Simulation Software Discrete-Event System Simulation 5 th Edition Chapter 4 1.

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Presentation transcript:

Simulation Software Discrete-Event System Simulation 5 th Edition Chapter 4 1

World Views of Simulation Model Event-Scheduling View  As with our project 1  Focus on processing each event Process-interaction View  View model as a set of processes through which an entity “flows”  Life-cycle approach – time-sequenced list of events, activities, & delays  Common in simulation environments 2

World Views of Simulation Model Activity Scanning Approach  Focus on activities & conditions that allow it to begin  At each clock advance, scan conditions to start any activity that can begin  Approach is simple, but scan is slow  New 3-phase approach includes some event scheduling – somewhat more complex but more efficient 3

Categories of Simulation Software General Purpose Languages  C, C++, Java Simulation Languages  GPSS, SIMAN, SLAM, SSF Simulation Environments  Enterprise Dynamics, Arena, SIMUL8 4

Features of Simulation Languages Some focus on a single type of application Built in features include  Statistics collection  Time management  Queue management  Event generation 5

Features of Simulation Environments Some focus on one type of application Icon based Analysis of I/O Advanced Statistics Optimization Support for Experimentation 6

History of Simulation Software (Nance 1995) Period of Search Advent Formative Period Expansive Period Period of Consolidation & Regeneration Period of Integrated Environments The Future 7

Simulation Languages 1981 – 137 Simulation languages reported More have be developed since Now Simulation Environments 8

The Search:: FORTRAN – one of a few languages Focus on unifying concepts & reusable functions General Simulation Program – first effort at “language” which as a set of functions 9

The Advent:: GPSS – IBM  Based on block diagrams  Well-suited for queuing models  Expensive at first SIMSCRIPT – 1963 – Rand Corp.  US Air Force – government is biggest user  FORTRAN influence  Owned by CACI in CA. 10

The Advent:: (continued) GASP – 1961  Based on Algol, then Fortran  Collection of Fortran functions SIMULA – extension of Algol  Widely used in Europe CSL (Control & Simulation Language) 11

Formative Period:: Concepts caused major revisions of languages Languages gained wider usage GPSS (several variations) Simscript II – English-like ECSL – Europe SIMULA – added classes & inheritance 12

The Expansion Period:: GPSS/H – 1977 GASP IV – 1974 – Purdue SIMULA  Attempt to simplify the modeling process  Program generators – severe limitations 13

Consolidation & Regeneration:: Movement to mini and PC computers SLAM II (descendant of GASP)  3 world views  Event, Network, Continuous SIMAN (descendant of GASP)  General Modeling + Block Diagrams  1 st first major language - PC & MS-DOS  Fortran functions w/ Fortran programming 14

Integrated Environments:: Growth on PC’s Simulation Environments  GUI  Animation  Data analyzers 15

The Future :: What can we expect in the future? (2008) Virtual Reality Improved Interfaces Better Animation Agent-based Modeling 16

Agent-Based Software AnyLogic Ascape MASON NetLogo StarLogo Swarm RePast 17

Evaluating Software Consider multiple issues  Ease of use, support, applicability Speed of execution  Experimental runs – Debugging Beware of demos & advertising  Will focus on strengths only  Ask for demo of YOUR problem 18

Evaluating Software Carefully consider comparison checklists with yes/no answers Can software link to external languages Carefully consider trade-off between graphical model building & simulation programming language Costs – one-time vs. licensing 19

Simulation Software Features See the following tables in text: Model-building features  P. 123 – Table 4.1 Runtime Environment  P. 124 – Table 4.2 Animation & Layout features  P. 124 – Table

Simulation Software Features Output features  P. 125 – Table 4.4 Vendor Support - Documentation  P. 125 – Table

Example Simulation Checkout Counter – Single Server Queue Consider at standard checkout counter environment with on clerk and one queue. Interarrival times are exponentially distributed with mean 4.5 minutes; service times normally distributed with mean 3.2 and standard deviation 0.6 minutes. Simulate for 1000 customers. 22

Java Model Section 4.4 – p.126 Note similarity to our process in project one 23

GPSS General Purpose Simulation System Highly Structured Process Approach Queuing Systems Block Diagrams  40 standard blocks  Block corresponds to a statement Transactions FLOW through the system 24

GPSS Block Diagram for Example Figure 4.10 – p. 138 Each entity has a name  Name each queue, server, etc. In rectangle, parameters (as necessary) Right attachment, name of entity Far right column – GPSS Command 25

GPSS Syntax Assembly-like LabelOpCodeSubfields ; comment Label: col. 1, <= 9 alphanumeric, alpha start OpCode: 4+ characters of command Subfields: as necessary, separated by commas Comment: after ; or with * in column 1 26

GPSS Program Figure 4.11 – p. 139 Declaration Section Customized vs. Standard Output Code Section 27

28 Generate rvexpo (1,&IAT) QueueSystime QueueLine SeizeCheckout DepartLine Advancervnorm(1,&mean,&stdev) Release Checkout Depart Systime Test_GEM1, 4, Term Blet&Count = &Count +1 Ter Terminate1 Start&Limit

GPSS Output Customized  Figure 4.12 – P. 141 Standard  Figure 4.13 – P

Other Simulation Software SSF – Scalable Simulation Framework  Application Program Interface (API)  Object-oriented, process view  5 Base Classes Process, Entity, Event, InChannel, OutChannel  Designed for high-performance computers  Bridges pure Java & simulation languages  Figures 4.14 &

Simulation Environments ~~ Common Features GUI Animation Automatic statistics Output (tables, graphs, custom) Analysis Process world view 31

Common Features (# 2) Some allow  Event Scheduling  Mixed continuous-discrete models Animations – 2D & 3D Business Graphics 32

Simulation Environments AnyLogic Arena AutoMod Enterprise Dynamics ExtendSim Flexsim ProModel SIMUL8 33

AnyLogic Supports: discrete event, agent-based, system dynamics (& combination) Hybrid: discrete & continuous Object library Java models, publish as applets Animation, Statistics, optimization, debugger 34

Arena Discrete & Continuous systems Object-based; GUI 2D, 3D Animation Business & Manufacturing processes Supports Analysis OptQuest for optimization Based on SIMAN; embedded Visual Basic 35

AutoMod Manufacturing & Materials handling Detailed large models for planning, decision support, control systems AutoStat - Experimentation & analysis AutoView - Make movies of 3D animations Full simulation language included 36

Object oriented Discrete Events Open GL 3D visualization engine 4D Script programming language Interfaces with databases OptQuest optimization 37

ExtendSim Block-diagram approach Versions for mixed and for continuous only Includes C-like programming language Supports linking to external languages 38

Flexsim Dynamic-flow systems - manufacturing Discrete-event, Object-oriented simulator; developed in C++ using Open GL Animation: 2D, 3D, Virtual reality Drag & Drop 39

ProModel Manufacturing Systems Simulation & Animation (2D & 3D) Output viewer – graphs, tables SimRunner – optimizer based on evolutionary algorithm technique OptQuest is also available MedModel, ServiceModel 40

SIMUL8 Service industries, transaction processing Drop & Drag model development Saves in XML format Pre-built templates for common applications 3D virtual reality graphics Links to database 41

Experimentation & Statistical Analysis Tools Included in most all simulation systems Add-ons also available Features  Optimization – define fitness or cost function 42

Arena Output & Process Analyzer Confidence intervals Comparison of systems Warm-up determinations Graphs (all types) – 2D & 3D Scenario definition 43

AutoStat (from AutoMod) Warm-up determination Steady state determination Confidence intervals Sensitivity analysis Optimization via evolutionary strategy 44

OptQuest Based on scatter search, tabu search, linear-integer programming, data mining, neural nets (evolutionary) Uncertainty problems Global optimums Handles non-linear and discontinuous relationships 45

SimRunner (from ProModel) Based evolutionary models & genetic algorithms Optimizations 3D graphics Warm-up (steady state) determination 46

Conclusion Many simulation software environments available Many do have trial versions to download for trying Before deciding, consider the features and the add-ons available that will suit your particular environment 47