CS514: Intermediate Course in Operating Systems Professor Ken Birman Vivek Vishnumurthy: TA.

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Presentation transcript:

CS514: Intermediate Course in Operating Systems Professor Ken Birman Vivek Vishnumurthy: TA

Recap We’ve started a process of isolating questions that arise in big systems Tease out an abstract issue Treat it separate from the original messy context Try and understand what can and cannot be done, and how to solve when something can be done

This week We’ll focus on real time Basic issue: How can time be be “used” in systems How can we synchronize clocks? How can we use time in protocols? In these kinds of systems, time has many kinds of limitations. What implications do they have for real-world applications?

What time is it? In distributed system we need practical ways to deal with time E.g. we may need to agree that update A occurred before update B Or offer a “lease” on a resource that expires at time 10: Or guarantee that a time critical event will reach all interested parties within 100ms

But what does time “mean”? Time on a global clock? E.g. with GPS receiver … or on a machine’s local clock But was it set accurately? And could it drift, e.g. run fast or slow? What about faults, like stuck bits? … or could try to agree on time

Reminder: Lamport’s approach Leslie Lamport suggested that we should reduce time to its basics He defined the happens before relation and introduced a concept of logical clocks: If a  b, then LT(a) < LT(b) Schmuck: Extended to vector clock: a  b if and only if VT(a) < VT(b)

Rules for comparison of VTs We’ll say that VT A ≤ VT B if  I, VT A [i] ≤ VT B [i] And we’ll say that VT A < VT B if VT A ≤ VT B but VT A ≠ VT B That is, for some i, VT A [i] < VT B [i] Examples? [2,4] ≤ [2,4] [1,3] < [7,3] [1,3] is “incomparable” to [3,1]

Introducing “wall clock time” There are several options “Extend” a logical clock or vector clock with the clock time and use it to break ties Makes meaningful statements like “B and D were concurrent, although B occurred first” But unless clocks are closely synchronized such statements could be erroneous! We use a clock synchronization algorithm to reconcile differences between clocks on various computers in the network

Synchronizing clocks Without help, clocks will often differ by many milliseconds Problem is that when a machine downloads time from a network clock it can’t be sure what the delay was This is because the “uplink” and “downlink” delays are often very different in a network Outright failures of clocks are rare…

Synchronizing clocks Suppose p synchronizes with time.windows.com and notes that 123 ms elapsed while the protocol was running… what time is it now? p time.windows.com What time is it? 09: Delay: 123ms

Synchronizing clocks Options? P could guess that the delay was evenly split, but this is rarely the case in WAN settings (downlink speeds are higher) P could ignore the delay P could factor in only “known” delay For example, suppose the link takes at least 25ms in each direction…

Synchronizing clocks Suppose p synchronizes with time.windows.com and notes that 123 ms elapsed while the protocol was running… what time is it now? p time.windows.com What time is it? 09: Delay: 123ms 25ms

Synchronizing clocks In general can’t do better than uncertainty in the link delay from the time source down to p Take the measured delay Subtract the “certain” component We are left with the uncertainty Actual time can’t get more accurate than this uncertainty!

What about GPS? GPS has a network of satellites that send out the time, with microsecond precision Each radio receiver captures several signals and compares the time of arrival This allows them to triangulate to determine position

GPS Triangulation

Issues in GPS triangulation Depends on very accurate model of satellite position In practice, variations in gravity cause satellite to move while in orbit Assumes signal was received “directly” Urban “canyons” with reflection an issue DOD encrypts low-order bits

GPS as a time source Need to estimate time for signals to transit through the atmosphere This isn’t hard because the orbit of the satellites is well known Must correct for issues such as those just mentioned Accurate to +/- 25ms without corrections Can achieve +/1 1us accuracy with correction algorithm, if enough satellites are visible

Consequences? With a cheap GPS receiver, 25ms accuracy, which is large compared to time for exchanging messages 10,000 msgs/second on modern platforms … hence.1ms “data rates” Moreover, clocks on cheap machines have 10ms accuracy But with expensive GPS, we could timestamp as many as 100,000 msgs/second

Accuracy and Precision Accuracy is a measure of how close a clock is to “true” time Precision is a measure of how close a set of clocks are to one-another Both are often expressed in terms of a window and a drift rate

Thought question We are building an anti-missile system Radar tells the interceptor where it should be and what time to get there Do we want the radar and interceptor to be as accurate as possible, or as precise as possible?

Thought question We want them to agree on the time but it isn’t important whether they are accurate with respect to “true” time “Precision” matters more than “accuracy” Although for this, a GPS time source would be the way to go Might achieve higher precision than we can with an “internal” synchronization protocol!

Real systems? Typically, some “master clock” owner periodically broadcasts the time Processes then update their clocks But they can drift between updates Hence we generally treat time as having fairly low accuracy Often precision will be poor compared to message round-trip times

Clock synchronization To optimize for precision we can Set all clocks from a GPS source or some other time “broadcast” source Limited by uncertainty in downlink times Or run a protocol between the machines Many have been reported in the literature Precision limited by uncertainty in message delays Some can even overcome arbitrary failures in a subset of the machines!

Adjusting clocks: Not easy! Suppose the current time is 10:00.00pm Now we discover we’re wrong It’s actually 9:59.57pm! Options: Set the clock back by 3 seconds… But what will this do to timers? Implies a need for a “global time warp” Introduce an artificial time drift E.g. make clock run slowly for a little while

Real systems Many adjust time “abruptly” Time could seem to freeze for a while, until the clock is accurate (e.g. if it was fast) Or might jump backwards or forwards with no warning to applications This causes many real systems to use relative time: “now + XYZ” But measuring relative time is hard

Some advantages of real time Instant common knowledge “At noon, switch from warmup mode to operational mode” No messages are needed Action can be more accurate that would be possible (due to speed of light) with message agreement protocols!

Some advantages of real time The outside world cares about time Aircraft attitude control is a “real time” process People and cars and planes move at speeds that are measured in time Physical processes often involve coordinated actions in time

Disadvantages of real time Weeks ago, we saw that causal time is a better way to understand event relationships in actual systems Real time can be deceptive Causality can be tracked… and is closer to what really mattered! For example, a causal snapshot is “safe” but an instantaneous one might be confusing

Internal uses of time Most systems use time for expiration Security credentials are only valid for a limited period, then keys are updated IP addresses are “leased” and must be refreshed before they time out DNS entries have a TTL value Many file systems use time to figure out whether one file is fresher than another

The “endless rebuild problem” Suppose you run Make on a system that has a clock running slow File xyz is “older” than xyz.cs, so we recompile xyz… … creating a new file, which we timestamp … and store The new one may STILL be “older” than xyz.cs!

Implications? In a robust distributed system, we may need trustworthy sources of time! Time services that can’t be corrupted and won’t run slow or fast Synchronization that really works Algorithms that won’t malfunction if clocks are off by some limited amount

Fault-tolerant clock sync Assume that we have 5 machines with GPS units Each senses the time independently Challenge: how to achieve optimal precision and accuracy?

Srikanth and Toueg You can’t achieve both at once To achieve the best precision you lose some accuracy, and vice versa Problem is ultimately similar to Byzantine Agreement We looked at this once, assuming signatures Similar approach can be used for clocks

Combining “sensor” inputs “Shout at 10:00.00” True time * * * * *

Combining “sensor” inputs Basic approach Assume that no more than k out of n fail Depending on assumptions, k is usually bounded to be less than n/3 Discard outliers Take mean of resulting values Attacking such a clock? Try and be “as far away as possible” without getting discarded

How do real clocks fail? Bits can stick This gives clocks that “jump around” The whole clock can get stuck, perhaps erratically Clock can miscount and hence drift (backwards) rapidly

Summary Very appealing to use time in distributed systems But doing so isn’t trivial We need clock synchronization software or GPS… and even GPS can fail (it can break, or can have problems due to environment) Fault-tolerant clock synchronization is hard Clocks in real systems can jump around… even on “correct” machines!

For next time Read the introduction to Chapter 14 to be sure you are comfortable with notions of time and with notation Chapter 22 looks at clock synchronization