Vectors By Scott Forbes
Vectors Definition of a Vector Definition of a Vector Addition Addition Multiplication Multiplication Unit Vector Unit Vector Zero Vector Zero Vector Theorems Theorems Laws Laws References References
Definition of a Vector Point of Application - A vector is a visual representation of a force. The force needs to have a point on which it is being applied. Direction - A vector must have a specific direction defined by either coordinates, or degrees. Magnitude - The vector must have length, or magnitude. Magnitude defines the amount of force applied to the point of application. Home
Addition Tip-to-tail - Adding by connecting the tip of vector A to the tail of vector B. Then draw a new vector from the tail of vector A to the tip of vector B, and that is the sum of the two vectors. Click here for a visual representation.here Home
Tip-to-Tail Home
Multiplication Dot Product - Multiply the corresponding components of vectors A and B. For example vector A = [ 3,2 ], vector B = [ 4,7 ]. A B = (3 x 4) + (2 x 7) = 26 Cross Product - Set up vectors in cross product form.cross product form Scalar Home
Cross Product Home
Unit Vector A unit vector is denoted as a “hatted” letter. An example, â. Converting using the norm - To convert a vector into a unit vector, divide by the normal vector. Home = normal vector = unit vector
Zero Vector Has no magnitude Has no direction All components are equal to zero Home
Theorems Two vectors are equivalent if they have the same direction and magnitude. If a vector, denoted by A, has the same magnitude but opposite direction as vector B, then vector B can be shown as -A. Home
Laws Addition - Commutative law: A+B = B+A - Associative law: A+(B+C) = (A+B)+C Multiplication - mA = Am - (m+n)A = mA + nA m and n are different scalar quantities Home
References Home