Implicit Deadline Calculation for Seller Agent Bargaining in Information Marketplaces Kostas Kolomvatsos Stathes Hadjiefthymiades Pervasive Computing Research.

Slides:



Advertisements
Similar presentations
E-Commerce Based Agents over P2P Network Arbab Abdul Waheed MSc in Smart Systems Student # Nov 23, 2008 Artificial Intelligence Zhibing Zhang.
Advertisements

1 Foundations of Business In order to appreciate and make informed decisions in the world around them, students will need to establish a basic business/economic.
CHAPTER 7 SECONDARY MARKETS.
A Cost-Based Comparison of Traditional vs. Online Stores Characteristics of Electronic Markets.
Adverse Selection & Market Failure. Definition Asymmetric information occurs when traders of one side of the market know things that traders on the other.
MobiMedia 2007, Nafpaktos, Greece International Mobile Multimedia Communications Conference 2007 An Epidemiological Model for Semantics Dissemination Christos.
Welfare Analysis. Ranking Economic systems  Objective: to find a criteria that allows us to rank different systems or allocations of resources.  This.
ELM Part 2- Economic models Manuela Samek
P.V. VISWANATH FOR A FIRST COURSE IN INVESTMENTS.
Energy Markets 201 Tribal Solar Working Group April 30, 2015.
The Prices Are Changing 7 th Grade SS: Week 9. Monday October 31st Bell Ringer: Have you ever noticed that department stores often sell summer clothes.
On the Use of Fuzzy Logic in a Seller Bargaining Game Kostas Kolomvatsos Christos Anagnostopoulos Stathes Hadjiefthymiades Pervasive Computing Research.
Chapter One What is Business? © 2007 The McGraw-Hill Companies, Inc., All Rights Reserved. McGraw-Hill/Irwin Introduction to Business.
University of Athens, Greece Pervasive Computing Research Group An Online Adaptive Model for Location Prediction University of Athens, Department of Informatics.
Rotman Interactive Trader RIT Software for simulated trading.
Delivering Service through Intermediaries. Service Provider Participants Service principal (originator) creates the service concept (like a manufacturer)
Automatic Fuzzy Rules Generation for the Deadline Calculation of a Seller Agent Kostas Kolomvatsos and Stathes Hadjiefthymiades Pervasive Computing Research.
Options on Futures Contracts. Additional Resources Introduction to Options CME Options on Futures: The Basics.
©2011 Cengage Learning. Chapter 2 REVIEW OF THE ECONOMIC PRINCIPLES OF CAPITALISM ©2011 Cengage Learning.
Buyer Agent Decision Process Based on Automatic Fuzzy Rules Generation Methods Roi Arapoglou, Kostas Kolomvatsos, Stathes Hadjiefthymiades Pervasive Computing.
Chapter 2 E-Marketplaces: Structures, Mechanisms, Economics, and Impacts.
Optimal Stopping of the Context Collection Process in Mobile Sensor Networks Christos Anagnostopoulos 1, Stathes Hadjiefthymiades 2, Evangelos Zervas 3.
5th July, MECHANICS OF TRADING By George Edwards (THE GUYANA STOCK EXCHANGE)
Summary Buyer or Seller: You will be randomly assigned to the role of a Buyer or Seller by the computer. Your role will remain the same throughout the.
1-1Copyright 2000 Prentice Hall Chapter 1 Welcome to the World of Marketing.
Resource mediation internals The mediator can decide which resource provider(s) to allocate for a resource request This can be based on  resource cost.
Demand and Supply Chapter 3
University of Piraeus Department of Technology Education and Digital Systems Centre for Research and Technology - Hellas(C.E.R.T.H.) Informatics and Telematics.
E-Marketplaces: Mechanisms, Tools, and Impacts of E-commerce.
Capitalism and Economic Freedom.  A. Capitalism is a market economy in which private citizens own the factors of production. In a free enterprise system,
Kostas Kolomvatsos, Kakia Panagidi, Stathes Hadjiefthymiades Pervasive Computing Research Group ( Department of Informatics and.
Supply & Demand. Market Economy In a market economy goods and services are made available through supply and demand Consumers decide what is supplied.
6/1/2016Senior Seminar1 Markets, Competition and Efficiency Kozminski University Warszawa, June 22, 2013.
Carbon Transactions Karen Haugen-Kozyra, M.Sc. P.Ag. Principal, KHK Consulting June 17, 2010 Agriculture and Carbon Markets: Making Carbon Count Washington,
Demand and Supply Chapter 3. Demand demand is a schedule that shows the various amounts of a product consumers are WILLING and ABLE to BUY at each specific.
George Boulougaris, Kostas Kolomvatsos, Stathes Hadjiefthymiades Building the Knowledge Base of a Buyer Agent Using Reinforcement Learning Techniques Pervasive.
Gabor Fath Research Institute for Solid State Physics, HAS, Budapest Miklos Sarvary INSEAD, Fontainebleau Should prices be always lower on the Internet?
© 2012 Cengage Learning. All Rights Reserved. Principles of Business, 8e C H A P T E R 10 SLIDE Marketing Basics Develop Effective.
 Trading Game: Investigation on Supply & Demand Shelly Bok.
Demand and Supply Krugman Section Modules 5-7. Demand demand is a schedule that shows the various amounts of a product consumers are WILLING and ABLE.
Chapter 7 Section 1 Supply and Demand. Problem: You are a farmer deciding what crop to grown this year. You can grow 10,000 bushels of one of the following.
Supply. Quantity Supplied Amount of any good or service that sellers are willing and able to sell Law of Supply: Other things equal (ceteris paribus),
Summary Buyer or Seller: You will be randomly assigned to the role of a Buyer or Seller by the computer. Your role will remain the same throughout the.
Copyright © 2012 by The McGraw-Hill Companies, Inc. All rights reserved 1 Chapter 08 Valuing Stocks McGraw-Hill/Irwin Copyright © 2012 by The McGraw-Hill.
The Basics of Economics. Economic Activity Our economy, much like others around the world operate on a circular flow of economic activity. –Goods and.
The Apple Market Debrief. 1. At what price were apples most frequently sold in round Three?
Investment and portfolio management MGT 531.  The course assumes little prior applied knowledge in the area of finance.  References  Kristina (2010)
Objective 3.03: Demonstrate ways to compute client costs of goods and services.
Price Determination in Markets Preparing to Teach HS Economics 2014.
Distribution (Place) Strategy. Distribution Strategy  Involves how you will deliver your goods and services to your customers. o It includes movement.
Chapter 1 – Overview of BANKING MARKETING. MARKETING CONCEPT A situation where buyers and sellers of a commodity or service interact. Coming together.
Sample Cards SAMPLE BUYER CARD
19-1 Consumer Choice  Prices are important in determining consumer behavior.  New products have to be priced correctly. The price could be set too high.
Demand and Supply Chapters 4, 5 and 6. Demand demand is a schedule that shows the various amounts of a product consumers are WILLING and ABLE to BUY at.
Marketing Concepts. Marketing Defined  Marketing is the total process of finding or creating a profitable market for specific goods or services.  It.
Chapter 7 Supply & Demand. The Marketplace Demand is amount of g/s consumers are willing/able to buy at various prices during specific time frame Supply.
6/23/2016Senior Seminar1 Markets, Competition and Efficiency Competition Commission of India Delhi, January 7, 2010.
Djohan Wahyudi Supervised by: Prof. Dr. Pericles A. Mitkas Vivia Nikolaidou 1.
Objective 5.01H.  The amount of money that is paid for a good, service, or resource  In the U.S., it’s expressed in dollars and cents.  Indicates the.
Introduction to Business Lecture 29
Chapter 2: Introduction to Electronic Commerce
RobotDogs: barking up the wrong tree
Equity Forward and Future Introduction and Valuation
An Overview of Strategic Marketing
Type Topic in here! Created by Educational Technology Network
K. Kolomvatsos1, C. Anagnostopoulos2, and S. Hadjiefthymiades1
Intelligent Contextual Data Stream Monitoring
The Cocoa Market.
Kostas Kolomvatsos, Christos Anagnostopoulos
LEARNING UNIT: 9 MARKET STRUCTURES: PERFECT COMPETITION.
Presentation transcript:

Implicit Deadline Calculation for Seller Agent Bargaining in Information Marketplaces Kostas Kolomvatsos Stathes Hadjiefthymiades Pervasive Computing Research Group, Department of Informatics and Telecommunications University of Athens, Greece CISIS 2008 Barcelona - Spain

2 Outline Introduction Market members Buyer-Seller Interaction Seller Behavior Results

3 Introduction Intelligent Agents Autonomous Software Components Represent users Learn from their owners Information Markets Places where entities negotiate for the exchange of information goods

4 Market Member Roles Buyers Sellers Middle entities (matchmakers, brokers, market entities)  Intelligent Agents may represent each of these entities

5 Buyer-Seller Interaction (1/2) Can be modeled as a finite horizon Bargaining Game (BG) No knowledge about the characteristics of the opponent (i.e., the other side) is available The buyer aims to buy the product at the lowest possible price while the seller aims to sell the product at the highest possible price The buyer has a specific valuation for the product The seller has a specific production cost The two players have specific deadlines to conclude the transaction

6 Buyer-Seller Interaction (2/2)

7 Seller Behavior (1/6) The seller stays in the game for a specific number of rounds Profit A Utility Function is used Profit = price – production/retrieval cost The greater the price is the greater the profit becomes

8 Seller Behavior (2/6) Pricing Policy It is based on: the cost (c), an amount of profit (ε), the proposal’s number (x) and the popularity measure (q): The popularity measure depends on the product’s cache ranking and it is calculated based on the Zipf’s Law i is the product’s ranking and k is the Zipf parameter (we use k=0.8)

9 Seller Behavior (3/6) Pricing Policy (continued) The seller performs as a caching server The products are delivered to interested parties more than once The products are classified according to their popularity

10 Seller Behavior (4/6) Pricing Policy (continued) The seller concludes rapidly the game for popular products The seller does not sell the product below its cost

11 Seller Behavior (5/6) Deadline calculation Based on its pricing function a deadline value could be defined if: and hence Variable α is the patience factor of the seller

12 Seller Behavior (6/6) Patience factor is based on the policy of the seller indicates the patience of the seller The greater the factor is the more time the seller spends in the game indicates until when the game is meaningful for the seller

13 Results The greater the product’s popularity is, the more quickly the seller reduces its prices Factor α (Patience factor) affects the game participation time of the seller The seller stays more in the game if it targets to higher profit Profit (ε)=5, q=0.4 and Cost (c)=2 α Ts Profit (ε)=20, q=0.4 and Cost (c)=2 α Ts α=50

14 Thank you!