Our Goal Create a multiplayer strategy game that allows both economics students and a general audience to learn and have fun
Why is this fun? Goals: Competition Advancement Gameplay: Investments –Internal and External –Visual Feedback Supply Chain
Visual Feedback
Supply Chain
Cooperative Competition Conflicting Goals: Outperform other companies Don’t let your suppliers or buyers fail Achieve through: Communication Strategic Alliances Investments
Mixing it up Events –Attractive opportunity –Threat of possible catastrophes –New information –New technology Theme –Fantasy –Sci-Fi –Historical
Educational Opportunity Teach economic concepts –Supply & demand –Price equilibrium –Fixed cost & variable cost –Substitute & complementary products Allow a “Game Master” to influence the world
Things we’re thinking about Allowing the players to move into raw materials and consumer products Mergers and acquisitions Stock market
Questions?