 A tool for motivating workers  A tool for increasing efficiencies  Job Design: The process of linking specific tasks to specific jobs and deciding.

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 A tool for motivating workers  A tool for increasing efficiencies  Job Design: The process of linking specific tasks to specific jobs and deciding what techniques, equipment, and procedures should be used to perform those tasks

Early 1900’s 1940’s-50s1970’s-80’s Scientific Management simplify jobs simplify worker characteristics Job Enlargement Job Enrichment Sociotechnical Job Characteristics Theory and Social Information Processing Theory Walker & Guest (1952) Total Job Situation

Frederick Taylor and Frank & Lillian Gilbreth Theory X Work is planned by management Work is merely an instrumentality Work simplification ‘Therblig’ Hired hands Engineering emphasis Focus was on efficiency and countering worker ‘fatigue’, not on job satisfaction or other worker sentiments Scientific Management

 Enlargement:  Increasing the number of tasks a worker performs  All of the tasks at the same level of difficulty and responsibility  Also called horizontal job loading  Enrichment: Increasing a worker’s responsibility and control over his or her work Also called vertical job loading Early Need Theory application to jobs

 Pay  Job security  Physical working conditions  The worker’s immediate job  Relation to fellow coworkers  Relation to supervisors  Relation to union  Promotion and transfer Compare to Scientific Management  Pay  Job security  Physical working conditions

Original effort to align human and technical goals Technical behavior is by design Human behavior is purposeful But not by design in a technical system Responsible autonomy Use of teams to regulate behavior & enrich work Adaptability Cross-training and agility of the group to respond to changing circumstances Whole tasks Identifiable complete work product; ownership Meaningfulness Psychological significance of work; multiple skills

1. Skill Variety 2. Task Identity 3. Task Significance 4. Autonomy 5. Feedback Experienced Meaningfulness Responsibility Responsibility Feedback Feedback + Satisfaction + Performance - Absenteeism & Turnover Employee KSAOs GNS, for example Contribute to the Motivating Potential Score of the Job [(SV+TI+TS/3) x A x F]

Job Characteristic HighLow Skill VarietyOwner-operator of a garage Spray painter on assembly line Task IdentityCabinet makerLathe operator Task SignificanceIntensive care nurseFloor sweeper AutonomyCommercial fisherman Assembly line worker FeedbackComedianReceptionist

 An individual difference variable that accounts for responsiveness to job redesign interventions It represents a personal preference for satisfying higher order needs Forced-choice format for measuring Item: Which do you prefer? A high paying job |_|_|_|_|_| A job where you make most decisions A very routine job |_|_|_|_|_| A job where your coworkers are not very friendly

GNS moderates job enrichment- outcome relationship Fried & Ferris 1987 OutcomesOutcomes Job enrichment Skill varietyTask significance Task identityAutonomyFeedback Performance ++ Absenteeism +++ Psychological outcomes ++++

 Information from other people and workers’ own past behaviors influence workers’ perceptions of and response to the design of their jobs.  Implications: Newcomers will be influenced by the motivation, satisfaction of their work group independent of actual objective reality Attitudes are contagious Peer pressure to adopt a similar attitude toward an attitude object, such as the job, manager, others

 Job design ideas have progressed  From the particular to the “total job situation”  Considering the job context  From horizontal to vertical  Higher-order needs beyond pay & security  From machine to open system  Sociotechnical and human social behavior