Deconstructing a Human Figure

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Presentation transcript:

Deconstructing a Human Figure Product Design Sketching

Figures in Product Sketching As with human hands, figures are also widely used in product sketching to illustrate the scale, size and operation of a product, as well as its relationship with the user.

Types of Figures in Rendering Human figures in a rendering should harmonize with the style and level of details of the rest of the picture. Sometimes realistic, carefully-drawn figures are necessary for a finely detailed rendering. But in most cases, casual drawing with a certain level of detail as an indication is adequate for illustration purpose

Skeletal Figure Drawing First of all, it is important to understand the anatomy of a human figure, i.e. its skeletal structure, proportions, contours and operation angle of individual joints With that, you may construct different gestures with single-line wire frame drawing

Human Proportion The average human is 7.5 heads high. Most illustrators render it at 8 heads for more appealing proportions Fashion illustrators even push the limit to 9 heads. 8 heads is easiest to work with

Skeletal Figure Drawing For side and ¾ views of people, identify natural skeletal contours, e.g. raised upper chest, curves of the spine and lower limbs, abdomen curving in, etc. Identify centre of gravity of the body For men, the pectoral girdle is wider than the pelvic girdle. As for women, the two are similar in width Length of human arms normally extends to ½ of the upper thigh

Starting with the Basic Form The basic form is adjusted to differentiate between men and women. Basic Form

Building on Geometries As most other familiar objects, human figures can also be simplified into simpler geometric forms Now you may give mass to the wire frame drawing with the volumetric forms Apply natural body curves to the trunk and limbs

Figures in Design Sketches