Introduction 1 Lecture 3 Networking Concepts slides are modified from J. Kurose & K. Ross University of Nevada – Reno Computer Science & Engineering Department.

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Introduction 1 Lecture 3 Networking Concepts slides are modified from J. Kurose & K. Ross University of Nevada – Reno Computer Science & Engineering Department Fall 2011 CPE 400 / 600 Computer Communication Networks

Internet structure: network of networks  roughly hierarchical  at center: small # of well-connected large networks  “tier-1” commercial ISPs (e.g., Verizon, Sprint, AT&T, Qwest, Level3), national & international coverage  large content distributors (Google, Akamai, Microsoft)  treat each other as equals (no charges) Tier 1 ISP Introduction 1-2 Large Content Distributor (e.g., Google ) Large Content Distributor (e.g., Akamai ) IXP Tier 1 ISP Tier-1 ISPs & Content Distributors, interconnect (peer) privately … or at Internet Exchange Points IXPs

Tier-1 ISP: e.g., Sprint … to/from customers peering to/from backbone ….…. … … … POP: point-of-presence Introduction 1-3

Tier 2 ISP Internet structure: network of networks Introduction 1-4 Tier 1 ISP Large Content Distributor (e.g., Google ) Large Content Distributor (e.g., Akamai ) IXP Tier 1 ISP “tier-2” ISPs: smaller (often regional) ISPs  connect to one or more tier-1 (provider) ISPs  each tier-1 has many tier-2 customer nets  tier 2 pays tier 1 provider  tier-2 nets sometimes peer directly with each other (bypassing tier 1), or at IXP Tier 2 ISP Tier 2 ISP Tier 2 ISP Tier 2 ISP Tier 2 ISP Tier 2 ISP Tier 2 ISP Tier 2 ISP

Tier 2 ISP Internet structure: network of networks Introduction 1-5 Tier 1 ISP Large Content Distributor (e.g., Google ) Large Content Distributor (e.g., Akamai ) IXP Tier 1 ISP Tier 2 ISP Tier 2 ISP Tier 2 ISP Tier 2 ISP Tier 2 ISP Tier 2 ISP Tier 2 ISP Tier 2 ISP  “Tier-3” ISPs, local ISPs  customer of tier 1 or tier 2 network  last hop (“access”) network (closest to end systems)

Tier 2 ISP Internet structure: network of networks Introduction 1-6 Tier 1 ISP Large Content Distributor (e.g., Google ) Large Content Distributor (e.g., Akamai ) IXP Tier 1 ISP Tier 2 ISP Tier 2 ISP Tier 2 ISP Tier 2 ISP Tier 2 ISP Tier 2 ISP Tier 2 ISP Tier 2 ISP  a packet passes through many networks from source host to destination host

Chapter 1: roadmap 1.1 What is the Internet? 1.2 Network edge  end systems, access networks, links 1.3 Network core  circuit switching, packet switching, network structure 1.4 Delay, loss and throughput in packet-switched networks 1.5 Protocol layers, service models 1.6 Networks under attack: security 1.7 History Introduction 7

How do loss and delay occur? packets queue in router buffers  packet arrival rate to link exceeds output link capacity  packets queue, wait for turn A B packet being transmitted (delay) packets queueing (delay) free (available) buffers: arriving packets dropped (loss) if no free buffers Introduction 8

Four sources of packet delay d proc : nodal processing  check bit errors  determine output link  typically < msec A B propagation transmission nodal processing queueing d queue : queueing delay  time waiting at output link for transmission  depends on congestion level of router Introduction 9 d nodal = d proc + d queue + d trans + d prop

Four sources of packet delay A B propagation transmission nodal processing queueing Introduction 10 d nodal = d proc + d queue + d trans + d prop d trans : transmission delay:  L: packet length (bits)  R: link bandwidth (bps)  d trans = L/R d prop : propagation delay:  d: length of physical link  s: propagation speed in medium (~2x10 8 m/sec)  d prop = d/s d trans and d prop very different

Introduction 11 Nodal delay  d proc = processing delay  typically a few microsecs or less  d queue = queuing delay  depends on congestion  d trans = transmission delay  = L/R, significant for low-speed links  d prop = propagation delay  a few microsecs to hundreds of msecs

Caravan analogy  cars “propagate” at 100 km/hr  toll booth takes 12 sec to service car (transmission time)  car~bit; caravan ~ packet  Q: How long until caravan is lined up before 2nd toll booth?  time to “push” entire caravan through toll booth onto highway = 12*10 = 120 sec  time for last car to propagate from 1st to 2nd toll both: 100km/(100km/hr)= 1 hr  A: 62 minutes toll booth toll booth ten-car caravan 100 km Introduction 12

Caravan analogy (more)  cars now “propagate” at 1000 km/hr  toll booth now takes 1 min to service a car  Q: Will cars arrive to 2nd booth before all cars serviced at 1st booth?  A: Yes! After 7 min, 1st car arrives at second booth; three cars still at 1st booth.  1st bit of packet can arrive at 2nd router before packet is fully transmitted at 1st router! (see Ethernet applet at AWL Web site toll booth toll booth ten-car caravan 100 km Introduction 13

 R: link bandwidth (bps)  L: packet length (bits)  a: average packet arrival rate traffic intensity = La/R  La/R ~ 0: avg. queueing delay small  La/R -> 1: avg. queueing delay large  La/R > 1: more “work” arriving than can be serviced, average delay infinite! Introduction 14 average queueing delay La/R ~ 0 Queueing delay (revisited) La/R -> 1

“Real” Internet delays and routes  What do “real” Internet delay & loss look like?  Traceroute program: provides delay measurement from source to router along end-end Internet path towards destination. For all i:  sends three packets that will reach router i on path towards destination  router i will return packets to sender  sender times interval between transmission and reply. 3 probes Introduction 15

“Real” Internet delays and routes 1 cs-gw ( ) 1 ms 1 ms 2 ms 2 border1-rt-fa5-1-0.gw.umass.edu ( ) 1 ms 1 ms 2 ms 3 cht-vbns.gw.umass.edu ( ) 6 ms 5 ms 5 ms 4 jn1-at wor.vbns.net ( ) 16 ms 11 ms 13 ms 5 jn1-so wae.vbns.net ( ) 21 ms 18 ms 18 ms 6 abilene-vbns.abilene.ucaid.edu ( ) 22 ms 18 ms 22 ms 7 nycm-wash.abilene.ucaid.edu ( ) 22 ms 22 ms 22 ms ( ) 104 ms 109 ms 106 ms 9 de2-1.de1.de.geant.net ( ) 109 ms 102 ms 104 ms 10 de.fr1.fr.geant.net ( ) 113 ms 121 ms 114 ms 11 renater-gw.fr1.fr.geant.net ( ) 112 ms 114 ms 112 ms 12 nio-n2.cssi.renater.fr ( ) 111 ms 114 ms 116 ms 13 nice.cssi.renater.fr ( ) 123 ms 125 ms 124 ms 14 r3t2-nice.cssi.renater.fr ( ) 126 ms 126 ms 124 ms 15 eurecom-valbonne.r3t2.ft.net ( ) 135 ms 128 ms 133 ms ( ) 126 ms 128 ms 126 ms 17 * * * 18 * * * 19 fantasia.eurecom.fr ( ) 132 ms 128 ms 136 ms traceroute: gaia.cs.umass.edu to Three delay measurements from gaia.cs.umass.edu to cs-gw.cs.umass.edu * means no response (probe lost, router not replying) trans-oceanic link Introduction 16

Packet loss  queue (aka buffer) preceding link in buffer has finite capacity  packet arriving to full queue dropped (aka lost)  lost packet may be retransmitted by previous node, by source end system, or not at all A B packet being transmitted packet arriving to full buffer is lost buffer (waiting area) Introduction 17

Throughput  throughput: rate (bits/time unit) at which bits transferred between sender/receiver  instantaneous: rate at given point in time  average: rate over longer period of time server, with file of F bits to send to client link capacity R s bits/sec link capacity R c bits/sec server sends bits (fluid) into pipe Introduction 18 pipe that can carry fluid at rate R s bits/sec) pipe that can carry fluid at rate R c bits/sec)

Throughput (more)  R s < R c What is average end-end throughput? R s bits/sec R c bits/sec  R s > R c What is average end-end throughput? R s bits/sec R c bits/sec link on end-end path that constrains end-end throughput bottleneck link Introduction 19

Throughput: Internet scenario 10 connections (fairly) share backbone bottleneck link R bits/sec RsRs RsRs RsRs RcRc RcRc RcRc R  per-connection end-end throughput: min(R c,R s,R/10)  in practice: R c or R s is often bottleneck Introduction 20

Chapter 1: roadmap 1.1 What is the Internet? 1.2 Network edge  end systems, access networks, links 1.3 Network core  circuit switching, packet switching, network structure 1.4 Delay, loss and throughput in packet-switched networks 1.5 Protocol layers, service models 1.6 Networks under attack: security 1.7 History Introduction 21

Protocol “Layers” Networks are complex, with many “pieces”:  hosts  routers  links of various media  applications  protocols  hardware, software Question: Is there any hope of organizing structure of network? Or at least our discussion of networks? Introduction 22

Organization of air travel  a series of steps ticket (purchase) baggage (check) gates (load) runway takeoff airplane routing ticket (complain) baggage (claim) gates (unload) runway landing airplane routing Introduction 23

ticket (purchase) baggage (check) gates (load) runway (takeoff) airplane routing departure airport arrival airport intermediate air-traffic control centers airplane routing ticket (complain) baggage (claim gates (unload) runway (land) airplane routing ticket baggage gate takeoff/landing airplane routing Layering of airline functionality Layers: each layer implements a service  via its own internal-layer actions  relying on services provided by layer below Introduction 24

Why layering? Dealing with complex systems:  explicit structure allows identification, relationship of complex system’s pieces  layered reference model for discussion  modularization eases maintenance, updating of system  change of implementation of layer’s service transparent to rest of system  e.g., change in gate procedure doesn’t affect rest of system  layering considered harmful? Introduction 25