Game for acquisition of multimedia semantics Martin Polakovi č Ing. Jakub Šimko PhD.

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Presentation transcript:

Game for acquisition of multimedia semantics Martin Polakovi č Ing. Jakub Šimko PhD.

We like homogeneity

Publisher vs. Consumer

Sea of Heterogeneity

Metadata -Data about data -Heterogeneous space -> homogeneous space -Machine’s eyes OWL

Metadata acquisition <- Machine driven Crowd driven -> <- Expert driven

Crowdsourcing & carrots - Likes doing things -Needs motivation -Loves games

GWAP -Problem -> game -Player plays game -Dumps data -We collect data

Our work = GWAP GAME -Multiplayer board game PURPOSE - Finding similar images

Board image board 3x3 1 image domain player swaps images points for match with 2 nd player

Reaching an agreement two players placing same image similarly

Locked image immovable no points starting points hint at image distribution

Ideal board state Determined by image characteristics Players strive to achieve Approximated during gameplay Game logs

Domain… any ideas?

Next ? Prototype finish Closed experiment Open experiment

Thx & all… See you next time

Martin Polakovic