Reflections in a Plane Mirror

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Presentation transcript:

Reflections in a Plane Mirror

Geometric Optics The use of light rays to determine the path of light when it strikes an object Incident light: light from a source (e.g. bulb, sun) that strikes an object

Matter Classified by behaviour when light strikes Transparent Translucent Opaque Effect on incident light Transmits Transmits some Absorbs or reflects Effect on visibility See through not clear Can not see through Example

Ray Model of Light Light rays illustrate the travel of light in a straight line arrows show the source of the light and the direction of light travel

Ray Diagram Terminology Incident ray – incoming ray that strikes a surface Reflected ray – ray that bounces off a reflective surface Normal – perpendicular line to a mirror surface

Ray Diagram Terminology Angle of incidence – angle between the incident ray and the normal Angle of reflection – angle between the reflected ray and the normal

Activity Reflecting light off a plane mirror 7

Reflection Terminology Reflection: bouncing back of light from a surface Mirror: any polished surface that exhibits reflection

Types of Mirrors Plane mirror: flat Curved mirror a. Concave / converging b. Convex / diverging

Optics Symbol Actual Mirror Scientific Mirror Symbol Reflective surface Glass Opaque side Thin reflective surface

Reflection in a Plane Mirror 11

i = r Law of Reflection When light reflects off a surface, the angle of incidence is always equal to the angle of reflection i = r 12

Reflection in a Plane Mirror 13

Law of Reflection The incident ray, the reflected ray and the normal all lie in the same plane. 14

Types of Reflection SPECULAR REFLECTION Reflection off a smooth surface DIFFUSE REFLECTION Reflection off an irregular/dull surface

Activity Locating an image in a plane mirror 16

Reflection Terminology Reflection: bouncing back of light from a surface Mirror: any polished surface that exhibits reflection Image: a reproduction of an original object through the use of light Virtual image: an image formed by light that does not come from the image location (but it appears to come from the image)

Brain and the plane mirror Eyes detect reflected light from a plane mirror Brain projects light rays backwards in a straight line. 18

Brain and the plane mirror Result: brain thinks there is a light source behind the mirror where the light rays originate see an image behind the mirror called a virtual image Result: brain thinks there is a light source behind the mirror where the light rays originate see an image behind the mirror called a virtual image 19

Brain and the plane mirror 20

Properties of an image Attitude Type Size Upright Inverted (vertical) Real Virtual Laterally Inverted Enlarged Same Reduced

Type Real - image appears in front of the mirror (could be projected onto a screen) Virtual - image appears behind the mirror

Virtual image

Size Enlarged - image is larger than the object Reduced - image is smaller than the object Same - image is the same size as the object a) b) c)

image is flipped horizontally Attitude Upright Inverted (vertical) Laterally Inverted image is right-side up upside-down image is flipped horizontally MIRROR MIRROR MIRROR

Lateral Inversion 26

Summary of Properties of an Image Using S.A.L.T. Size Attitude Location Type Larger, same, or smaller Upright or inverted Image distance Virtual or Real

Locating an image in a plane mirror A. Using Object-Image Lines B. Using Light Rays (ray diagram) C. Using both Object-Image lines and Light Rays (ray diagram) 28

Object distance = Image Distance 29

Using object-image lines to locate a virtual image Solid lines Dashed lines of the same length

Locating an image in a plane mirror A. Using Object-Image Lines B. Using Light Rays (ray diagram) C. Using both Object-Image lines and Light Rays (ray diagram) 31

Step 1 Identify the top and the bottom of the object (label these “A” and “B”) 32

Step 2 Draw an incident ray (starting at point A) Draw a “normal” where the incident ray hits the mirror Use a protractor to draw a reflecting ray (Remember that i = r ) 33

Step 3 Repeat step 2 with a second incident ray at a different angle Draw an incident ray (starting at point A) Draw a “normal” where the incident ray hits the mirror Use a protractor to draw a reflecting ray (Remember that i = r ) 34

Step 4 Extend both reflected rays behind the mirror until they intersect (Ai) 35

Step 5 Repeat steps 2-4 for Point B Draw the virtual image using points Ai and Bi as a guide 36

Locating an Image in a Plane Mirror (Light rays) Pick two points on the object (opposite sides) Draw 2 incident rays Use the law of reflection to draw the reflected rays (draw normal, measure angle of incidence to determine angle of reflection) Extend the reflected ray into the virtual side of the mirror (use dotted lines) Find the intersection of the two extended reflected rays Repeat for the second point Using the 2 intersection points to draw the virtual image (dot the lines).

Locating an image in a plane mirror A. Using Object-Image Lines B. Using Light Rays (ray diagram) C. Using both Object-Image lines and Light Rays (ray diagram) 38

Step 1 Identify the top and the bottom of the object (label these “A” and “B”) 39

Step 2 Draw a line from point A that is perpendicular to the mirror 40

Step 3 Draw an incident ray (starting at point A) Draw a “normal” where the incident ray hits the mirror Use a protractor to draw a reflecting ray (Remember that i = r ) 41

Step 4 Extend line A to point Ai (equidistant from point A on the other side of the mirror) Connect point Ai to your reflection ray 42

Step 5 Repeat steps 2-4 for Point B Draw the virtual image using points Ai and Bi as a guide 43

Properties of an image in a plane mirror S: Same size A: Upright L: Behind the mirror at the same distance that the object is in front of the mirror T: Virtual image 44