Pervasive Computing Review Joshua R. Smith, Class of 2006 Interdisciplinary Engineering and Management Mentor: Dr. Sunil Kumar July 31, 2003
Definitions and Rationale What is pervasive computing? Computer of today vs. pervasive computing Interest in automation and simplification
Topics Brief history Applications Infrastructure Systems Personal Systems Critical technologies Adoption Hesitation Conclusions
History Roots in late 1980s at Xerox PARC Merger of two research projects Intuitive input/output device How computers impact people Weiser 1991 Scientific American article
Topics Brief history Applications Infrastructure Systems Personal Systems Critical technologies Adoption Hesitation Conclusions
Applications: Infrastructure Systems Classroom 2000 Enhance education by recording lecture (shift attention from notes to speaker) Rapid development strategy
Classroom 2000: Original Prototype Setup
Applications: Infrastructure Systems Classroom 2000 Enhance education by recording lecture (shift attention from notes to speaker) Rapid development strategy
Applications: Personal Systems Inspection / Maintenance BIW, Maine 80:1 return over 3 years (70% reduction in inspection times)
Topics Brief history Applications Infrastructure Systems Personal Systems Critical technologies Adoption Hesitation Conclusions
Critical Technologies Technologies exist independently, pervasive computing focuses on integrating them Wireless networking Sensors Portable and embedded displays Software Discovery services, compression, middleware
Topics Brief history Applications Infrastructure Systems Personal Systems Critical technologies Adoption Hesitation Conclusions
Adoption Hesitation Hesitation “Big Brother” – Collection of personal information important for context Privacy and Security RFID
Topics Brief history Applications Infrastructure Systems Personal Systems Critical technologies Adoption Hesitation Conclusions
Desktop computers not replaced Working smarter and more efficiently “Always on” Streamlining tedious computing tasks New possibilities Augmented social networks Learning environments Museums, grocery shopping…
Questions?