CS152 / Kubiatowicz Lec1.1 1/20/99©UCB Spring 1999 CS152 Computer Architecture and Engineering Lecture 1 Introduction and Five Components of a Computer.

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CS152 / Kubiatowicz Lec1.1 1/20/99©UCB Spring 1999 CS152 Computer Architecture and Engineering Lecture 1 Introduction and Five Components of a Computer January 20, 1999 John Kubiatowicz ( lecture slides:

CS152 / Kubiatowicz Lec1.2 1/20/99©UCB Spring 1999 Overview °Intro to Computer Architecture (30 minutes) °Administrative Matters (5 minutes) °Course Style, Philosophy and Structure (15 min) °Break (5 min) °Organization and Anatomy of a Computer (25) min)

CS152 / Kubiatowicz Lec1.3 1/20/99©UCB Spring 1999 What is “Computer Architecture” Computer Architecture = Instruction Set Architecture + Machine Organization

CS152 / Kubiatowicz Lec1.4 1/20/99©UCB Spring 1999 Instruction Set Architecture (subset of Computer Arch.)... the attributes of a [computing] system as seen by the programmer, i.e. the conceptual structure and functional behavior, as distinct from the organization of the data flows and controls the logic design, and the physical implementation. – Amdahl, Blaaw, and Brooks, 1964SOFTWARE -- Organization of Programmable Storage -- Data Types & Data Structures: Encodings & Representations -- Instruction Set -- Instruction Formats -- Modes of Addressing and Accessing Data Items and Instructions -- Exceptional Conditions

CS152 / Kubiatowicz Lec1.5 1/20/99©UCB Spring 1999 The Instruction Set: a Critical Interface instruction set software hardware

CS152 / Kubiatowicz Lec1.6 1/20/99©UCB Spring 1999 Example ISAs (Instruction Set Architectures) °Digital Alpha(v1, v3) °HP PA-RISC(v1.1, v2.0) °Sun Sparc(v8, v9) °SGI MIPS(MIPS I, II, III, IV, V) °Intel(8086,80286,80386, ,Pentium, MMX,...)

CS152 / Kubiatowicz Lec1.7 1/20/99©UCB Spring 1999 MIPS R3000 Instruction Set Architecture (Summary) °Instruction Categories Load/Store Computational Jump and Branch Floating Point -coprocessor Memory Management Special R0 - R31 PC HI LO OP rs rt rdsafunct rs rt immediate jump target 3 Instruction Formats: all 32 bits wide Registers Q: How many already familiar with MIPS ISA?

CS152 / Kubiatowicz Lec1.8 1/20/99©UCB Spring 1999 Organization Logic Designer's View ISA Level FUs & Interconnect °Capabilities & Performance Characteristics of Principal Functional Units (e.g., Registers, ALU, Shifters, Logic Units,...) °Ways in which these components are interconnected °Information flows between components °Logic and means by which such information flow is controlled. °Choreography of FUs to realize the ISA °Register Transfer Level (RTL) Description

CS152 / Kubiatowicz Lec1.9 1/20/99©UCB Spring 1999 Example Organization °TI SuperSPARC tm TMS390Z50 in Sun SPARCstation20 Floating-point Unit Integer Unit Inst Cache Ref MMU Data Cache Store Buffer Bus Interface SuperSPARC L2 $ CC MBus Module MBus L64852 MBus control M-S Adapter SBus DRAM Controller SBus DMA SCSI Ethernet STDIO serial kbd mouse audio RTC Boot PROM Floppy SBus Cards

CS152 / Kubiatowicz Lec1.10 1/20/99©UCB Spring 1999 What is “Computer Architecture”? I/O systemInstr. Set Proc. Compiler Operating System Application Digital Design Circuit Design Instruction Set Architecture Firmware °Coordination of many levels of abstraction °Under a rapidly changing set of forces °Design, Measurement, and Evaluation Datapath & Control Layout

CS152 / Kubiatowicz Lec1.11 1/20/99©UCB Spring 1999 Forces on Computer Architecture Computer Architecture Technology Programming Languages Operating Systems History Applications Cleverness

CS152 / Kubiatowicz Lec1.12 1/20/99©UCB Spring 1999 Technology °In ~1985 the single-chip processor (32-bit) and the single-board computer emerged => workstations, personal computers, multiprocessors have been riding this wave since °In the timeframe, these may well look like mainframes compared single-chip computer (maybe 2 chips) DRAM YearSize Kb Kb Mb Mb Mb Mb Mb Gb Microprocessor Logic DensityDRAM chip capacity

CS152 / Kubiatowicz Lec1.13 1/20/99©UCB Spring 1999 Technology => dramatic change °Processor logic capacity: about 30% per year clock rate: about 20% per year °Memory DRAM capacity: about 60% per year (4x every 3 years) Memory speed: about 10% per year Cost per bit: improves about 25% per year °Disk capacity: about 60% per year

CS152 / Kubiatowicz Lec1.14 1/20/99©UCB Spring 1999 Performance Trends Microprocessors Minicomputers Mainframes Supercomputers 1995 Year Log of Performance

CS152 / Kubiatowicz Lec1.15 1/20/99©UCB Spring 1999 Processor Performance (SPEC) RISC introduction Did RISC win the technology battle and lose the market war? performance now improves ­ 50% per year (2x every 1.5 years)

CS152 / Kubiatowicz Lec1.16 1/20/99©UCB Spring 1999 Applications and Languages °CAD, CAM, CAE,... °Lotus, DOS,... °Multimedia,... °The Web,... °JAVA,... °???

CS152 / Kubiatowicz Lec1.17 1/20/99©UCB Spring 1999 Measurement and Evaluation Architecture is an iterative process -- searching the space of possible designs -- at all levels of computer systems Good Ideas Mediocre Ideas Bad Ideas Cost / Performance Analysis Design Analysis Creativity

CS152 / Kubiatowicz Lec1.18 1/20/99©UCB Spring 1999 Why do Computer Architecture? °CHANGE °It’s exciting! °It has never been more exciting! °It impacts every other aspect of electrical engineering and computer science

CS152 / Kubiatowicz Lec1.19 1/20/99©UCB Spring 1999 CS152: Course Content Computer Architecture and Engineering Instruction Set DesignComputer Organization InterfacesHardware Components Compiler/System ViewLogic Designer’s View ­“Building Architect”­“Construction Engineer”

CS152 / Kubiatowicz Lec1.20 1/20/99©UCB Spring 1999 CS152: So what's in it for me? °In-depth understanding of the inner-workings of modern computers, their evolution, and trade-offs present at the hardware/software boundary. Insight into fast/slow operations that are easy/hard to implementation hardware °Experience with the design process in the context of a large complex (hardware) design. Functional Spec --> Control & Datapath --> Physical implementation Modern CAD tools °Designer's "Conceptual" toolbox.

CS152 / Kubiatowicz Lec1.21 1/20/99©UCB Spring 1999 Conceptual tool box? °Evaluation Techniques °Levels of translation (e.g., Compilation) °Levels of Interpretation (e.g., Microprogramming) °Hierarchy (e.g, registers, cache, mem,disk,tape) °Pipelining and Parallelism °Static / Dynamic Scheduling °Indirection and Address Translation °Synchronous and Asynchronous Control Transfer °Timing, Clocking, and Latching °CAD Programs, Hardware Description Languages, Simulation °Physical Building Blocks (e.g., CLA) °Understanding Technology Trends

CS152 / Kubiatowicz Lec1.22 1/20/99©UCB Spring 1999 Course Structure ° Design Intensive Class to 150 hours per semester per student MIPS Instruction Set ---> Standard-Cell implementation ° Modern CAD System (PowerView): Schematic capture and Simulation Design Description Computer-based "breadboard" Behavior over time Before construction °Lectures: Review: 2 weeks on ISA, arithmetic 1 week on technology & HDL 5 weeks on Proc. Design 3 weeks on Memory and I/O 1 week on fast networks and multiprocessors 1 week on Modern superscalar design 2 weeks exams, presentations

CS152 / Kubiatowicz Lec1.23 1/20/99©UCB Spring 1999 Typical Lecture Format °20-Minute Lecture °5- Minute Administrative Matters °25-Minute Lecture °5-Minute Break (water, stretch) °25-Minute Lecture °Instructor will come to class early & stay after to answer questions Attention Time 20 min. Break“In Conclusion,...”25 min.Break25 min.

CS152 / Kubiatowicz Lec1.24 1/20/99©UCB Spring 1999 Course Administration °Instructor:John Kubiatowicz 676 Soda Hall Office Hours(Tentative): M 3:30-5:00 °TAs:Oscar Victor °Labs:UNIX accounts on Soda machines NT accounts in 119 Cory °Materials: °Newsgroup:ucb.class.cs152 °Text:Computer Organization and Design: The Hardware/Software Interface, Second Edition, Patterson and Hennessy Q: Need 2nd Edition? yes! >> 50% text changed, all exersizes changed all examples modernized, new sections,...

CS152 / Kubiatowicz Lec1.25 1/20/99©UCB Spring 1999 Course Exams °Reduce the pressure of taking exams Midterms: (approximately) Wednesday March 3 and April 21 3 hrs to take 1.5-hr test (5:30-8:30 PM, 306 Soda). Our goal: test knowledge vs. speed writing Review meetings: Sunday before? Both mid-terms can bring summary sheets °Students/Staff meet over pizza after exam Allow me to meet you 1st time: I’ll buy.

CS152 / Kubiatowicz Lec1.26 1/20/99©UCB Spring 1999 Course Workload °Reasonable workload (if you have good work habits) No final exam: Only 2 mid-terms Every lab feeds into the project Project teams have 4 or 5 members °Spring 1995 HKN workload survey (1 to 5, 5 being hardest) CS CS CS /3.5 CS CS /4.0 CS °Spring 1997 HKN workload survey (1 to 5, 5 being hardest) CS CS CS CS CS CS °Revised Science/Design units: now 3 Science, 2 Design

CS152 / Kubiatowicz Lec1.27 1/20/99©UCB Spring 1999 Homework Assignments and Project °Most assignment consists of two parts Individual Effort: Exercises from the text book Team Effort: Lab assignments °Assignments go out on Wednesday Exercises due on a later Monday at beginning of lecture Labs reports due 5pm in box 283 soda hall. °Lab Homeworks returned in discussion section To spread computer workload put section time on them homeworks °Discussion sections start next week 101Tu EVANS 102Tu EVANS °Must turn in survey to be considered enrolled

CS152 / Kubiatowicz Lec1.28 1/20/99©UCB Spring 1999 My Goal °Show you how to understand modern computer architecture in its rapidly changing form. °Show you how to design by leading you through the process on challenging design problems °Learn how to test things. °NOT to talk at you °so... ask questions come to office hours find me in the lab...

CS152 / Kubiatowicz Lec1.29 1/20/99©UCB Spring 1999 Project/Lab Summary °Workview runs on all NT workstations in Cory, but 119 Cory is primary CS152 lab. °Lab assignments: Lab 1 Performance measurement, diagnostics (1 week) Lab 2 C -> MIPS, SPIM (1 week) Lab 3 Workview / Fast ALU Design (1 week) Lab 4 Single Cycle Processor Design (2 weeks) Lab 5 Pipelined Processor Design (2 weeks) Lab 6 Cache & DMA Design (2 weeks) Lab 7 Open ended work for final project °1-hour discussion section. May need 2 hours later in term so that can have project meetings in second hour (attendance required at project meetings); ° team in same section! °Oral presentation and written report

CS152 / Kubiatowicz Lec1.30 1/20/99©UCB Spring 1999 Grading °Grade breakdown Two Midterm Exams: 35% (combined) Labs and Design Project:35% Homework Completion: 5% Quizzes:15% Project Group Participation 5% Class Participation: 5% °No late homeworks or labs: our goal grade, return in 1 week °Grades posted on home page/glookup? Written/ request for changes to grades April 28 deadline to correct scores °CS Division guideline upper division class GPA between 2.7 and 3.1. average 152 grade will be a B or B+; set expectations accordingly

CS152 / Kubiatowicz Lec1.31 1/20/99©UCB Spring 1999 Course Problems °Can’t make midterm Tell early us and we will schedule alternate time °Forgot to turn in homework/ Dog ate computer NO late homeworks or labs. °What is cheating? Studying together in groups is encouraged Work must be your own Common examples of cheating: running out of time on a assignment and then pick up output, take homework from box and copy, person asks to borrow solution “just to take a look”, copying an exam question,... Better off to skip assignment (7 Labs + 6 homeworks 20% of grade)

CS152 / Kubiatowicz Lec1.32 1/20/99©UCB Spring 1999 Class decides on penalties for cheating; staff enforces °Exercises (book): 0 for problem 0 for homework assignment subtract full value for assignment subtract 2X full value for assignment °Labs leading to project (groups: only penalize individuals?) 0 for problem 0 for homework assignment subtract full value for assignment subtract 2X full value for assignment °Exams 0 for problem 0 for exam

CS152 / Kubiatowicz Lec1.33 1/20/99©UCB Spring 1999 Project Simulates Industrial Environment °Project teams have 4 or 5 members in same discussion section video lecture by Sun expert on working in groups °Communicate with colleagues (team members) What have you done? What answers you need from others? You must document your work!!! Everyone must keep an on-line notebook °Communicate with supervisor (TAs) How is the team’s plan? Short progress reports are required: -What is the team’s game plan? -What is each member’s responsibility?

CS152 / Kubiatowicz Lec1.34 1/20/99©UCB Spring 1999 Things We Hope You Will Learn from 152 °Keep it simple and make it work Fully test everything individually and then together Retest everything whenever you make any changes Last minute changes are big “no nos” °Group dynamics. Communication is the key to success: Be open with others of your expectations and your problems Everybody should be there on design meetings when key decisions are made and jobs are assigned °Planning is very important: Promise what you can deliver; deliver more than you promise Murphy’s Law: things DO break at the last minute -Don’t make your plan based on the best case scenarios -Freeze you design and don’t make last minute changes °Never give up! It is not over until you give up.

CS152 / Kubiatowicz Lec1.35 1/20/99©UCB Spring 1999 What you should know from 61C, 150 °Basic machine structure processor, memory, I/O °Read and write basic C programs °Read and write in an assembly language MIPS preferred °Understand the steps in a make file and what they do compile, link, load & execute °Understand the concept of virtual memory °Logic design logical equations, schematic diagrams, FSMs, components

CS152 / Kubiatowicz Lec1.36 1/20/99©UCB Spring 1999 Getting into CS 152 °If not preenrolled, Fill out petition form °Fill out survey and return Monday in class °Know the prerequisites CS 61C - assembly language and simple computer organization CS Logic design °Prerequisite quiz on Monday 2/1; Pass/Fail UC doesn’t always enforce prerequisites TA’s will hold review sessions in section next Tuesday+1 other time Need to pass prerequisite quiz to take CS 152 Previous preq quizzes on web pages.

CS152 / Kubiatowicz Lec1.37 1/20/99©UCB Spring 1999 Levels of Representation (61C Review) High Level Language Program Assembly Language Program Machine Language Program Control Signal Specification Compiler Assembler Machine Interpretation temp = v[k]; v[k] = v[k+1]; v[k+1] = temp; lw$15,0($2) lw$16,4($2) sw$16,0($2) sw$15,4($2) °°°° ALUOP[0:3] <= InstReg[9:11] & MASK

CS152 / Kubiatowicz Lec1.38 1/20/99©UCB Spring 1999 Levels of Organization SPARCstation 20 Processor Computer Control Datapath MemoryDevices Input Output Workstation Design Target: 25% of cost on Processor 25% of cost on Memory (minimum memory size) Rest on I/O devices, power supplies, box

CS152 / Kubiatowicz Lec1.39 1/20/99©UCB Spring 1999 Execution Cycle Instruction Fetch Instruction Decode Operand Fetch Execute Result Store Next Instruction Obtain instruction from program storage Determine required actions and instruction size Locate and obtain operand data Compute result value or status Deposit results in storage for later use Determine successor instruction

CS152 / Kubiatowicz Lec1.40 1/20/99©UCB Spring 1999 The SPARCstation 20 Memory Controller SIMM Bus Memory SIMMs Slot 1MBu s Slot 0MBu s MSBI Slot 1SBusSlot 0SBusSlot 3SBusSlot 2SBus MBus SECMACIO Disk Tape SCSI Bus SBus Keyboard & Mouse Floppy Disk External Bus SPARCstation 20

CS152 / Kubiatowicz Lec1.41 1/20/99©UCB Spring 1999 The Underlying Interconnect SPARCstation 20 Memory Controller SIMM Bus MSBI Processor/Mem Bus: MBus SECMACIO Standard I/O Bus: Sun’s High Speed I/O Bus: SBus Low Speed I/O Bus: External Bus SCSI Bus

CS152 / Kubiatowicz Lec1.42 1/20/99©UCB Spring 1999 Processor and Caches SPARCstation 20 Slot 1MBu s Slot 0MBu s MBus Module External Cache DatapathRegisters Internal Cache Control Processor

CS152 / Kubiatowicz Lec1.43 1/20/99©UCB Spring 1999 Memory SPARCstation 20 Memory Controller Memory SIMM Bus SIMM Slot 0SIMM Slot 1SIMM Slot 2SIMM Slot 3SIMM Slot 4SIMM Slot 5SIMM Slot 6SIMM Slot 7 DRAM SIMM DRAM

CS152 / Kubiatowicz Lec1.44 1/20/99©UCB Spring 1999 Input and Output (I/O) Devices SPARCstation 20 Slot 1SBusSlot 0SBusSlot 3SBusSlot 2SBus SECMACIO Disk Tape SCSI Bus SBus Keyboard & Mouse Floppy Disk External Bus °SCSI Bus: Standard I/O Devices °SBus: High Speed I/O Devices °External Bus: Low Speed I/O Device

CS152 / Kubiatowicz Lec1.45 1/20/99©UCB Spring 1999 Standard I/O Devices SPARCstation 20 Disk Tape SCSI Bus °SCSI = Small Computer Systems Interface °A standard interface (IBM, Apple, HP, Sun... etc.) °Computers and I/O devices communicate with each other °The hard disk is one I/O device resides on the SCSI Bus

CS152 / Kubiatowicz Lec1.46 1/20/99©UCB Spring 1999 High Speed I/O Devices SPARCstation 20 Slot 1SBusSlot 0SBusSlot 3SBusSlot 2SBus °SBus is SUN’s own high speed I/O bus °SS20 has four SBus slots where we can plug in I/O devices °Example: graphics accelerator, video adaptor,... etc. °High speed and low speed are relative terms

CS152 / Kubiatowicz Lec1.47 1/20/99©UCB Spring 1999 Slow Speed I/O Devices SPARCstation 20 Keyboard & Mouse Floppy Disk External Bus °The are only four SBus slots in SS20--”seats” are expensive °The speed of some I/O devices is limited by human reaction time--very very slow by computer standard °Examples: Keyboard and mouse °No reason to use up one of the expensive SBus slot

CS152 / Kubiatowicz Lec1.48 1/20/99©UCB Spring 1999 Summary °All computers consist of five components Processor: (1) datapath and (2) control (3) Memory (4) Input devices and (5) Output devices °Not all “memory” are created equally Cache: fast (expensive) memory are placed closer to the processor Main memory: less expensive memory--we can have more °Interfaces are where the problems are - between functional units and between the computer and the outside world °Need to design against constraints of performance, power, area and cost

CS152 / Kubiatowicz Lec1.49 1/20/99©UCB Spring 1999 Summary: Computer System Components Proc Caches Busses Memory I/O Devices: Controllers adapters Disks Displays Keyboards Networks °All have interfaces & organizations