By: Nicole and Marco
What Is Mobile Computing? Devices & Operating Systems Mobile Phones Facebook & Microsoft Process Before/Without MC Process With MC Limitations MC In The Market Video Citations
Human–computer interaction Mobile communication ◦ Half of current mobile phone users have smartphones Increased capabilities & value by bringing personal computers to phones Mobile hardware ◦ Mobile devices ◦ Device components Mobile software (“apps”)
“How do you make money with this rapidly expanding technology?” Main question in MIT Technology Review March Business Report
Mobile phones iPads Notebooks Laptops Digital cameras MP3 players GPS Palm Pilots/PDA Anything with internet access
2007: average mobile phone wholesale price = $120 & falling ◦ Nearly everyone who could afford one had one Since: prices raised 50% ◦ 2x more mobile handset revenue Apps & services = least $ ◦ Mobile advertising earnings = $9 billion Smartphones outsell PCs Touchscreens outnumber keyboards
January: Facebook reported more mobile access than PC Ranked #1 app “23% of the time that Americans spend on mobile apps is devoted to Facebook” (Technologyreview.com)
Negligible in mobile computing 2009: on 90% of personal computers End of 2012: on 23% of devices sold ◦ Smartphones, tablets, PCs all accounted for
Spreading fast Wireless carriers: 900 carriers generate $1.3 trillion in revenue each year 4 times combined revenue of Google, Apple, Microsoft, Intel
1. Service call placed 2. Inventory loaded on truck 3. Paperwork order ticket 4. Work order/delivery complete 5. Customer signs order ticket 6. Paperwork back for data entry 7. Customer doesn’t know job status Limitations: Manual, labor intensive Lost paperwork Lost time
1. Software/website a)Computer b)Mobile phone in field c)Take pics, signatures 2. Virtual truck order 3. Store customer information a)Contact information b)Past orders 4. View multiple jobs on one screen (dates, status, etc.) 5. Pricing/info look-up on the spot Helps: Eliminates paperwork, errors Communicate faster Saves personnel, time, delays, money, inventory, frustration, trees
Range & bandwidth Security standards Power consumption Transmission interferences Potential health hazards Human interface with device
started/ started/ (shown) (info) r46d3f747b41c4720ac0edbbf0acccd10_v9wf3_8byvr_512.jpg r46d3f747b41c4720ac0edbbf0acccd10_v9wf3_8byvr_512.jpg datasynchronization-fleet.html datasynchronization-fleet.html Featured2.jpg Featured2.jpg