Robotics.

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Presentation transcript:

Robotics

Definition: “A robot is a reprogrammable, multifunctional manipulator designed to move material, parts, tools, or specialized devices through variable programmed motions for the performance of a variety of tasks.” (Robot Institute of America) Alternate definition: “A robot is a one-armed, blind idiot with limited memory and which cannot speak, see, or hear.”

Ideal Tasks Tasks which are: Dangerous Space exploration chemical spill cleanup disarming bombs disaster cleanup Boring and/or repetitive Welding car frames part pick and place manufacturing parts. High precision or high speed Electronics testing Surgery precision machining.

Automation vs. robots Automation –Machinery designed to carry out a specific task Bottling machine Dishwasher Paint sprayer Robots – machinery designed to carry out a variety of tasks Pick and place arms Mobile robots Computer Numerical Control machines

Types of robots Pick and place Moves items between points Continuous path control Moves along a programmable path Sensory Employs sensors for feedback

Pick and Place Moves items from one point to another Does not need to follow a specific path between points Uses include loading and unloading machines, placing components on circuit boards, and moving parts off conveyor belts.

Continuous path control Moves along a specific path Uses include welding, cutting, machining parts.

Sensory Uses sensors for feedback. Closed-loop robots use sensors in conjunction with actuators to gain higher accuracy – servo motors. Uses include mobile robotics, telepresence, search and rescue, pick and place with machine vision.

Measures of performance Working volume The space within which the robot operates. Larger volume costs more but can increase the capabilities of a robot Speed and acceleration Faster speed often reduces resolution or increases cost Varies depending on position, load. Speed can be limited by the task the robot performs (welding, cutting) Resolution Often a speed tradeoff The smallest step the robot can take

Performance (cont.) Accuracy The difference between the actual position of the robot and the programmed position Repeatability Will the robot always return to the same point under the same control conditions? Increased cost Varies depending on position, load

Control Open loop, i.e., no feedback, deterministic Closed loop, i.e., feedback, maybe a sense of touch and/or vision

Kinematics and dynamics Degrees of freedom—number of independent motions Translation--3 independent directions Rotation-- 3 independent axes 2D motion = 3 degrees of freedom: 2 translation, 1 rotation 3D motion = 6 degrees of freedom: 3 translation, 3 rotation

Kinematics and dynamics (cont.) Actions Simple joints prismatic—sliding joint, e.g., square cylinder in square tube revolute—hinge joint Compound joints ball and socket = 3 revolute joints round cylinder in tube = 1 prismatic, 1 revolute Mobility Wheels multipedal (multi-legged with a sequence of actions)

Kinematics and dynamics (cont.) Work areas rectangular (x,y,z) cylindrical (r,,z) spherical (r,,)   Coordinates World coordinate frame End effector frame How to get from coordinate system x” to x’ to x x x'' x'

Transformations General coordinate transformation from x’ to x is x = Bx’ + p , where B is a rotation matrix and p is a translation vector More conveniently, one can create an augmented matrix   which allows the above equation to be expressed as x = A x’. Coordinate transformations of multilink systems are represented as x0 = A01 A12A23. . .A(n-1)(n)xn

Dynamics Velocity, acceleration of end actuator power transmission solenoid –two positions , e.g., in, out motor+gears, belts, screws, levers—continuum of positions stepper motor—range of positions in discrete increments

A 2-D “binary” robot segment Example of a 2D robotic link having three solenoids to determine geometry. All members are linked by pin joints; members A,B,C have two states—in, out—controlled by in-line solenoids. Note that the geometry of such a link can be represented in terms of three binary digits corresponding to the states of A,B,C, e.g., 010 represents A,C in, B out. Links can be chained together and controlled by sets of three bit codes. A C B A C B A C B A C B A C B A C B A C B A C B

Problems Joint play, compounded through N joints Accelerating masses produce vibration, elastic deformations in links Torques, stresses transmitted depending on end actuator loads

Control and programming Position of end actuator multiple solutions Trajectory of end actuator: how to get from point A to B programming for coordinated motion of each link problem—sometimes no closed-form solution

Control and programming (cont.) Example: end actuator (tip) problem with no closed solution. Two-segment arm with arm lengths L1 = L2, and stepper -motor control of angles 1 and 2. Problem: control 1 and 2 such that arm tip traverses its range at constant height y, or with no more variation than y. Geometry is easy: position of arm tip x = L1 (cos 1 + cos 2) y = L1 (sin 1 + sin 2) 1 2 L1 L2 y

Control and programming (cont.) Arm tip moves by changing 1 and 2 as a function of time. Therefore So, as 1 and 2 are changed, x and y are affected. To satisfy y = constant, we must have . So the rates at which 1 and 2 are changed depend on the values of 1 and 2.

Control and programming (cont.) There is no closed-form solution to this problem. One must use approximations, and accept some minor variations in y. Moving the arm tip through its maximum range of x might have to be accomplished through a sequence of program steps that define different rates of changing 1 and 2. Possible approaches: Program the rates of change of 1 and 2 for y = const. for initial values of 1 and 2 . When arm tip exceeds y, reprogram for new values of 1 and 2. Program the rates of change of 1 and 2 at the initial point and at some other point for y = const. Take the average of these two rates, and hope that y is not exceeded. If it is exceeded, reprogram for a shorter distance. Continue program segments until the arm tip has traversed its range.  

Control and programming (cont.) Program the rates of change of 1 and 2 at the initial point and at some other point for y = const. Take the average of these two rates, and hope that y is not exceeded. If it is exceeded, reprogram for a shorter distance. Continue program segments until the arm tip has traversed its range. The rate of change of 1 and 2 can be changed in a programming segment, i.e., the rates of change need not be uniform over time. This programming strategy incorporates approaches 1) and 2). Start with rates of change for the initial values of 1 and 2 , then add an acceleration component so that y = const. will also be satisfied at a distant position.

Feedback control Rotation encoders Cameras Pressure sensors Temperature sensors Limit switches Optical sensors Sonar

New directions Haptics--tactile sensing Other kinematic mechanisms, e.g. snake motion Robots that can learn