The Origins of Sports and Entertainment Marketing.

Slides:



Advertisements
Similar presentations
SPORT MANAGEMENT A Growing Industry Dr. Greg Combs Director, Sport Management Concentration Reeves School of Business Methodist University Fayetteville,
Advertisements

WHAT IS PROFESSIONAL SPORT? Is professional sport a sport or is it Entertainment? ________ is an ________ part of the ________ system of most _______.
TASKS SPRING, 2011 The Wide Wide World of Sports.
Marketing & Operations of the Sport & Event Industries
Lesson 1.4 Industry Pioneers Copyright © 2014 by Sports Career Consulting, LLC.
PROFESSIONAL SPORTS Mrs. Wilson Larry A. Ryle High School Sports Marketing.
Sports Marketing Profile
The Big Business of Sports. The Business of Sport Entertainment Amateur athletes: derive no financial or material rewards from the sporting efforts 
Standard One Discover The World Of Sports Marketing; Use in Marketing OF Sports and THROUGH Sports Sports Marketing Discover the World of Sports Marketing.
Chapter 3 Marketing Principles Applied to Sport Management
3.1 Big League Sports. Financial Impact Big league pricing and planning Big league pricing and planning –“Big” refers to revenue potential – the better.
Sport Management: Principles and Applications Chapter 4 Professional sport.
Lesson 1.1 Genesis of SEM Copyright © 2014 by Sports Career Consulting, LLC.
How much are these players worth? A total of $565 Million Google images.
Sports Appeal and Marketing People spend time and money on sports because they feel excitement and are entertained by the competition and spectacle of.
Sports Marketing: A Strategic Perspective Third Edition Matthew D. Shank CHAPTER 1 EMERGENCE OF SPORTS MARKETING.
The Business of Sport Sport is a big business and one of the fastest growing industries in developed countries Economic factors are now dominating major.
Lesson 1.3 Industry Pioneers Copyright © 2014 by Sports Career Consulting, LLC.
Marketing Principles Applied to Sport Management Chapter 3.
Sports & Entertainment Marketing What is Entertainment? Entertainment: Whatever people are willing to spend their money and spare time viewing, rather.
4.1 Event Marketing Marketing The Event 4.1 The Event.
1.02 Discuss the impact of sports and entertainment marketing on the economy.
Sports Marketing Profile Define sports marketing 1.
4.1 Event Marketing Marketing The Event 4.1 The Event.
SPORTS MARKETING.
 Founded in 1992 – 15 members  May, 2003 – 305 members  Networking  Professional development  Best industry practices  Opportunities to meet event.
1.4 Industry Pioneers.
UNIT 1.3 Media Impact on Industry Growth. 1.3 History of SEM Media Impact on Industry Growth Media refers to a means of communicating a message to large.
CHAPTER 3: THE SPORTS MARKET. I. SPORTS MARKETING PROFILE PEOPLE SPEND MONEY ON SPORTS BECAUSE THEY ARE ENTERTAINED BY THE COMPETITION AND SPECTACLE OF.
Lesson 1.5 Important Milestones in SEM History Copyright © 2013 by Sports Career Consulting, LLC.
Lesson 1.3 Media Impact on Industry Growth Copyright © 2010 by Sports Career Consulting, LLC.
Chapter 8 International Sport 8 International Sport C H A P T E R.
INDUSTRY PIONEERS Unit 1.4.  Responsible for the re-introduction of the Olympic Games in the 18th century after Emperor Theodosius I had abolished the.
Sports Marketing Introduction. Sports Appeal and Marketing People spend time and money on sports because they are entertained by the competition and spectacle.
Sports Appeal and Marketing People spend time and money on sports because they feel excitement and are entertained by the competition and spectacle of.
Where Did It All Begin? Sports As Entertainment In the early years of sports marketing, business used sports as a form of entertainment for employees and.
Unit 1 – History of Sports & Entertainment Marketing Copyright © 2009 by Sports Career Consulting, LLC.
Distribution of Sports Getting the Experience to the Fans Written by: Memory Reed Georgia CTAE Resource Network 2010.
Importance of SEM Task #34 Importance & Impact of Industry Task #35
Lesson 1.1 Genesis of SEM.
Business, physical activity and sport
Chapter 8 International Sport
Chapter 3 Marketing Principles Applied to Sport Management
Sports & entertainment history
Broadcast Rights and Revenue
Important Milestones in SEM History
Important Milestones in SEM History
Sports Marketing: History and Evolution
Important Milestones in SEM History
Amateur Sports vs. Professional Sports
Important Milestones in SEM History
Lesson 1.1 Genesis of SEM Copyright © 2018 by Sports Career Consulting, LLC.
Lesson 1.4 Industry Pioneers
Chapter 1 The Special Nature of Sport Marketing
Lesson 1.4 Industry Pioneers
Playing SEM Jeopardy Classroom Jeopardy Challenge: Understanding SEM
Lesson 1.4 Industry Pioneers
Lesson 1.1 Genesis of SEM Copyright © 2014 by Sports Career Consulting, LLC.
Lesson 1.1 Genesis of SEM Copyright © 2010 by Sports Career Consulting, LLC.
Lesson 1.4 Industry Pioneers
Sports & entertainment history
Lesson 1.1 Genesis of SEM Copyright © 2016 by Sports Career Consulting, LLC.
Lesson 1.1 Genesis of SEM Copyright © 2017 by Sports Career Consulting, LLC.
Lesson 1.4 Industry Pioneers
Important Milestones in SEM History
Important Milestones in SEM History
Lesson 1.1 Genesis of SEM Copyright © 2012 by Sports Career Consulting, LLC.
Important Milestones in SEM History
Unit 1 – Strategies Used in the Sports and Entertainment Industry
Lesson 1.4 Industry Pioneers
Presentation transcript:

The Origins of Sports and Entertainment Marketing

What is SEM? Earliest forms of Sports Marketing started around 1858….first known sporting event to charge admission – The emergence of TV/Radio/Internet – Corporations see a benefit to working with sports/entertainment organizations…results in a sponsorship boom – Celebrity endorsements and naming rights deals become common industry practice

Size and Scope of the Sports Industry The sports industry is one of the largest and fastest growing industries in the US Today's global sports industry is worth between $480-$620 billion, according to a recent A.T. Kearney study of sports teams, leagues and federations. This includes infrastructure construction, sporting goods, licensed products and live sports events.

Properties. The properties managed by rights owners are the intangible assets that draw fans and money. They include a wide range of parties, including leagues (such as the Premier League), pro tours (golf's PGA Tour), teams (the New York Yankees) and athletes (Roger Federer, Lionel Messi). Rights management. Historically, monetization of properties was based on gate "take" (revenues) but now professional sports depend on media and marketing rights for more sources of revenues. Rights owners, or sports agencies acting on their behalf, not only structure the deals but also trade media and marketing rights. Events. Effective rights management depends first on operating live events. An enjoyable experience for fans can create additional opportunities for revenue. Content. The stadiums can only seat a certain number of fans, but packaging content for broadcasters' and sponsors' needs is a vital part of creating revenue in modern sports.

The four Pillars of the Sports Value Chain Structured around these four pillars, the sports value chain becomes a virtuous circle. Shaping a property can help increase its value through tailored rights management and content packaging can make it more attractive. For example, when cricket organizers created "Twenty20" cricket in 2003, shortening the typical game from several days to a few hours, they shaped a format better suited to live broadcasting. This sports value chain applies similarly to the entertainment industry—including book publishing, music production and other live-event-based markets (see sidebar: The Wide World of Sports).

$$$ United States. U.S.-based sports— American-style football (NFL), baseball (MLB), basketball (NBA) and hockey (NHL)—are the biggest, bringing in more than ($23 billion) yearly in gate, media and sponsorship revenues.

Money Breakdown $27.4 Billion spent on Advertising $26.2 Billion spent on Spectator Spending $25.6 Billion spent sporting goods $15.3 Billion spent on professional services o Marketing, agency, event management 10.5 Billion spent on licensed goods $7.0 Billion spent on broadcast rights $897 Million spent on athletic endorsements $239 Million spent on Internet

Factors Contributing to Growth Increase in numbers of those participating in sports and entertainment Increase in those following sports and entertainment Increase in offerings Attendance increases Media Coverage International Marketplace Continued Growth

Important milestones 1869 – Cincinnati Red Stockings become the first sports team in history to have each member of the team on salary 1923 – First known individual player endorsement deal between golfer Gene Sarazen and Wilson Sporting goods ($600 per year) 1928 – Coke teams up with the Olympics as an “official sponsor” of the athletic event 1949 – First female endorsement also with Wilson Sporting goods 1951 – Eccentric owner of the Chicago White Soxs, Bill Veeck, sends 3’7” Eddie Gaedel to the plate in an official game as a publicity stunt 1979 – an all sports tv network debuted….ESPN 1980 – Syracuse University first college to have naming rights to a facilty 2006 – An estimated 1.2 billion tune in to view the World Cup, estimated 17% of the world population

Industry Pioneers Choose Five Industry Pioneers from the following list, or think of a few on your own. – Two must be from the entertainment industry Provide a brief biography of the person(s) – 1 paragraph of at least5 sentences Describe how this person influenced the sport and entertainment industry – 2 nd paragraph of 3-5 sentences Insert a photo of the person

Industry Pioneers Pierre de Coubertin Bill Veeck Mark McCormack Mildred Didrikson Zaharias Roone Arledge Jackie Robinson Mohammed Ali William H.G. France Sr. Pete Rozelle Michael Jordan David Stern Jon Spoelstra Phil Knight JK Rowling Ted Turner Sean “Puffy” Combs Shawn Fanning and Sean Parker Hulu.com YouTube P.T. Barnum Walt Disney Adolph Zuker Charlie Chaplin Louis Armstrong Lucille Ball Jerry Siegal and Joe Schuster Rodgers and Hammerstein The Beatles Elvis Presley William Hanna and Joseph Barbera Steven Spielberg Steve Jobs Vince McMahon Michael Jackson Theodor Seuss Geisel Hiroshi Yamauchi Steve Allen, Ed Sullivan, Johnny Carson Mort Sahl Jim Henson

It should look like this! PT Barnum – This is where I would do research on my person and write a short paragraph. I would make sure that it is written in my own words and that I listed the website I got my information. This is where I would write how my person influenced the sport and entertainment industry. It would be at least 3-5 sentences long and be in my own words.