!

Alternative contractual solutions Another possibility is to set a fixed target to a team. –If achieved, bonus is shared by the group. –If not, each group member is paid a basic wage, which is typically low (unless you are an investment banker). Target-based schemes are very popular in the services industry (e.g. retail, inv. banking).

Alternative contractual solutions How do these types of contracts compare? Bandiera et al. (2006) compare piece rates to a productivity-based compensation contract. –Wage = βK, where K is amount of fruit picked by worker and β = w/y. –w = minimum wage + constant, –y = mean daily productivity of group.

Bandiera et al. (2006) Under this contract, working hard implies (all else constant): –Higher earnings (K ↑); –Increases average effort, thus increasing average productivity (y ↑), which in turn lowers earnings for everyone else. –This contract has a PG game aspect to it, since it contrasts the individual gain vs. the detrimental effect to other group members.

Bandiera et al. (2006) Paper looks at worker productivity under piece rates and relative performance scheme. Farm workers were temporary workers from outside the UK. Productivity under piece rates was 50% higher than under relative performance scheme. The reason is that social norms are created among co-workers, promoting cooperation (i.e. lower effort). –Only true if monitoring each other was possible.

Bandiera et al. (2006) Given heterogeneity in backgrounds, they find that individuals who have higher piece rates work harder. –Although piece rate is equal across workers, the value in local currency of each worker will be different. –The larger the value of the piece rate as a function of average salary in home country, the higher the productivity of the worker.

Alternative contractual solutions Piece rates are not the only way to reward effort. In a tournament, individual payoffs are a function of relative performance. –The better you do relative to your colleagues the more you earn.

Tournaments Consider a firm with two employees. Their contract specifies a bonus, whose size depends on who is most productive. –£M for the most productive; –£m for the least productive. Individuals like getting paid, but don’t like working; The boss cannot perfectly observe effort. Hence your output is a function of effort plus luck: –Yi = f(ei) + εi

Tournaments Assume ε is between [-a,a], where a>0 –you can either be unlucky and get a negative a, or lucky and get a positive a. Also assume effort is between 0 and 100 and cannot be recovered whether you win or lose. So, if player 1 and player 2 put in effort levels e1 and e2, player 1’s expected utility of playing this contest is:

Tournaments You can show the Nash equilibrium only depends on three elements: –The two prizes, M and m, and the maximum size of the shock, a. –M and m are the standard incentive structure of the tournament. –a represents the degree to which the company correctly identifies effort. –If a is distributed uniformly, the equilibrium effort level is given by the following equation:

Tournaments Bull, Schotter and Weigelt (1987) compare tournaments to piece rates in controlled experiments. They set up a series of tournaments in which the predicted equilibrium effort is equal to that of a piece rate.

Tournaments They find that on average, subjects’ effort levels were consistent with theory. However, piece rates have a much lower variance in effort levels –A piece rate is a simpler problem w/out strategic uncertainty.

Tournaments Müller and Schotter (2003) study tournaments where they manipulate individual subject ability –A low ability subject must put more effort to have an equal chance of winning. They find that: –High ability subjects work harder than predicted; –Low ability subjects simply drop out. So, relative performance mechanisms may lead to dropout/workaholic behaviour. Even if total output is higher, it is unclear whether it is desirable to have such a corporate culture.

Tournaments Is on-the-job competition always healthy? –We’ve all heard of certain work environments being ‘cut-throat’… is this due to incentives? Harbring and Irlenbusch (2005) study sabotage in contests. –Subjects can spend resources in order to reduce their counterparts’ probability of winning the contest

Tournaments Harbring and Irlenbusch (2005) vary –the number of M and m prizes on offer –Number of players in the contest: 2, 4 and 8. The number of competitors does not seem to affect average effort. However, the ratio M/m seems to have an impact on effort, but not on sabotage efforts.

Tournaments

So far, we’ve studied tournaments in a somewhat ‘abstract’ framework. Even in the minimum effort game, your choice of effort was virtual –You picked a number based on a cost function. Is this really realistic?

Tournaments Freeman and Gelber (2006) study tournaments in which effort is done in real terms. –Subjects are asked to solve puzzles How does information about skill affect outcomes? How does inequality in rewards (M – m) affect outcomes?

Tournaments

Nalbantian and Schotter (1997) compare a number of group incentive institutions: –Tournaments; –Revenue sharing; –Target-based schemes. They find that: –Relative performance schemes more effective than target based schemes; –Monitoring is effective but very costly.

Alternative contractual solutions Overview Piece rates appear to be useful tools to boost productivity. However, their applicability is limited. While tournaments can be useful alternatives, they lead to high variability in worker behaviour.

Round pegs in square holes? Does this mean there is a one-size fits all institution which is perfectly optimal? Dohmen and Falk (2006) study whether subjects sort themselves into different types of contracts based on individual characteristics. –Tournaments –Revenue sharing –Piece rate

Round pegs in square holes? Subjects had to perform a series of tasks to determine productivity –Solving basic algebra tasks. They were then asked about how hard they had worked and how well they thought they did vis- à-vis others in the experiment. –Measuring overconfidence

Round pegs in square holes? Subjects were then told they needed to work on similar problems for 10 minutes and were asked to choose which contract they preferred. After the actual task, experimenters collected data on: –risk attitudes, –social preferences –socio-economic characteristics.

Findings Output is higher in variable pay schemes rather than flat wage scheme –Good to know we respond to incentives! This is due to self-sorting behaviour: –More productive workers choose variable pay; –Less productive workers choose flat pay; –Sorting behaviour driven by overconfidence;

Findings The more risk averse workers are, the more likely it is they prefer flat pay. Women more likely to pick flat pay schemes, men more likely to pick variable pay –Correlated with risk aversion? (Eckel and Grossman, 2003) People who have fairness considerations less likely to pick a tournament.