Innovations in Web-Based Informal Science Education: DinoQuest Online Robert Nideffer, University of California, Irvine, UCGame Lab, Studio Arts Dept.

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Presentation transcript:

Innovations in Web-Based Informal Science Education: DinoQuest Online Robert Nideffer, University of California, Irvine, UCGame Lab, Studio Arts Dept. Walt Scacchi: University of California, Irvine, UCGame Lab, Institute for Software Research

Distance learning via Web, Expands on science topics, Based on CA Science Education Standards In-depth science missions that complement DinoQuest exhibit at Discovery Science Center Earn points and Dino DNA by completing missions. Science Learning Games

Project Contributors DSC – Janet Yamaguchi (VP Education), JoeAnna Jenkins (CFO), Kellee Preston (VP Operations), Leslie Perovich (VP Marketing), Creative Kingdoms Inc., and others UCI – Robert Nideffer (creative director), Alex Szeto (game programming and art), Calvin Lee (database programming), Celia Pearce (design contributions)‏

UCI Game Lab Partners and Sponsors California Institute for Telecommunications and Information Technology: Calit2 at UCI-UCSD California Institute for Telecommunications and Information Technology: Calit2 at UCI-UCSD San Diego Supercomputer Center (SDSC) at UCSD San Diego Supercomputer Center (SDSC) at UCSD UCI Center for Graphics, Visualization and Imaging Technology UCI Center for Graphics, Visualization and Imaging Technology UCI Institute for Software Research UCI Institute for Software Research UCI Arts, Computation, and Engineering (ACE) Program UCI Arts, Computation, and Engineering (ACE) Program UCSD Experimental Game Lab UCSD Experimental Game Lab Calit2 ACTION Laboratory Calit2 ACTION Laboratory Discovery Science Center, Santa Ana, CA Discovery Science Center, Santa Ana, CA Global Center for Research and Development, Daegu, Korea Global Center for Research and Development, Daegu, Korea National Science Foundation National Science Foundation Sun Microsystems Sun Microsystems UC Humanities Research Institute UC Humanities Research Institute and others and others For further information, see

DinoQuest Online (released in late September)‏ Log in with password online or from DSC Go to each collaboratory Same scientists as DinoQuest at DSC Expand upon science education standards in each lab

Multiple Science Learning Games: Dinosaur Dig Field Site Collab Game Different objectives for each game.

Multiple Science Learning Games: Science Education Content

Build a working digestive system out of available organs and “connnectors” Move Oxygen and CO2 through a cardio-pulmonary system Multiple Science Learning Games: Zoology/Systems Collab Game

Gain points by matching prey/predator and food chain relations via Tretis-like game play Multiple Science Learning Games: Ecology/Habitat Collab Game

Matching anatomical structures to diet Multiple Science Learning Games: Biomechanical Collab Mini Games Mass and balance Proportion and speed

MyLab - shows missions completed both online and at the Science Center DinoSphere – will allow building of your own Dinosaur with DNA collected from missions. Go back online or to Science Center to obtain different DNA by completing more missions! Multiple Science Learning Games: Resource Interaction Collab Game

Evaluation Potential Challenge the Professor DinoQuest and DinoQuest Online allow for the following evaluations: Player Centered: scores and missions completed identify progress and provide feedback in context. Exhibit Centered: ability to test content comprehension by player quiz upon completing mission. Independent Evaluation: to ask which method is best and why: physical exhibit, online learning games, or both?

Cyberinfrastructure for Science Centers Tier 1: Individual player connection: your internet connection at home. Tier 2: Local institutional player connection: library, science center, school. Tier 3: Regional science center provides local exhibit content connected online. Tier 4: “Gateway” science centers provide open interfaces and content. Tier 5: Science Center Grid: Massive Multiplayer Online Science Learning Games DinoQuest Online System Tier 4 Tier 2Tier 1 Tier 3 Tier 5

Cyberinfrastructure for Science Centers Cyberinfrastructure allows for: Networked Science Centers across the U.S. (and beyond). Can be applied in multiple scientific, technological, or engineering domains Can be further developed and expanded w/open source software components, infrastructure, and open content. DinoQuest Online System Tier 4 Tier 2Tier 1 Tier 3 Tier 5

Robert Nideffer: Walt Scacchi: Thank You!