BPC: Art and Computation – Summer 2007 Digital Media - Audio Glenn Bresnahan
BPC: Art and Computation – Summer Overview Principles and properties of sound and perception –Lessons 5.a & 5.b - 1 class each Glenn Bresnahan, Robert Putnam –Lectures & demonstrations Sound recording and digital editing –Lesson classes Manny Rettinger –Studio and field work, instruction+lab
BPC: Art and Computation – Summer Synopsis Physical properties Mathematical properties of sine waves Representation of functions as graphs of sound Characteristics of real sounds Analog and digital representation and recording of sound Field and studio recording techniques and equipment Digital audio manipulation and editing
BPC: Art and Computation – Summer Digital Audio: Sound and Hearing (5.a) Objectives –Understanding of the basics physics of sound Understanding the fundamentals of waves –Mathematically –Physical properties of sound waves –Composition of complex waves from sine waves Representation and transductions of signals –Biophysics of human hearing
BPC: Art and Computation – Summer Sound wave concepts Mathematical properties of (sine) waves –Amplitude, wavelength, frequency, period and speed –Representation: function graphs/plots Principles of sound –Vibrations & resonance –Physical properties of sound (frequency, speed, sound pressure levels) Real sounds –Absorption and reflection (reverberation) –Compound frequencies Signal transduction –Converting between SPL and current
BPC: Art and Computation – Summer Sound waves approach Analogies to cyclical phenomena –Waves in water, moon phases, sun rise/set, tides
BPC: Art and Computation – Summer Moon phases
BPC: Art and Computation – Summer Cause of tides Gravity from moon and sun 365 days 27.3 days (29.5 days) New moon Full moon 1 day
BPC: Art and Computation – Summer Sunrise and sunset solstice
BPC: Art and Computation – Summer Sound and vibration Demonstration with real instruments
BPC: Art and Computation – Summer Transverse waves in time and space string Energy (pluck) vibration Air pressure level
BPC: Art and Computation – Summer Combinations of waves
BPC: Art and Computation – Summer Properties of sound – real sounds
BPC: Art and Computation – Summer How do we hear? Sound waves move through the air from the sound source to the ear
BPC: Art and Computation – Summer Anatomy of the ear
BPC: Art and Computation – Summer Haircells and neural firings
BPC: Art and Computation – Summer Binaural hearing - why two ears? Two ears, so we can identify locations of sounds –Time difference –Intensity difference –Sound color difference (caused by movement of sound around head and shoulders)
BPC: Art and Computation – Summer Lecture Materials Digital Audio Parts 1 & 2: /lectures/BPC-Class-DigitalMedia- Audio.ppt