Design and Democracy Todd Davies Symbolic Systems 100 May 29, 2008.

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Presentation transcript:

Design and Democracy Todd Davies Symbolic Systems 100 May 29, 2008

Design Art (beauty and artistic meaning) Graphics (visual representations) Engineering (problem solving) Social science (studies of user experience, usability, psychology, ethnography) Production (efficiency) Marketing (persuasion, media) Tool development (meta-design)

Aims of Design

1. Consumption

2. Creativity

3. Cooperation

4. Control

McLuhan's Tetrad of Media Effects (1988) What does the medium enhance? What does the medium make obsolete? What does the medium retrieve that had been obsolesced earlier? What does the medium flip into when pushed to extremes?

Design

Norman's User-Centered Design (1988) – key concepts Affordances – features that make action available, visual cues Simplicity Forcing functions and designing for error

Information Technology Design

V. Bush, “As We May Think” (1945) logical reasoning search, databases, SQL addressability voice interfaces associative memory personal computer (but didn't anticipate integrated circuits) augmentation

Douglas Engelbart (1927-present) Augmenting Human Intellect mouse graphical user interfaces hypertext computer-supported cooperative work collective IQ bootstrapping

Haraway, “Cyborg Manifesto” (1991) “Though both are bound in the spiral dance, I would rather be a cyborg than a goddess.”

Liberal democracy liberal – individual rights, social equality democracy – participation of people in decisions that govern their lives

Habermas, “The Public Sphere” (1964) public sphere is the arena in which people affect government requires equal access, and access to information competes with “publicity” society is private – e.g. nonprofit orgs

Howard Rheingold (1947- ) co-founder of the Well (1985) interactivism smart mobs cooperative technology

Skinner, Beyond Freedom and Dignity (1972) tradition versus science dangers of individualism making the environment as an alternative – social engineering

Lessig (2000) “Code is law”

Benkler (2006) The Wealth of Networks: How Social Production Transforms Markets and Freedom