Information Technology Infrastructure Needs in Architecture Paperless activities require robust IT solutions Dina Battisto, Ph.D., M.Arch Associate Professor, School of Architecture
OVERVIEW Example 1: Distance Education & Communication Virtual Studio Collaborative Technology Virtual Studio Reviews Power Point PolyCom Smart Board Internet 1. COLLECTIONS People to information 2. COLLABORATIONS People to people 3. TOOLS & CONNCECTIVITY People to tools, hardware, software 4. SERVICES, SOLUTIONS, INCENTIVES People to support
OVERVIEW Example 2: Architectural Construction Rob Miller, Clemson Architecture Center - Charleston Laser/CNC connection - the 3D model files were sent to a commercial fabrication company to cut the full scale parts on a CNC machine 1. COLLECTIONS People to information 2. COLLABORATIONS People to people 3. TOOLS & CONNCECTIVITY People to tools, hardware, software 4. SERVICES, SOLUTIONS, INCENTIVES People to support
OVERVIEW Example 3: Modeling and Simulations Vincent Blouin, Architecture and Material Sciences & Engineering Structural analysis of the Hunley Submarine. Simulation of catastrophic scenario. 1. COLLECTIONS People to information 2. COLLABORATIONS People to people 3. TOOLS & CONNCECTIVITY People to tools, hardware, software 4. SERVICES, SOLUTIONS, INCENTIVES People to support
OVERVIEW Example 4: Modeling and Simulations Keith Green, Architecture and MSE NURBS modelling and animation software for virtual prototyping, animated simulations, and CAD/CAM fabrication. 1. COLLECTIONS People to information 2. COLLABORATIONS People to people 3. TOOLS & CONNCECTIVITY People to tools, hardware, software 4. SERVICES, SOLUTIONS, INCENTIVES People to support
OVERVIEW Example 5: Architectural Rendering Architecture + Health 1. COLLECTIONS People to information 2. COLLABORATIONS People to people 3. TOOLS & CONNCECTIVITY People to tools, hardware, software 4. SERVICES, SOLUTIONS, INCENTIVES People to support
Example 5: Architectural Rendering (continued) Architecture + Health 1. COLLECTIONS People to information 2. COLLABORATIONS People to people 3. TOOLS & CONNCECTIVITY People to tools, hardware, software 4. SERVICES, SOLUTIONS, INCENTIVES People to support David Ruthven, A+H Graduate Student Center for Health Facilities Design and Testing Lab - Concept
Example 6: 3D Animations Paul Steelman, Steelman Partners LLP 1. COLLECTIONS People to information 2. COLLABORATIONS People to people 3. TOOLS & CONNCECTIVITY People to tools, hardware, software 4. SERVICES, SOLUTIONS, INCENTIVES People to support
OVERVIEW Example Projects/Applications: Architectural rendering using software, 3-D animations, modeling, and simulations, Design and Research Integration, IT guided outputs – laser cutting, rapid prototyping, communication and distance education Current Challenges: Firewalls, Bandwidth, Servers, File storage, Access privileges, Security, Site licenses issues, Access to software, Compatibility of software versions, Computational power, Printing availability, Solutions or Exemplars: Humanities grid, parallel computing to maximize computational power, render farm, distributed computing, Site licenses, Wireless hotspots, State-of-the-art hardware, software and peripherals, printing capabilities, 1. COLLECTIONS People to information 2. COLLABORATIONS People to people 3. TOOLS & CONNCECTIVITY People to tools, hardware, software 4. SERVICES, SOLUTIONS, INCENTIVES People to support