Administrative: “Create New Game” Project (1) 1-Page describing game proposal: September 25 th or earlier Apply the principles of Iterative Design –First.

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Presentation transcript:

Administrative: “Create New Game” Project (1) 1-Page describing game proposal: September 25 th or earlier Apply the principles of Iterative Design –First run of games: October 16 nd in class Short document describing: goal + operational rules (1- 2 pages) Main point: bring a working prototype –Even rudimentary and short –But needs to be interactive Class will be given a questionnaire evaluating the game Answered questionnaire will be returned to game designers (questions about meaningful play) I’ll give pointed feedback of what needs to be done Game designers modify game accordingly

Administrative: “Create New Game” Project (2) –Final product deadline: December 2 nd Final working game 4:00PM in the Lobby of the STEPS building Invite your friends! Food will be served –Document deadline: December 4 th in class (see next slide) –Announcement about final exam exemption: December 6 th (per )

Talking Points “Create New Game” Document Note: always justify your assertions by pointing to material from class/book Length: 2-5 pages Describe the game: what it does (operational rules, idea) Overall game: meaningful play? Discernable? Integrated? Game as system: –Explain the 4 elements (attributes, etc) for the game Interactivity –Map the anatomy of choice: answer the five questions for the game After-thought: things you would have done differently

Final Thought “Create New Game” Avoid worst-case scenario: spending time on this project and still need to do Final Exam Start working on the project now  Reward: one less exam to worry about  And have fun creating your own game!