Real Time vs. Non-Real Time Dave Musson Jessica Speir Joe Zeles Tyler Brown.

Slides:



Advertisements
Similar presentations
Intisar O. Hussien Faculty of Computer Studies Arab Open University
Advertisements

On-line media tools for strategic communications purposes When using media tools for communication we try to use the latest technologies such us blogging,
SWOT Analysis: Beauty Edition
Face To Face vs. Mediated Interaction Joseph Miller Michael Osborn Jaclyn Duket Ohn’Jay Walker.
WRITING PROPOSALS Title Page Remember that at this stage, the title can only be a working title. Nevertheless, all words in the title should be chosen.
 An online community is a virtual community that exists online and whose members enable its existence through taking part in membership ritual.
Putting yourself online Making Web 2.0 work for you By Jonathan Smith Overseas School of Colombo.
Non-Experimental designs: Developmental designs & Small-N designs
Collaboration Team #2 Jessica Speir Joe Zeles Dave Musson Tyler Brown Motivation of remote participants Team Members:
3 November Building an Interactive Web Page: HTML Forms.
The Methods of Social Psychology
User Interface Testing. Hall of Fame or Hall of Shame?  java.sun.com.
Non-Experimental designs: Developmental designs & Small-N designs
Online communities 1 Theory revision Complete some of the activities in this powerpoint and use the revision book to answer questions.
SIMULATION. Simulation Definition of Simulation Simulation Methodology Proposing a New Experiment Considerations When Using Computer Models Types of Simulations.
SM3121 Software Technology Mark Green School of Creative Media.
“COMPUTER-MEDIATED COMMUNICATION IS NOT JUST A TOOL; IT IS AT ONCE TECHNOLOGY, MEDIUM AND ENGINE OF SOCIAL RELATIONS. STEVEN G. JONES, CYBERSOCIETY Interviewing.
CLOUD COMPUTING.
BECOME A BLOGGER: Create a Classroom that Extends Beyond the Boundaries of the School Building.
Online Communities. 01 Types, purpose and functionality of websites that support information exchange within online communities.
Wikis and Blogs: Applications for Educational Environments Nina McHale Assistant Professor/Web Librarian Auraria Library.
Increased Access to Legal Information Law firms and the government have created websites that allow access to legal information such as: -Divorce, child.
Systems Used for Collaboration When to achieve a common goal, result or work product.
Chapter 1 Introduction and Data Collection
Consumer Choice 16. Modeling Consumer Satisfaction Utility –A measure of relative levels of satisfaction consumers enjoy from consumption of goods and.
ISP 1600 for Fall 2007 Web.Edu: How Internet Courses Work Fifth meeting October 7, 2007
Brown, Suter, and Churchill Basic Marketing Research (8 th Edition) © 2014 CENGAGE Learning Basic Marketing Research Customer Insights and Managerial Action.
Instructional Technology & Design Office or The World of Wikis Presented by Rebecca McGuire.
© A. Kwasinski, 2014 ECE 2795 Microgrid Concepts and Distributed Generation Technologies Spring 2015 Week #7.
Requirements for RDF Validation Harold Solbrig Mayo Clinic.
Research Methods in Psychology (Pp 32-44)
CPS Proposal Sarah L. Beery MSU – CEP 812. The Background   Required Math and Science classes   Population of 9th and 10th graders   Many different.
Securing Passwords Against Dictionary Attacks Presented By Chad Frommeyer.
Lesson 2: Web Development Teams
Team working in distributed environments M253 Communicating, Cooperating & Collaborating on Line Faculty of Computer Studies Arab Open University Kuwait.
Website that support online communities 1. Wikis 2. Blogs 3. Forums 4. Social networking sites.
MANY WAYS TO COMMUNICATE ELECTRONICALLY Advantages vs Disadvantages Created by Karma Lattin.
ISP 1600 for Fall 2005 Web.Edu: How Internet Courses Work Fifth meeting October 8, 2005
Brought to you by the Geendale ICT committee Slides can be found at sciencepw.wikispaces.com Originated from the Hawaiian language. The.
Computer Programming Application Friday 10/29/2010.
Survey Results & analysis for Support Site Internal Survey.
Type author names here Social Research Methods Chapter 28: E-research: Internet research methods Alan Bryman Slides authored by Tom Owens.
Why IR test collections are so bad Mark Sanderson University of Sheffield.
Communications and Collaboration. Exploring communication methods People with whom you are corresponding and the topic of the correspondence determine.
3M Display & Graphics © 3M All Rights Reserved. Predict. Measure. Optimize. Control. Realizing the Full Potential of Digital Communication Networks.
Social Media & Social Networking 101 Canadian Society of Safety Engineering (CSSE)
Technology for Teachers to Use Putting New Technology to Work in the Classroom Kathie Carwile Morgan, ED.D. Liberty University ACSI Washington DC Educator.
111 State Management Beginning ASP.NET in C# and VB Chapter 4 Pages
Digital Communications Jennifer Worrilow CIED 7601.
Data Representation.
Personal statement Preparation.
Interact 2: Communicating
Google Wave What the heck is it?.
Let's go formative: Continuous student ratings with Web 2
Intermediate 2 Computing
Lori D. Johnson, Associate Professor
Accountable Talk with English learners
Real Time vs. Non-Real Time
Communications and Collaboration
Web 2.0 Creating Content.
Andrew Begel, Nachiappan Nagappan Microsoft Research
Communications and Collaboration
Professor John Canny Spring 2004 March 5
Research Methods in Psychology
Wikis Can only have 100 users, unlimited pages in the free version
Many ways to communicate Electronically
Discussion Forums.
Professor John Canny Spring 2003 March 12
Distance Learning . Blended Learning
Communications and Collaboration
Presentation transcript:

Real Time vs. Non-Real Time Dave Musson Jessica Speir Joe Zeles Tyler Brown

Summary Original Subject and New Subject Original Subject and New Subject Real Time Software Real Time Software Non-Real Time Software Non-Real Time Software Software that Contains Both Software that Contains Both Conclusion Conclusion

Original Subject What Motivates People to Act? What Motivates People to Act? IntrinsicIntrinsic ExtrinsicExtrinsic Overjustification Effect [Greene, Sternberg and Lepper (1976)]Overjustification Effect [Greene, Sternberg and Lepper (1976)] Why the Topic was ChosenWhy the Topic was Chosen Interesting and ComplexInteresting and Complex

Narrowed Topic Differences in Motivation Between Real Time Software and Non-Real Time Software? Differences in Motivation Between Real Time Software and Non-Real Time Software? Why Did We Change? Why Did We Change?

Real Time Software What is it? What is it? TeleconferencingTeleconferencing VideoconferencingVideoconferencing GamingGaming EDC BoardEDC Board

Real Time Software Motivation for using it Motivation for using it Instant ResponseInstant Response AccountabilityAccountability Feel Like Part of the GroupFeel Like Part of the Group AnonymityAnonymity Less in Small Groups Less in Small Groups More in Large Groups (if Supported) More in Large Groups (if Supported)

Real Time Software De-motivational Factors De-motivational Factors No Complete AnonymityNo Complete Anonymity What Applications Support This What Applications Support This Are They True Real Time Systems?Are They True Real Time Systems? No Ability to Multi-TaskNo Ability to Multi-Task Some Systems Have High Performance NeedsSome Systems Have High Performance Needs Accountability (also motivating)Accountability (also motivating)

Non-Real Time Software What is it? What is it? MyspaceMyspace ForumsForums WikisWikis

Non-Real Time Software Motivation for Using it Motivation for Using it Respond “When You Want To”Respond “When You Want To” What Other Applications or Products Take This To Their Advantage? What Other Applications or Products Take This To Their Advantage? What Applications Should? What Applications Should? Do These Applications Contribute To the Flattening of the World? Do These Applications Contribute To the Flattening of the World?

Non-Real Time Software Motivation for using it (Cont.) Motivation for using it (Cont.) Can Support Complete AnonymityCan Support Complete Anonymity Anybody Use Applications With Complete Anonymity? Anybody Use Applications With Complete Anonymity? Why Do You Like Anonymity? Why Do You Like Anonymity? Why Do You Dislike It? Why Do You Dislike It? Allows for a Much Larger User GroupAllows for a Much Larger User Group

Non-Real Time Software De-motivational Factors De-motivational Factors Can’t Get an Immediate ResponseCan’t Get an Immediate Response AnonymityAnonymity No AccountabilityNo Accountability

Non-Real Time Software Wikipedia Wikipedia Counting Edits (study by Jim Wales)Counting Edits (study by Jim Wales) 50% of the Edits are Done By 0.7% of the User Population 50% of the Edits are Done By 0.7% of the User Population Counting Content (i.e. – Number of Characters)Counting Content (i.e. – Number of Characters) Statistics are Reversed Statistics are Reversed Most of the Content is By Users Who Make Only a Few Edits Most of the Content is By Users Who Make Only a Few Edits People Who Make Tons of Edits Usually Move Text Around, Fix Syntax, etc… People Who Make Tons of Edits Usually Move Text Around, Fix Syntax, etc… Future Study Will Be Based Off Content, Not Edits Future Study Will Be Based Off Content, Not Edits

Non-Real Time Software Wikipedia (Cont.) Wikipedia (Cont.) Most Content is Provided by People That Know of the Topic in DepthMost Content is Provided by People That Know of the Topic in Depth Symmetry of Ignorance and Fish Scale ModelSymmetry of Ignorance and Fish Scale Model Wikipedia Relies on the Large Number of Users to Provide ContentWikipedia Relies on the Large Number of Users to Provide Content

Non-Real Time Software Why Don’t You Contribute To Wikipedia? Why Don’t You Contribute To Wikipedia?

Why People Do Not Contribute Why People Do Not Contribute Do Not Have Any Information to Contribute or Assume They Do NotDo Not Have Any Information to Contribute or Assume They Do Not Feel That a Small Contribution Will Not HelpFeel That a Small Contribution Will Not Help They are Not GenerousThey are Not Generous Social Loafing No ResponsibilitySocial Loafing No Responsibility Non-Real Time Software

Social Loafing Social Loafing Responsibility

Conclusions of Real Time Real Time Systems Real Time Systems Motivating FactorsMotivating Factors No Social Loafing No Social Loafing Instant Response Instant Response Good for Small Groups Good for Small Groups De-Motivating FactorsDe-Motivating Factors Accountability (can lead to shyness) Accountability (can lead to shyness) Must Be Available (hard to do with large groups) Must Be Available (hard to do with large groups) System RequirementsSystem Requirements Must Be Reliable and Usually High Performance Must Be Reliable and Usually High Performance

Conclusions of Non-Real Time Non-Real Time Systems Non-Real Time Systems Motivating FactorsMotivating Factors Participate When you Want Participate When you Want Anonymity Anonymity Good for Large Groups (often requires large groups) Good for Large Groups (often requires large groups) De-Motivating FactorsDe-Motivating Factors Social Loafing Social Loafing System RequirementsSystem Requirements Requires Large User BaseRequires Large User Base Doesn’t Need to be as ReliableDoesn’t Need to be as Reliable Not Necessarily Motivating for ParticipantsNot Necessarily Motivating for Participants

Combination Software Instant Messaging Instant Messaging Great for One on One (still anonymous?)Great for One on One (still anonymous?) Receive Real Time Interaction When All Parties are Able ToReceive Real Time Interaction When All Parties are Able To Can Participate When You WantCan Participate When You Want Able to Connect Many to Many (what advantage do we lose?)Able to Connect Many to Many (what advantage do we lose?) Doesn’t Support Storing the Same Way Forums and Wikis DoDoesn’t Support Storing the Same Way Forums and Wikis Do

Combination Software Group Scribbles Group Scribbles Has Some Properties of “When you Want”Has Some Properties of “When you Want” More Graphical Representation Than IMMore Graphical Representation Than IM One on One or Many on Many?One on One or Many on Many? Stores Current StateStores Current State Doesn’t Store Chain of EventsDoesn’t Store Chain of Events

Questions Software We Didn’t Mention? Software We Didn’t Mention? Advantages or Disadvantages That Weren’t Brought Up? Advantages or Disadvantages That Weren’t Brought Up? Personal Experiences? Personal Experiences?