Innovating for Information Literacy Andrew Walsh University of Huddersfield Academic Librarian National Teaching Going it alone: innovations.

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Presentation transcript:

Innovating for Information Literacy Andrew Walsh University of Huddersfield Academic Librarian National Teaching Going it alone: innovations in information literacy. UEL, Jan 2012.

Who am I? A little about me… Chartered (MCLIP) 2007 Innovation Award (UC&R) 2009 LIRG Research Award 2009 National Teaching Fellowship 2011 Lots of articles, book chapters and two books on information literacy, mobile learning, active learning and more…

Why innovate?

“…it has been noted by many that library inductions (and orientation) and library instruction have elicited more than a few yawns from users…” Walsh & Inala (2010) Active Learning Techniques for Librarians: Practical Examples. Why innovate? They think we’re boring

Why innovate? Staff and Students are changing

Why innovate? Information Resources are changing

Correlation between e-resource use, book borrowing and student attainment. But none between library visits and student attainment… Why innovate? Library usage makes a difference

Why innovate? For the fun of it! Click to edit Master text styles Second level Third level Fourth level Fifth level - by photographer padawan *(xava du).

Poll? Do you feel like innovators?

Active Learning Warm ups Go to your post Uses To check knowledge and get people moving around, active and alert. Good at the start of a session or to wake people up further in. Materials required Pre-prepared signs – as large as possible. Notes Try to make sure you get a fair mix between the preferences or the discussion bit of this won’t work. Games Library Bingo Uses Any point where you may want to run through a list of items. Examples: inductions or sources of information. Materials required A small piece of coloured card (A5 or A6) for each member of the class. Notes Brightly coloured card works well. A small prize is nice for the winners. Games TV Games – Who wants to be a millionaire? Uses Get more active learning into the session. Encourage competition between members of the class. Materials required Quizdom (or similar) handsets. Notes Good to use at the middle or end of a session to see what has sunk in. Warn students early on that there will be a ‘test’ or quiz’

Mobile Technologies

Mobile Information Literacy How do you think information seeking and use changes with mobile devices? How do people act differently when they can access the ‘net wherever they are?

Four areas where mobile IL varies – Where? “Someone sends me a link at work …. You just BANG, instapaper it … when I’m on a bus journey or something I can just call up instapaper on my phone…”

Four areas where mobile IL varies – What? “I did install a trainline.com app … when I was coming back from a gig in Manchester we got off one stop too far down the line so I was trying to find the train times to come back…”

Four areas where mobile IL varies – How? “Where I’ve a preferred provider for any time of information … my first port of call would normally be their website … (or) … an app if it was a website I would always go for that sort of information…”

Four areas where mobile IL varies – Time spent? “I just love the thought of not being tethered to go and fire up the old laptop or desktop machine…” “old laptop” from

Four areas where mobile IL varies “Fixed” IL“Mobile” IL Where? Largely in “set” places. At a desktop computer (with little variation in software); at a fixed workplace; within a library. Anywhere; any mobile device (phone, games device, eBook reader – massive variation in device). What?Anything? Normally quick information, often context or location specific?. How? Range of established tools to access and manage wide range of information sources. Standard search engines. Often narrow Apps and individual specialist sites rather than open web. Time spent?Varies. Often slow, long access. People spending long periods searching for, organising and extracting information, especially for academic use. Quick / Fast only. Shorter searches. Little pondering and extracting information. Favour short chunks of info. “Convenience” of device. “It’s interesting that having something like this (iPhone) will allow you to kind of delegate remembering facts and free you up for kind of critical thinking…”

Aspects of mobile IL (from my own research) Searching for information is Quick & Easy Information needs are contextual Searching can be social Our memory can be outsourced Mobile internet acting as a bridge between devices Information is constantly pushed to us

So what does this mean? Do we need to: think about what search tools our users want via mobile? learn new tools to move information between devices? Learn how to extract information online and organise it via mobiles?

Game Based Learning Few examples? Inc Lemon tree

What is gamification?

Lemontree

Initial sign ups

Promotion

Future developments

Final question? Polleverywhere?

Material from this talk at: More stuff from me at: I’m at on Thanks for listening…