Macromedia Fireworks MX 2004 – Design Professional WORKING WITH OBJECTS.

Slides:



Advertisements
Similar presentations
Tutorial 2 Drawing Shapes, Adding Text, and Creating Symbols.
Advertisements

© 2010 Delmar, Cengage Learning Chapter 7: Importing and Modifying Graphics.
Adobe Fireworks CS3 Revealed CHAPTER THREE: IMPORTING, SELECTING, AND MODIFYING GRAPHICS.
Macromedia Fireworks MX 2004 – Design Professional Importing, Selecting, and Modifying Graphics.
1 USING FIREWORKS Cropping an Image Obtaining Information Changing Image Size Rotating an Image Adjusting the Color of an Image Drawing Tools Using the.
Macromedia Fireworks. Understanding Fireworks What can you do in Fireworks MX? –Work with vector objects and bitmap images –Add JavaScript-enabled interactivity.
Chapter 3 Drawing and Composing an Illustration. Objectives Draw straight lines Draw curved lines Draw elements of an illustration Apply attributes to.
Fireworks MX. 2 Lesson 1a—Create Slices & Hotspots n Fireworks allows you to add animation (behaviors) already written in ___________. n However, users.
Chapter 12 Using Clipping Masks, Paths, & Shapes.
Bitmap Editing – Lesson 1
Chapter 7 Creating Graphics. Chapter Objectives Use the Pen tool Reshape frames and apply stroke effects Work with polygons and compound paths Work with.
CIS 205—Web Design & Development Fireworks Chapter 3.
Exploring Other FreeHand Features – Lesson 31 Exploring Other FreeHand Features Lesson 3.
Working with Vector Graphics – Lesson 21 Working with Vector Graphics Lesson 2.
Adobe Photoshop CS Design Professional PATHS, & SHAPES USING CLIPPING MASKS,
Create a new document and import files Learn about the Macromedia Fireworks window Work with bitmap and vector images Create and modify text Unit Lessons.
Macromedia Fireworks MX 2004 – Design Professional Macromedia Fireworks MX 2004 GETTING STARTED WITH.
Use the Macromedia Flash drawing tools Edit drawings Work with objects Work with text Work with layers Unit Lessons.
Macromedia Flash MX 2004 – Design Professional Macromedia Flash MX DRAWING IN.
Text, Masks, and Live Effects – Lesson 41 Text, Masks, and Live Effects Lesson 4.
Adobe Photoshop 6 Foundation Level Course. What is Photoshop? Photoshop is a graphics program, which allows you to manipulate elements of photographs.
Work with multiple objects Modify color in objects Apply effects to objects and text Apply a style to objects Unit Lessons.
Importing, Grouping, and Layers – Lesson 31 Importing, Grouping, and Layers Lesson 3.
 Insert a picture from a file  Move and delete images  Use the Picture Tools tab  Add styles, effects, and captions to images  Resize photos  Use.
Dreamweaver Domain 3 KellerAdobe CS5 ACA Certification Prep Photoshop Domain 3: Understanding Adobe Photoshop CS 5 Adobe Creative Suite 5 ACA Certification.
Adobe Flash CS4 – Illustrated Unit B: Creating Graphics and Text.
Macromedia Fireworks 8 Revealed WORKING WITH OBJECTS.
What’s new in Fireworks 8 Optimization Integrated workflow Create without complexity Workflow Improvements.
Tutorial 2 Drawing Text, Adding Shapes, and Creating Symbols.
Adobe Fireworks CS3 Revealed CHAPTER ONE: GETTING STARTED WITH ADOBE FIREWORKS.
Macromedia Fireworks 8 Revealed MACROMEDIA FIREWORKS GETTING STARTED WITH.
Working with Symbols and Interactivity
CIS 205—Web Design & Development Fireworks Chapter 1.
1 Pertemuan 11 Special Effect Matakuliah: U0344 / DESKTOP 1 Tahun: 2006.
© 2011 Delmar, Cengage Learning Chapter 1 Getting to Know Illustrator.
Creating Buttons – Lesson 51 Creating Buttons Lesson 5.
1 Pertemuan 04 Drawing with Path and Point Matakuliah: U0344 / DESKTOP 1 Tahun: 2006.
Macromedia Studio 8 Step-by-Step MACROMEDIA FIREWORKS 8 Project 2: Experience Bank Logo.
Adobe Photoshop CS Design Professional WITH LAYERS WORKING.
Tutorial 2 Drawing Shapes, Adding Text, and Creating Symbols.
Chapter 9 Fireworks: Part I The Web Warrior Guide to Web Design Technologies.
© 2010 Delmar, Cengage Learning Chapter 2 Working with Text and Gradients.
Chapter 4 Working with Frames. Align and distribute objects on a page Stack and layer objects Work with graphics frames Work with text frames Chapter.
© 2010 Delmar, Cengage Learning Chapter 7 Creating Graphics.
PLACING AND LINKING GRAPHICS
Macromedia Flash MX 2004 – Design Professional Special Effects CREATING.
XP Tutorial 2 Drawing, Adding Text, and Creating Symbols.
CIS 205—Web Design & Development Fireworks Chapter 2.
Objective: Students will know the screen parts, tools, and menus of the Fireworks program. Students will be able to create a new document, create basic.
Getting Started with Adobe Illustrator CS6. Objectives Define illustration software Start Adobe Illustrator CS6 and change preference settings View the.
ADOBE INDESIGN CS3 Chapter 7 CREATING GRAPHICS. Chapter 72 Introduction InDesign allows you to create graphics using tools in InDesign The Pen Tool can.
© 2011 Delmar, Cengage Learning Chapter 4 Working with Frames.
Adding Text and Navigation to the Home Page – Lesson 51 Adding Text and Navigation to the Home Page Lesson 5.
Adobe Photoshop Ch 7 Notes Using Positioning Tools.
Adobe Fireworks CS3 Revealed CHAPTER TWO: WORKING WITH OBJECTS.
© 2011 Delmar, Cengage Learning Chapter 12 Using Clipping Masks, Paths, & Shapes.
Adobe Illustrator CS5 - Illustrated Unit A:Getting Started with Adobe Illustrator CS5.
Adobe Photoshop CS5.
Chapter Lessons Work with imported files
Adobe Flash Professional CS5 – Illustrated
Project Objectives Open an image Save an image Resize an image
Chapter 2 Adding Web Pages, Links, and Images
Chapter Lessons Work with imported files
Chapter Lessons Understand the Fireworks work environment
Chapter Lessons Use the Macromedia Flash drawing tools
Getting Started with Adobe Illustrator CS6
Drawing in Illustrator
VISUAL COMMUNICATION USING ADOBE PHOTOSHOP CREATIVE SUITE 5
VISUAL COMMUNICATION USING ADOBE PHOTOSHOP CREATIVE SUITE 5
Presentation transcript:

Macromedia Fireworks MX 2004 – Design Professional WORKING WITH OBJECTS

Web Collection: Fireworks MX 2004 Chapter B2Working with Objects Work with vector tools Modify multiple vector objects Modify color Apply effects to objects and text Apply a style to text Chapter Lessons

Web Collection: Fireworks MX 2004 Chapter B3Working with Objects Can modify vector object properties with great flexibility Can alter appearance by grouping, combing paths, or adjusting alignment Can apply a range of fill and stroke effects to vector objects –Fills: solid, gradient, pattern, or none Working with objects

Web Collection: Fireworks MX 2004 Chapter B4Working with Objects Can apply effects or filters to all objects –Sample effects: blur, emboss, drop shadow Can apply styles to objects, including text –Can create custom styles Working with objects

Web Collection: Fireworks MX 2004 Chapter B5Working with Objects Work with Vector Objects Create paths Modify paths Modify objects

Web Collection: Fireworks MX 2004 Chapter B6Working with Objects Understanding Vector Tools and Paths Vector object can be –Straight or curved path –Combination of open, closed, straight, or curved paths Path segments connect anchor points –Path always editable by adding, deleting, or moving points

Web Collection: Fireworks MX 2004 Chapter B7Working with Objects Using the Pen Tool and the Subselection Tool Pen tool –Add or delete points on a path – click to plot points Subselection tool –Move points on a path Both tools –Convert corner and curve points to the other –Modify point handles to adjust curve

Web Collection: Fireworks MX 2004 Chapter B8Working with Objects Using the Pen Tool and the Subselection Tool Bézier curves –Two-dimensional curves in vector object

Web Collection: Fireworks MX 2004 Chapter B9Working with Objects Viewing points and point handles To change grid color, click General tab in Preferences dialog box Drag point handle to adjust curve

Web Collection: Fireworks MX 2004 Chapter B10Working with Objects Modify Multiple Vector Objects Create, copy, and align objects Combine paths Group objects

Web Collection: Fireworks MX 2004 Chapter B11Working with Objects Aligning and Grouping Objects Align and distribute objects using –Commands on Align menu –Align panel – canvas or anchor pt Group objects into single object –FW automatically renames grouped object –Can ungroup at any time –Can modify properties for entire group

Web Collection: Fireworks MX 2004 Chapter B12Working with Objects Combining the Paths of Multiple Objects Apply Combine Path command to two or more ungrouped vector objects –Join –Split –Union –Intersect –Punch –Crop

Web Collection: Fireworks MX 2004 Chapter B13Working with Objects Combine Path commands Original objects Union path is sum of all paths Join includes all points of all paths

Web Collection: Fireworks MX 2004 Chapter B14Working with Objects Combine Path commands Original objects Crop uses area of top path to remove those below Intersect area is common to all paths Punch outlines top object through path

Web Collection: Fireworks MX 2004 Chapter B15Working with Objects Viewing aligned and grouped objects Paths combined with Punch command Grouped objects

Web Collection: Fireworks MX 2004 Chapter B16Working with Objects Modify Color Apply a gradient fill to an object Modify a gradient

Web Collection: Fireworks MX 2004 Chapter B17Working with Objects Understanding Fills and Gradients Fill types available –Solid –Gradient –Web Dither –Pattern Click Fill Color box on Property inspector to select fill

Web Collection: Fireworks MX 2004 Chapter B18Working with Objects Understanding Fills and Gradients Several preset gradient and patterns available Pattern fills = bitmap images with complex schemes and textures –Can add textures to patterns

Web Collection: Fireworks MX 2004 Chapter B19Working with Objects Understanding Fills and Gradients Gradient = two or more colors that blend into each in a fixed design –Gradient tool fills object with selected gradient –Edit Gradient pop-up window modifies gradient, colors, opacity, & transitions

Web Collection: Fireworks MX 2004 Chapter B20Working with Objects Gradient fill handles Round handles adjust gradient location Square handles adjust gradient width

Web Collection: Fireworks MX 2004 Chapter B21Working with Objects Apply Effects to Objects and Text Apply effects to a vector object Apply effects to text

Web Collection: Fireworks MX 2004 Chapter B22Working with Objects Understanding Effects Apply to any object from the Effects section of the Property inspector Known as Live Effects because you can edit them Similar to filters, labs, or renders in other programs Can change order of effects in list

Web Collection: Fireworks MX 2004 Chapter B23Working with Objects Using the Filters menu Many Filter commands correspond to features listed in Effects section Not editable after you apply them –Can only Undo action of applying filter Can import third-party plug-ins to Filters menu or to Effects section

Web Collection: Fireworks MX 2004 Chapter B24Working with Objects Effects and File Size Effects do not significantly add to file size –Blur effects reduce file size by reducing the number of colors in the document

Web Collection: Fireworks MX 2004 Chapter B25Working with Objects Understanding Transparency Controlled by opacity settings on Property inspector Can adjust transparency on image, and amount of texture in strokes and fills Opaque 100% — 0% Transparent

Web Collection: Fireworks MX 2004 Chapter B26Working with Objects Effects applied to an object Effects applied to object Inner Bevel settings Drop Shadow settings

Web Collection: Fireworks MX 2004 Chapter B27Working with Objects Apply a Style to Text Apply a style to text Create a custom style Add custom style to Styles list

Web Collection: Fireworks MX 2004 Chapter B28Working with Objects Using Styles in Documents Apply styles to objects and text Create a custom style and add it to Styles panel

Web Collection: Fireworks MX 2004 Chapter B29Working with Objects Using Plug-ins Plug-in = adds features to an application Alien Skin plug-ins included on Filters menu and in Effects –Eye Candy 4000 LE –Alien Skin Splat LE Some plug-ins are platform-specific

Web Collection: Fireworks MX 2004 Chapter B30Working with Objects Using Adobe Photoshop Plug-ins and Features Preferences dialog box –Folders tab selects Photoshop folder on drive –Import tab deals with layers and text –Can share layers across frames –Edit text after import

Web Collection: Fireworks MX 2004 Chapter B31Working with Objects Using Adobe Photoshop Plug-ins and Features Not all Photoshop plugs-ins and features translate to Fireworks MX 2004 –None work on Macintosh –Check Fireworks Support site on updates on compatibility

Web Collection: Fireworks MX 2004 Chapter B32Working with Objects New Style dialog box Selected properties will be applied when style is applied

Web Collection: Fireworks MX 2004 Chapter B33Working with Objects Chapter B Summary Vector object properties can be modified significantly Alter objects’ appearance by grouping, combing paths, or adjusting alignment Apply a range of fill (solid, gradient, pattern) and stroke effects to vector objects

Web Collection: Fireworks MX 2004 Chapter B34Working with Objects Chapter B Summary Apply effects or filters to all objects –Live Effects are editable, filters are not Apply styles to objects, including text –Create custom styles and add to Styles panel Use plug-in to extend functionality