UFCEKU-20-3Web Games Programming Welcome to Web Games Programming Overview of the Module.

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UFCEKU-20-3Web Games Programming Welcome to Web Games Programming Overview of the Module

UFCEKU-20-3Web Games Programming Module Content Historical Perspective Common Game Elements and Scenarios Development Environments and SDKs (Software Development Kits) Game Math and Physics Multiplayer Games Deployment Issues 2D Game Development Techniques (Adobe Flash) 3D Development with Unity 3D

UFCEKU-20-3Web Games Programming Module Focus Knowledge: Game Development History and Associated Hardware and Software Technologies on the PC Platform Theory Game Code Programming Application: Creating and Deploying Games on the Web

UFCEKU-20-3Web Games Programming Module Presentation Lectures and demonstrations Tutorial activities and exercises Module homepage links to examples and resources Model and texture library - see bottom of module homepage - requires login: userid: password:

UFCEKU-20-3Web Games Programming Module Assessment Assignments 2D Game scenario with accompanying documentation (35%) 3D Game scenario with accompanying documentation (35%) Exam ( 30%)

UFCEKU-20-3Web Games Programming Crossover Brings together concepts and applications from several disciplines OOP in ActionScript 3.0 3D Modelling systems (Maya) Maya export to Unity 3D (.fbx) Extends activities and scenarios from Multimedia Authoring

UFCEKU-20-3Web Games Programming Module Texts: Essential Reading ActionScript 3.0 Game Programming University Rosenzweig G. (2008) Que Publishing ISBN:

UFCEKU-20-3Web Games Programming Module Texts: Recommended Reading Unity Game Development Essentials Will Golden PACKT Publishing