Paradox Engine OVERVIEW. What is Paradox Engine  C# Game Engine for everybody  Easy to use, highly productive, free  Powerful and flexible architecture.

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Presentation transcript:

Paradox Engine OVERVIEW

What is Paradox Engine  C# Game Engine for everybody  Easy to use, highly productive, free  Powerful and flexible architecture  Power to programmers, power to artists, no black box  Open Source (on GitHub)   Transparent and community oriented  Cross-platform

Why Paradox?  Beyond XNA  We love C# (productivity & safety)  We want to have more freedom and fun when creating games  So we can create even more fun games  Offer both high power and ease of use  We are committed to share that with everybody  Let’s change the future of game dev together!

Quick feature list  Scene Editor  Asset pipeline  PBR materials  Fully customizable Shader & Effect system  Post-effects  Live Scripting  Physics  UI, Audio, Inputs, Animation, Fonts, etc…

What’s coming soon?  Scene editor will be released in a few weeks  PS4, XBoxOne, Linux, MacOSX ports  Rendering  Reflection  GI  Physically based camera & lights  Animation editor  Networking (game server)

Questions? Please come see us at our booth for a live demo!