Integrating Educational Technology into Teaching Integrating Instructional Software into Teaching & Learning.

Slides:



Advertisements
Similar presentations
BLR’s Human Resources Training Presentations
Advertisements

Direct Instruction Also called explicit instruction Widely applicable strategy that can be used to teach both concepts and skills Uses teacher explanation.
The Computer as a Tutor. With the invention of the microcomputer (now also commonly referred to as PCs or personal computers), the PC has become the tool.
Understanding by Design Planning Instruction Stage Three Prepared for Mercer University EDUC621 by Sherah B. Carr, Ph.D Information adapted from training.
Game software Definition of game software Purpose of game software Characteristics of game software Criteria for good game software Benefits of game software.
Explicit Instruction.
Chapter 3 Teaching with Instructional Software M. D. Roblyer Integrating Educational Technology into Teaching, 4/E Copyright ©2006 by Pearson Education,
Teaching Computer Applications Carol A. Lundgren Terry D. Lundgren George A. Mundrake.
1 Introduction to Educational Software C. Candace Chou University of St. Thomas.
Chapter 3 Teaching with Instructional Software M. D. Roblyer Integrating Educational Technology into Teaching, 4/E Copyright © 2006 by Pearson Education,
Chapter 12 Instructional Methods
Defining a Model of CALL Chapter 7, Ken Beatty (2003)
Developing Instructional Strategies
Using Instructional Software in Teaching and Learning Integrating Educational Technology into Teaching.
Teaching with Instructional Software
Integrating Problem-Solving and Educational Software
Integrating Instructional Software into Teaching and Learning By: Derek Baker Texas A&M-Commerce Hall Director of New Pride Apartments.
Teaching Roles for Instructional Software Alan Shurling.
Teaching Roles for Instructional Software Nashae Lumpkin.
BASIC GAMES FOR TEACHING Different Types of Content
Instructional Software Deborah Lyman EdTech 541 Summer 2012 By PresenterMedia.comPresenterMedia.com.
Science Inquiry Minds-on Hands-on.
By: Jamal Redman & Rashad Blackwell. Chapter 7 provides an overview of how educational software, apps, and learning games support and promote problem.
Integration of Technology Administrative Support Teaching/Learning Tool –Demonstration/Visual Support –Student as User –Student as Designer/Developer.
Teaching Special Students in General Education Classrooms 7th Edition Rena B. Lewis and Donald Doorlag Pearson Education, Inc. 1 Unit 4 – Chapter 8 TEACHING.
Educational Courseware Created by Dr. Patty LeBlanc Stetson University.
ELearning Design After your analysis, prepare for delivery.
Instructional software. Models for integrating technology in teaching Direct instructional approach Indirect instructional approach.
PRESENTED BY: RUBY JERNIGAN The Impact of Project Based Learning.
Is there a best way for teaching and learning?. Instructional Methods Drill & Practice Lecture Discussions Creative problem solving Inquiry based learning.
 The College Board has joined the American Chemical Society and the National Science Teachers Association in objecting to simulated lab software (e.g.
Chapter 3 Instructional Software. Which software function could best give students opportunities to match English words with their German equivalents?
Instructional Software. Definition: computer software used for the primary purpose of teaching and self-instruction. Categories include: Drill and practice.
Technology for Instruction
+ Chapter 7 Using Integrated Teaching Methods. + Integrated Teaching Methods Combining direct and indirect delivery of instruction Encourages self-directed.
Chapter 3 Teaching with Instructional Software Indiana Wesleyan University Former Student (used by permission)
EFFECTIVELY INTEGRATING INSTRUCTIONAL SOFTWARE INTO TEACHING AND LEARRNING EVIRONMENT FOR THE HIGHEST POTENTIAL RELATIVE ADVANTAGE BY: BELTECH ETEC 602.
Drill-and-practice software
Simulation software Definition of simulation software Purpose of simulation software Characteristics of simulation software Criteria for good simulation.
Facilitate Group Learning
Exploring Problem Solving With Software, Apps, and Games By: Brittney Wynter.
IST_Seminar II CHAPTER 12 Instructional Methods. Objectives: Students will: Explain the role of all teachers in the development of critical thinking skills.
“Teaching”…Chapter 11 Planning For Instruction
How to Apply it in the Classroom Elicit ideas Elaboration & Reconstruc- tion Frequent problem based activities Variety of info. & resources Collaboration.
Educational Methods The bag of tricks Direct Instruction/Lecture ä Advantages ä Teacher controlled ä Many objectives can be mastered in a short amount.
Integrating Educational Technology into Teaching
INSTRUCTIONAL SOFTWARE FOR HIGH SCHOOL SOCIAL STUDIES Alicen L. Hoy Boise State University EDTECH 541.
Teaching Roles for Instructional Software Eric Sharp EDMS 6474.
The computer is one of the wonders of human ingenuity.
The Computer as a Tutor.  The computer is one of the wonders of human ingenuity, even in its original design in the 1950s to carry out complicated mathematical.
+ Educational Technology Instructional Software SANKARSINGH,C TECH1001.
Bloom’s Taxonomy The Concept of “Levels of Thinking”
EDU 2265 Instructional Software Grades 2-4 Diana C Garcia Antonio Garcia Christina Villegas Azucena Trevizo.
ETEC Assignment 2 Group Reflection Paper Western Stars: Blanche Boles, Dairo Carrillo, Feng-Ting Chiu, Gilberto Chulin, Lloyd Martinez, Isaura Williams.
PRESENTED BY: MRS. DELCIA CIEGO MS. SHERLET JONES MRS. SHARON MEJIA MRS. ALTHEA GARBUTT MS. CASSANDRA MUNNINGS Integrating Instructional Software.
Post Mid-Term. Teacher Planning and Preparation for Technology use Teacher responsible for creating an environment in which technology can effectively.
Agenda Instructional software Software Evaluation Project
CHOOSE APPROPRIATE INSTRUCTION STRATEGIES AND RESOURCES
Teaching Roles for Instructional Software
Teaching roles for instructional strategies
Software Name (Function Type)
ETEC TECHNOLOGY AND THE SCHOOL CURRICULUM
Teaching with Instructional Software
Using Instructional Software
Software Name (Function Type)
Drill & Practice Programs
ED-205 Computers In Education
Computers.
Software Name (Function Type)
Instructional Approaches
Presentation transcript:

Integrating Educational Technology into Teaching Integrating Instructional Software into Teaching & Learning

INSTRUCTIONAL SOFTWARE Programs developed for the sole purpose of delivering instruction or supporting learning activities

Drill & Practice Tutorial Simulation Instructional Games Problem-Solving ILS: Combination of Above Instructional Software Classifications

DRILL AND PRACTICE Allow learners to work problems or answer questions and get feedback on correctness. Drill and Practice activities have frequently been shown to allow the effective rehearsal students need to transfer newly learned information into long term memory. (Merrill & Salisbury, 1984; Salisbury, 1990).

Drill and Practice (continued) Kahn ( ) cites drill and practice as a worthwhile software substitute for paper worksheets. According to Gagne (1982) and Bloom (1986) students need to develop automaticity or automatic recall of lower order skills to help them master higher order ones faster and more easily. Many teachers believe this can be achieved by the use of drill and practice software.

DRILL AND PRACTICE Three criteria for well-designed programs Control over presentation Appropriate feedback Answer reinforcement

DRILL AND PRACTICE Three benefits compared to paper exercises Immediate feedback Motivational Saves teacher time

DRILL AND PRACTICE Two classroom applications To supplement or replace worksheets To assist in preparing for objective tests

DRILL AND PRACTICE Some guidelines for using drill & practice Set time limits Assign individually Use learning stations

Act like human tutors by providing all the information and instructional activities a learner needs to master a topic: Information summaries Explanations Practice routines Feedback Assessment TUTORIALS

Four criteria for well-designed programs Extensive interaction Through user control Appropriate & comprehensive sequencing Adequate answer-judging & feedback

TUTORIALS Three ways to use tutorials Self-paced reviews Alternative learning strategies When teachers are not available

SIMULATIONS A simulation is a computerized model of a real or imagined system designed to teach how a system works. Unlike tutorials and drill and practice activities in which the structure is built into the package, learners must create their own sequence for using simulations.

SIMULATIONS Four types of simulations Physical (Users manipulate objects or phenomena represented on the screen) Iterative (Speed up or slow down processes) Procedural (Teach the appropriate sequence of steps to perform certain procedures) Situational (These programs give students hypothetical problem situations and ask them to react.)

SIMULATIONS Benefits of using simulations Compress time Slow down processes Get students involved Make experimentation safe

SIMULATIONS Additional benefits of using simulations  Make the impossible possible  Save resources  Repeat with variations  Make situations controllable

SIMULATIONS Ways to use simulations Lab experiments Replacement or supplement to role playing Replacement or supplement to field trips Introducing a new topic Fostering exploration Encouraging cooperation & group work

INSTRUCTIONAL GAMES Instructional games are courseware designed to increase motivation by adding game rules to learning activities

INSTRUCTIONAL GAMES Game Characteristics Game rules Elements of competition & challenge Amusing or entertaining formats

INSTRUCTIONAL GAMES Three ways to use games In place of worksheets and exercises To foster cooperation and group work As a reward

PROBLEM SOLVING Two views on fostering problem solving As component skills that can be taught ( Teach directly through explanation and/or practice the steps involved in solving problems) Inquiry approach ( Help learners acquire problem-solving skills by giving them opportunities to solve problems)

PROBLEM SOLVING Two types of courseware Specific to content area General content- free skills

PROBLEM SOLVING Benefits of using problem solving Motivates students to solve problems Keeps knowledge from becoming inert

Lecture 4 Teaching and Learning with Productivity Tools