Creating a Photo-realistic Fly-through of the Oregon Coast Range using Visual Nature Studio 2 8 December 2005 Keith Olsen.

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Presentation transcript:

Creating a Photo-realistic Fly-through of the Oregon Coast Range using Visual Nature Studio 2 8 December 2005 Keith Olsen

What am I talking about?

Starting from scratch Tutorials (ugg) Loading a DEM Loading stream vectors Camera angles Lighting (time of day) Haze / fog / sky Clouds / moon Basic ground Terraffectors / profile

Details, Details – Galleries and Textures

Adding vegetation Loading classified vegetation shapefiles Creating queries Building ecosystems Choosing symbols

Inside the Ecosystem Editor

Adding vegetation Loading classified vegetation shapefiles Creating queries Choosing symbols Building ecosystems Overstory / Understory Playing with textures Customizing symbols

Building animation Creating key frames Build quick sequence

Building animation Latitude Longitude Elevation Heading Pitch Bank Symbol height Max slope Haze range Moon position

Rendering Render job options Frame rate Fractal depth maps Render time..... Render farms (Super Conductor)

Assembling frames Image sequences Quicktime Pro

Assembling frames Image sequences Quicktime Pro Macromedia Flash Client software requirements File size Web deployment (MPEG-4)

Questions?