Encouraging Altruistic Behavior Through the use of Video Games Marissa Holmbeck Faculty Mentor: Professor Kristen Monroe ♦ Background ∙ In recent years.

Slides:



Advertisements
Similar presentations
Research Methods in Psychology
Advertisements

Chapter 4 - Aggression Topic 1 - Social psychological approaches to explaining aggression Social psychological theories of aggression Explanations of institutional.
Child Psychology, A Canadian Perspective Third Edition
Social Relations How do we relate to others? Attraction Conflict and Prejudice Altruism and Peacemaking Aggression.
Social Psychology Lecture 3 Prosocial Behaviour and Aggression Jane Clarbour (Spring 2002)
Aggression: Hurting Others Copyright © 2005 by The McGraw-Hill Companies, Inc. Social Psychology by David G. Myers 8 th Edition Aggression: Hurting Others.
Aggression and Altruism. Aggression Hostile aggression - behavior intended to harm another, either physically or psychologically, and motivated by feelings.
Aggression and Violence
Evolution Universals v. Diversity. Battle of Universals and Cultures Human universals: Search for unifying parameters of functioning –Emphasizes biology.
Altruism: Helping Others Copyright © 2005 by The McGraw-Hill Companies, Inc. Social Psychology by David G. Myers 8 th Edition Altruism: Helping Others.
Copyright © 2012 McGraw-Hill Ryerson Limited Aggression as a biological phenomenon Instinct theory and evolutionary psychology ▫Aggression as an innate,
AP PSYCHOLOGY Unit XIV - Overview
Social Psychology Alive, Breckler/Olson/Wiggins Chapter 12 Chapter Twelve Helpful Social Behavior.
Mad cat (Burger and Fries) CM.
©John Wiley & Sons, Inc Huffman: Psychology in Action (8e) Evolution of cooperation: Why make friends? Why be nice, making friends must have offered.
Current Issues Topic #11: Social Interactions
Avoiding Violent Behaviors & Resources for Help 8.ICR.1.2.
Altruism, Helping Behavior, and Conflict
Social Psychology.
Evaluate two theories explaining altruism. Prisoner’s Dilemma Play a game of ‘Prisoner’s Dilemma’ d.html.
Exam 3 Review PSY 321 Dr. Sanchez. Gender What is self-objectification? What are the consequences of self- objectification? Know experiments manipulating.
Do Now: What are the three roots of prejudice (S…E…C)? Social Emotional Cognitive.
Prosocial Behaviour: Why Do People Help?. What is Altruism? Rooted in the Latin word alter – meaning other Altruism – means “living for others” Key component.
Aggression: Hurting Others Copyright © 2008 by The McGraw-Hill Companies, Inc. Social Psychology by David G. Myers 9 th Edition Aggression: Hurting Others.
Cognitive Units. Social Cognitive Theory F Social & cognitive emphasis F Active person –Behavior guided by cognitive representations of events & their.
Aggression Social influence of Social Psychology.
SOCIAL PSYCHOLOGY How we think about, influence and relate to one another. *Buffalo clip.
Chapter 9 - Prosocial Behavior
SARA NISHIKAWA, BOBBY CASTILLO AND ARI SATURNE EVOLUTION Kruger, D. J. (2003). Evolution and altruism: Combining psychological mediators with naturally.
Contemporary Psychological Perspectives. Psychological Perspectives Each perspective explains the same behavior in a different way Also called “schools.
MEDIA AND VIOLENCE.  “ Is a conflict relationship that uses actual physical force to carry out one's own will”
Template by Bill Arcuri, WCSD Click Once to Begin JEOPARDY! Social Psychology.
CHAPTER 12 A GUIDANCE RESPONSE TO VIOLENCE IN SOCIETY.
Altruism and Pro-social Behavior
Social Psychology David Myers 10e Copyright 2010 McGraw-Hill Companies1.
Presented by Antú Schamberger, Amanda Douglas, and Joel Schreiber Stevens, J. R. & Hauser, M. D. (2004). Why be nice? Psychological constraints on the.
What effects do violent video games have on adolescent boys who play them? Lindsay LaRoche University of Cincinnati, (CECH/Secondary Education Social Studies)
Neural Circuitry, Hormones, and Synaptic Transmitters Mediate Violence and Aggression Aggression has different meanings; the primary focus here is physical.
Social Psychology Talbot Chapter 11,12 & 13 Attraction and Intimacy: Liking and Loving Others Altruism: Helping Others Peacemaking.
H Copyright 2016 © McGraw-Hill Education. Permission required for reproduction or displayBlend Images/Alamy.
Evolution, Biology and the Cooperative Instinct
Mind-Body Interactions: Physical & Psychological Contributions to Health HW 280 Unit 8 Seminar.
Pro-Social & Anti Social Behavior Pro-Social & Anti-Social Behavior.
SOCIAL PSYCHOLOGY Who makes us act the way we act?
Copyright 2016 © McGraw-Hill Education. Permission required for reproduction or display AP Images/Pat Roque.
Mind-Body Interactions: Physical & Psychological Contributions to Health HW 280 Unit 8 Seminar.
Anonymity and Altruistic Punishment Kaytlyn McBride, Maiya Guillory & Steve Zigtema Piazza, J., & Bering, M.J. (2008). The effects of perceived anonymity.
Social Psychology.  Social Psychology  Scientific study of how we think about, influence and relate to one another.  Why do people do the things they.
By Nancy Ghattas S Integral part of children and adult lives Average amount of playing time is around 13 hrs per week Most popular games contains.
Socialization. What is Socialization Enables people to learn culture and become functioning members of society Purpose 1.Establishes social identity -
David Myers 11e ©2013 McGraw-Hill Companies. Chapter Ten Aggression: Hurting Others.
SOCIAL PSYCHOLOGY Module 78 - Aggression. Aggression ■Aggression –Any action, verbal or physical, meant to hurt others ■Instrumental Aggression –Aim is.
Social Thinking –Attributing behaviors –Attitudes & actions Social Influences –Conformity & Obedience –Group Influence Social Relations –Prejudice –Aggression.
HD 4: Chapter 12 Social and Behavioral Socialization Outcomes.
Copyright 2010 McGraw-Hill Companies
Myers’ Psychology for AP®, 2e
Social Psychology Do you feel pressure to dress like everyone else?
Social Cognition Aggression
©2013 McGraw-Hill Companies
Anonymity and Altruistic Punishment
PSY 301 PAPER Lessons in Excellence -- psy301paper.com.
SOCIAL STUDIES HIGH SCHOOL – AP PSYCHOLOGY Unit 11—Social Psychology
Social Relations.
Explanations of aggression
Aggression Revision Lesson 01
The World of Psychology
Prejudice Prejudice Stereotype Discrimination. Prejudice Prejudice Stereotype Discrimination.
Chapter 12: Prosocial Behavior: Helping Others
Aggression & Attraction
Presentation transcript:

Encouraging Altruistic Behavior Through the use of Video Games Marissa Holmbeck Faculty Mentor: Professor Kristen Monroe ♦ Background ∙ In recent years much controversy has arisen surrounding the use of violence in video games. The columbine massacre and other events have raised public concern, and research suggests that exposure to violence encourages aggressive behavior. This project asses the viability of creating a computer game that fosters cooperation and morality. A game encouraging these attributes has yet to be developed; research in the areas of altruism, cooperation, and social support were examined. · · · S ummer U ndergraduate 2 R esearch 0 F ellowship in 0 I nformation 6 T echnology ♦ Acknowledgments ∙ Professor Kristen Monroe for her guidance and ∙ Alexis M Etow for her collaborative project ♦ Altruism and Cooperation ∙ Altruism challenges evolutionary theory as selection should favor selfish individuals. ∙ Primate studies have observed forms of cooperation, altruistic punishment, and reciprocal altruism → implies that altruism may be innate ∙ Within society, reciprocity norms, social norms, and superordinate goals regulate altruism ∙ conceptual models have successfully displayed the evolution of cooperation without reciprocity. ∙ Alternative View: Social Exchange Theory (Utilitarianism)-self interest underlies all human interactions. Desire to maximize rewards, minimize costs. ♦ Violence in Video Games ∙ Repetitive exposure to explicit violence encourages aggressive behavior ∙ Stanford Prison experiment: Increased aggression through role play — behavioral repetition primed aggressive thoughts and hostility. ∙ Alternative view: Catharsis hypothesis — blowing off steam/venting emotions helps to calm people down. ∙Exposure to violence may first upset, but these emotions lessen over time ∙ Social scripts: mental tapes of how to act, provided by cultural/media exposure ∙ Aggression: genetic influences, neural influences (amygdale), biochemical influences (hormones-testosterone, serotonin, alcohol, drugs) ♦ Game Development ∙ The next step in this project would be developing a prototype for the game and administering it to students. The game would require altruistic skills to be successful; reciprocal altruism, altruistic rewarding, and altruistic punishment could be incorporated. ♦ Implications ∙ Altruism and cooperation findings suggest the feasibility of creating a game that will encourage empathic involvement and altruism. ∙Social support findings advocate the benefits of fostering empathic involvement, and the development of a game that encourages such behavior ♦ Social Support Forms: informational, emotion, perceptive, instrumental ∙Social support has been found to delay disease onset. In monitoring HIV infections, CD4 counts were maintained in individuals experiencing high levels of social support ∙ Staves off depression, reduces stress, promotes immune system function, and protects against cognitive decline in older adults. ∙ Religious social support has been found to have similar effects. Cultural differences in social support-who seeks it and why? ∙ Cortisol response to stress is reduced, while the release of oxytocin is increased “It’ll be like the LA riots, the Oklahoma bombing, WWI, Vietnam, Duke, and Doom all mixed together.”-Journal entry by Columbine killer Eric Harris, 1998 “Absent the combination of extremely violent video games and these boys’ incredibly deep involvement... This massacre would not have occurred.”-Lawsuit against video game makers by Columbine victims’ families, 2001 ∙Altruism may be influenced by reciprocity, kin relations/ similarity, repeated interaction, reputation formation, and altruistic punishment. The potential difficulty lies in transferring what has been taught in a game into real life situations and dilemmas. Psychological tests could be developed to measure changes in cooperative behavior and tolerance.