Copyright © 2014 Pearson Education, Inc. 1 Social media provides new opportunities, and threats, for today’s organizations Chapter 5 - Enhancing Organizational.

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Presentation transcript:

Copyright © 2014 Pearson Education, Inc. 1 Social media provides new opportunities, and threats, for today’s organizations Chapter 5 - Enhancing Organizational Communication and Collaboration Using Social Media

Copyright © 2014 Pearson Education, Inc. 2 Chapter 5 Learning Objectives The Need for Communication and Collaboration Explain organizations’ needs for communication and collaboration. The Evolving Web Explain social media and Enterprise 2.0. Traditional Collaboration Tools Describe traditional technologies used to support communication and collaboration. Social Media and the Enterprise Describe various social media applications, and explain their role in enhancing communication, collaboration, cooperation, and connection. Managing the Enterprise 2.0 Strategy Describe how companies can manage their Enterprise 2.0 strategy and deal with potential pitfalls associated with social media.

Copyright © 2014 Pearson Education, Inc. 3 The Need for Communication and Collaboration Explain organizations’ needs for communication and collaboration. The Evolving Web Explain social media and Enterprise 2.0. Traditional Collaboration Tools Describe traditional technologies used to support communication and collaboration. Social Media and the Enterprise Describe various social media applications, and explain their role in enhancing communication, collaboration, cooperation, and connection. Managing the Enterprise 2.0 Strategy Describe how companies can manage their Enterprise 2.0 strategy and deal with potential pitfalls associated with social media.

Copyright © 2014 Pearson Education, Inc. 4 Virtual Teams

Copyright © 2014 Pearson Education, Inc. 5 The Evolving Web The Need for Communication and Collaboration Explain organizations’ needs for communication and collaboration. The Evolving Web Explain social media and Enterprise 2.0. Traditional Collaboration Tools Describe traditional technologies used to support communication and collaboration. Social Media and the Enterprise Describe various social media applications, and explain their role in enhancing communication, collaboration, cooperation, and connection. Managing the Enterprise 2.0 Strategy Describe how companies can manage their Enterprise 2.0 strategy and deal with potential pitfalls associated with social media.

Copyright © 2014 Pearson Education, Inc. 6 Evolving Capabilities

Copyright © 2014 Pearson Education, Inc. 7 Evolving Social Interaction Web 2.0 Technologies change how people interact and enable Social Media – Online information at our fingertips – Personal expression available 24/7 Individuals often post very private information – About themselves – About others – Without thinking about the consequences

Copyright © 2014 Pearson Education, Inc. 8 Evolving Collaboration through Collective Intelligence: Shifting Perspectives Web 1.0Web 2.0 MeMe and you ReadRead and write Connect ideasConnect ideas and people SearchReceive and give recommendations to friends and others FindShare Techies ruleUsers rule OrganizationsIndividuals

Copyright © 2014 Pearson Education, Inc. 9 The Evolving Workspace A generation of social media users – Different workplace expectations – Portfolio careers, not cradle-to-grave – State-of-the-art technology valued – 55% use Instant Messaging as a work tool

Copyright © 2014 Pearson Education, Inc. 10 Future Web Capabilities The Semantic Web – Machine readable Web pages – Enhanced search results Web 3.0, or ‘What comes next?’ – Mobility? – The contextual Web? Enterprise 2.0 – Leverage social media for Enterprise objectives

Copyright © 2014 Pearson Education, Inc. 11 Traditional Collaboration Tools The Need for Communication and Collaboration Explain organizations’ needs for communication and collaboration. The Evolving Web Explain social media and Enterprise 2.0. Traditional Collaboration Tools Describe traditional technologies used to support communication and collaboration. Social Media and the Enterprise Describe various social media applications, and explain their role in enhancing communication, collaboration, cooperation, and connection. Managing the Enterprise 2.0 Strategy Describe how companies can manage their Enterprise 2.0 strategy and deal with potential pitfalls associated with social media.

Copyright © 2014 Pearson Education, Inc. 12 Groupware

Copyright © 2014 Pearson Education, Inc. 13 Groupware: Benefits BenefitExample Process structuringKeeps the group on track and helps it avoid costly diversions ParallelismEnables many people to speak and listen at the same time Group sizeEnables larger groups to participate Group memoryAutomatically records member ideas, comments, and votes Access to external information Can easily incorporate external electronic data and files Spanning time and space Enables members to collaborate from different places at different times AnonymityMembers can discuss controversial or sensitive topics without fear of identification or retribution

Copyright © 2014 Pearson Education, Inc. 14 Videoconferencing Desktop Videoconferencing – Simple & low cost – Internet based Dedicated Videoconferencing – Organizational conference rooms – Multiple people and/or locations – Highly realistic/excellent video and audio quality – Can be extremely expensive, up to $500k

Copyright © 2014 Pearson Education, Inc. 15 Intranets and Employee Portals Real-Time Access to Information – Updated information instantly available throughout the organization Enterprise Search – Company focused, including corporate databases Collaboration – Document sharing and co-editing Employee Portals – Employee benefits self-service

Copyright © 2014 Pearson Education, Inc. 16 Social Media and the Enterprise The Need for Communication and Collaboration Explain organizations’ needs for communication and collaboration. The Evolving Web Explain social media and Enterprise 2.0. Traditional Collaboration Tools Describe traditional technologies used to support communication and collaboration. Social Media and the Enterprise Describe various social media applications, and explain their role in enhancing communication, collaboration, cooperation, and connection. Managing the Enterprise 2.0 Strategy Describe how companies can manage their Enterprise 2.0 strategy and deal with potential pitfalls associated with social media.

Copyright © 2014 Pearson Education, Inc. 17 Enhancing Communication Using Social Media Blogs – Topical blogs of interest to customers Microblogging Tools – Post news to customers Instant Messaging – Within the Company – With customers Virtual Worlds – Product showcases

Copyright © 2014 Pearson Education, Inc. 18 Enhancing Cooperation with Social Media Media Sharing Social Bookmarking Social Cataloging Tagging Geotagging

Copyright © 2014 Pearson Education, Inc. 19 Enhancing Collaboration with Social Media Cloud-Based Collaboration Tools Content Management Systems – Learning Management Systems Peer Production – Wikis Human-Based Computing (Crowdsourcing)

Copyright © 2014 Pearson Education, Inc. 20 Crowdsourcing

Copyright © 2014 Pearson Education, Inc. 21 Enhancing Connection with Social Media

Copyright © 2014 Pearson Education, Inc. 22 Enhancing Connection with Social Media Social Networking Social Search Viral Marketing

Copyright © 2014 Pearson Education, Inc. 23 Managing the Enterprise 2.0 Strategy The Need for Communication and Collaboration Explain organizations’ needs for communication and collaboration. The Evolving Web Explain social media and Enterprise 2.0. Traditional Collaboration Tools Describe traditional technologies used to support communication and collaboration. Social Media and the Enterprise Describe various social media applications, and explain their role in enhancing communication, collaboration, cooperation, and connection. Managing the Enterprise 2.0 Strategy Describe how companies can manage their Enterprise 2.0 strategy and deal with potential pitfalls associated with social media.

Copyright © 2014 Pearson Education, Inc. 24 Organizational Issues

Copyright © 2014 Pearson Education, Inc. 25 Pitfalls of Web 2.0 Marketing Online Product Reviews – Negative reviews from competitors – Companies paying for positive reviews Microblogging – Easy to “cross a line” and offend – Negative publicity can come quickly Social Networks – Fine line between maintaining control and offending customers – Individuals sharing too much personal information

Copyright © 2014 Pearson Education, Inc. 26 More Pitfalls of Web 2.0 Marketing Bad Vibes going Viral – Negative publicity can spread like wildfire – Videos can easily go viral Lessons Learned – News travels fast – Have a crisis team and a plan – Prepare for your worst social media nightmare – Monitor the environment – Respond within 24 hours

Copyright © 2014 Pearson Education, Inc. 27 END OF CHAPTER CONTENT

Copyright © 2014 Pearson Education, Inc. 28 Managing in the Digital World: Facebook.com Facebook had over 1 Billion users in 2012 Many companies now have Facebook pages – When users like a company, they can receive updates from the company – Consumers can leave comments for companies – Companies can interact with customers – Many companies consider it a critical marketing tool

Copyright © 2014 Pearson Education, Inc. 29 Brief Case: Crowdsourcing a Constitution Iceland decided to update it’s constitution The public could contribute ideas – Wide range of topics – Citizenship required for submission – Dedicated staff filtered spam and corrected glitches Ideas published for further comment and discussion Hundreds of contributions helped construct a new governing document

Copyright © 2014 Pearson Education, Inc. 30 Coming Attractions: Bio-Storing Files in Bacteria The DNA of bacteria can be ‘edited’ to incorporate data that has been properly encoded – Bacteria has long DNA strands to encode data onto – Data to large for one bacteria can be broken up into multiple parts – Many bacteria together can store vast sums of data – Bacteria replicate constantly – Data could be stored intact for millennia

Copyright © 2014 Pearson Education, Inc. 31 Key Players: You, the Content Creator In the world of social media, the user is the key content creator – This leverages the network effect, the more users on a site, the more valuable it is – Tumblr only has 107 employees, but its users created 69,224,951 posts on one day in July 2012 – YouTube users upload 829,000 videos a day, or 72 hours of video a second This includes 3 hours a second of video from mobile devices – For these companies, and others, the user both creates and consumes their product

Copyright © 2014 Pearson Education, Inc. 32 Who’s Going Mobile: Mobile Social Media Smart phones used to be primarily used for games Now users spend more time on social networking sites than on games Companies are now integrating social networking with localization and mobile computing (sometimes referred to as SoLoMo) – Combining all three allows businesses to target local users who are in their vicinity

Copyright © 2014 Pearson Education, Inc. 33 Ethical Dilemma: “Zucking” Up the Universe People now have their sense of self tied to their social media presence This constant online interaction can lesson a persons sense of ‘self’ Social media also reduces ‘human touch’ Users may start to define themselves through their self-broadcasts This is particularly problematic for the children of today

Copyright © 2014 Pearson Education, Inc. 34 When Things Go Wrong: Social Media Meltdown at Nestlé Nestlé is a global food company – Greenpeace protested Nestlé was buying palm oil from firms that were devastating the rain forest This was endangering orangutans Posted a video on YouTube with an orangutan finger in a KitKat – Nestlé asked YouTube to pull the video – This perceived censorship resulted in protests posted in Nestlé’s Facebook site – Nestlé deleted the complaints, and their Facebook moderator began swapping insults with users – This brought international attention to Nestlé’s actions, and it became a public relations nightmare – Nestlé has since committed to eliminating deforestation from its supply chain

Copyright © 2014 Pearson Education, Inc. 35 Industry Analysis: Online Travel The first wave (1.0) of online travel was online travel agencies (OTAs) – Expedia, Orbitz, Priceline, Travelocity – Some hotel and airline chains won’t use OTAs OTAs charge service companies fees Providers want customers to book directly with them Now travel search engines search all providers – Provide information on best deal, but not booking – Online Travel 2.0 requires customers to book with individual sites for services The latest trend is mobile applications and travel booking

Copyright © 2014 Pearson Education, Inc. 36