Visual design The “look” of your interface. Who Needs Substance?

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Presentation transcript:

Visual design The “look” of your interface

Who Needs Substance?

Graphic Design The “look” of an interface or web site, as in “look and feel” The overall set of images, colors, layouts, fonts Conveys an impression, mood

Role of Graphic Design Create a “look,” an “impression” What someone initially encounters Sets a framework for understanding content

Role of Graphic Design The “look” of an interface What someone initially encounters Sets a framework for understanding content

Role of Graphic Design The “look” of an interface What someone initially encounters Sets a framework for understanding content

Role of Graphic Design The “look” of an interface What someone initially encounters Sets a framework for understanding content

Role of Graphic Design The “look” of an interface What someone initially encounters Sets a framework for understanding content

Role of Graphic Design The “look” of an interface What someone initially encounters

Graphic Design It shares aspects of design practices in engineering and CS, but focuses on the cultural, symbolic & affective aspects. “useful, usable, desirable”

Graphic Design As a practice, it has been around for thousands of years.

Graphic Design With the industrial revolution, art and design began to diverge Design for mass- production - of printing, of artifacts

Graphic Design In the US, graphic design developed into a profession after WWII.

Graphic Design Relies on a BALANCE and integration of: Objective: relies on quantitative studies, like usability testing Does the “look” work?

Graphic Design Subjective: “look” relies on subjective judgment by experts, and depends on contextual factors

Graphic Design Subjective: “look” is contextual, based on culture Culture is learned Cultural meanings change There can be multiple meanings Uniqueness is valued (not programmable) You cannot empirically measure the subjective aspects, but there is a discipline to its study

Graphic Design Is rigorous in its own realm Knowing graphic design principles will: Enhance your ability to communicate w/designers Enable you to create more user- friendly interfaces

Design Philosophies One point of view: Economy of visual elements Less is more Clean, well organized Form follows function – Bauhaus

Graphic Design Involves knowledge of: Sequencing Organization Layout Imagery Color Typography

Graphic Design Principles Metaphor Clarity Consistency Alignment Proximity Contrast

Metaphor Tying presentation and visual elements to some familiar relevant items e.g., Desktop metaphor If you’re building an interface for a grocery application, maybe mimic a person walking through a store with a cart

Example Overdone?

Clarity Every element in an interface should have a reason for being there Make that reason clear too! Less is more

Clarity White space Leads the eye Provides symmetry and balance through its use Strengthens impact of message Allows eye to rest between elements of activity Used to promote simplicity, elegance, class, refinement

Example Clear, clean appearance Opinion?

Example Clear, clean appearance Opinion?

Example Does this convey different impressions?

Clarity via White Space White space

Clarity via “White” Space White = Open

Consistency In layout, color, images, icons, typography, text, … Within screen, across screens Stay within metaphor everywhere Platform may have a style guide Follow it!

Example Home page Content page 1Content page 2

Alignment Western world Start from top left Allows eye to parse display more easily

Alignment Grids (Hidden) horizontal and vertical lines to help locate window components Align related things Group items logically Minimize number of controls, reduce clutter

Alignment Grids - use them

Grid Example

Alignment Left, center, or right Choose one, use it everywhere Novices often center things No definition, calm, very formal Here is some new text

Web pages use lots of grids…

Proximity Items close together appear to have a relationship Distance implies no relationship Time: Time

Example Name Addr1 Addr2 City State Phone Fax Name Addr1 Addr2 City State Phone Fax Name Addr1 Addr2 City State Phone Fax

Alignment: Dialogue Box Example

Dialogue Box Example

Contrast Pulls you in Guides your eyes around the interface Supports skimming Take advantage of contrast to add focus or to energize an interface Can be used to distinguish active control

Contrast Can be used to set off most important item Allow it to dominate Ask yourself what is the most important item in the interface, highlight it Use geometry to help sequencing

Example Important element

UI Exercise Look at interface and see where your eye is initially drawn (what dominates?) Is that the most important thing in the interface? Sometimes this can (mistakenly) even be white space!

Example Disorganized

Example Visual noise

Example Overuse of 3D effects

Economy of Visual Elements Less is more Minimize borders and heavy outlining, section boundaries (use whitespace) Reduce clutter Minimize the number of controls

Coding Techniques Blinking Good for grabbing attention, but use very sparingly Reverse video, bold Good for making something stand out Again, use sparingly

Hue basic color, pigment Saturation relative purity, brightness, or intensity of a color Value lightness or darkness of a color Most commonly-used model Characterizing Color - HSV Model Image from: Adventures in HSV Space, Darrin Cardani,

Hue Wavelength (red, green, yellow, blue) Spectrum (VIBGYOR) Saturation Pastel versus strong (baby blue, sky blue, royal blue) Value amount of energy (white, light gray, dark gray, black) Usually V = 0.299*R *G *B HSV Color Model

HSV Color Space Typical color selection tools

Color – Reflected and Emitted We see the world via reflected color: light strikes a surface and is reflected to our eyes – properties of surface dictate color (printers, objects) Subtractive color model - Cyan Magenta Yellow primaries Colors on CRT are emitted: light is generated by phosphors and emitted Additive color model - Red Green Blue primaries

Color Use it for a purpose, not to just add some color in

Color Guidelines Use color sparingly--Design in b/w then add color where appropriate Use color to draw attention, communicate organization, to indicate status, to establish relationships Avoid using color in non-task related ways

Color Guidelines Color is good for supporting search Do not use color without some other redundant cue Color-blindness Monochrome displays Redundant coding enhances performance Be consistent with color associations from jobs and cultures

Color Guidelines Display color images on a black, white, or gray background Be sure foreground colors contrast (in both brightness and hue) with background colors Avoid using color in non-task related ways

How many small ovals?

Now how many small ovals?

Visual Exercise How many small objects? How many rectangles? How many orange objects?

How Many Small objects?

How Many Rectangles?

How Many Orange objects?

Visual Exercise Find the red letter Find the ‘A’

Find the Red Letter; Find the ‘A’ V R Z M F G Q J C T D W W P K V L H I N E B S U O X Y V R Z M F G Q J C T D W A P K V L H I N E B S U O X Y R Z D K S W V S X

Find the Q and Z V R Z M F G Q J C T D W A P

Searching and Color Search for a particular item on a display Color generally faster Shapes (60%) Size (40%) Brightness (40%) Alpha characters (40%) Letters (10%) Score = Achromatic search time – color search time Achromatic search time An initial decrease in search time occurs as the first few colors are used, but then search times go up as more colors are added.

Accuracy and Color Coding Redundant coding increases discrimination Red triangle Green square Viewer cues on either code, results are: Brightness & color (104%) Size & brightness & color (61%) Size & color (60%) Score = Redundant – Color Only Color Only

Color Guidelines To express difference, use high contrast colors (and vice versa) Make sure colors do not “vibrate” These colors vibrate: they will give you a headache

Yellow happy, caution, joy Brown warm, fall, dirt, earth Green go, on, safe, envy, lush, pastoral Purple royal, sophisticated, Barney Color Meanings: Contextually Specific Red aggression, love hot, warning, stop, radiation Pink female, cute, cotton candy Orange warm, autumn, Halloween Blue cold, off

Color Meanings: Culturally Specific

Color Palettes Color palette – set of colors used on one screen Choose color palette from HSV space by varying and two of H, S, and V. Don’t vary hue, saturation and brightness at the same time. Unless want continuous tone or ‘artsy’ effect, best to use only 4-6 colors per screen

Color Palettes/Suites Designers often pick a palette of 4 or 5 colors Variations of 2 colors Monochromatic (variations of 1 color) Southwestern (culturally evocative)

Color Palettes Use of pastels and primaries Varyies all of hue, saturation and value

Color Palettes Redesign increased saturation of blue All colors are primary

Effect of Colored Text on Colored Background Black text on red Gray text on red Yellow text on red Light yellow text on red Green text on red Light green text on red Blue text on red Pale blue text on red Dark red text on red Red text on red Rose text on red

Effect of Colored Text on Colored Background Black text on dark blue Gray text on dark blue Yellow text on dark blue Light yellow text on dark blue Green text on dark blue Light green text on dark blue Blue text on dark blue Pale blue text on dark blue Dark red text on dark blue Red text on dark blue Rose text on dark blue

Effect of Colored Text on Colored Background Not enough contrast between blue text and grey, textured background Inconsistency may cause user to puzzle over icons being different sizes

Effect of Colored Text on Colored Background Substituted black text for blue Increased contrast Match your interest, find out what’s new online, discover our most loved services, and make your time online fun and informative. Start by clicking on “A Letter from Steve”, and come back to explore the other areas featured here.

Typography Characters and symbols should be easily noticeable and distinguishable Avoid heavy use of all upper case Studies have found that mixed case promotes faster reading HOW MUCH FUN IS IT TO READ ALL THIS TEXT WHEN IT’S ALL IN CAPITALS AND YOU NEVER GET A REST How much fun is it to read all this text when it’s all in capitals and you never get a rest

Typographical Hierarchy

Example

Icon Design Represent object or action in a familiar and recognizable manner Limit number of different icons Avoid excessive detail Make icon stand out from background

Icon Design Relies on drawing ability – hire someone to do it (there are standards and ways to critique icon design) Avoid meaningless, gratuitous use of icons Too many icons quickly become illegible

Icon Design What do each of these signify? Almost always want to accompany your icons by a text label

Use a Graphics Alphabet Use a basic graphics alphabet from which to form icons

Use a Graphics Alphabet Icons created from the graphics alphabet

What do these icons mean? Icons should be recognizable, memorable, and discriminable

What do these icons mean? Answers cut copy paste spell check print save new open From Window’s Start menu:Common document icons: Icons should be recognizable, memorable, and discriminable

Your Screen?

Remember Form follows function Visual elements should help convey purpose and meaning Be consistent Just like all design – iterate and get feedback!!

Let’s critique…

Coming up… Poster session No class next Tuesday – fall break Project part 2 due one week at NOON! Midterm in less than two weeks.