Circle of Interactive Media Actions, reflected in the interface How the actions impact relevant systems How systems produce feedback, outcomes, results communication options action
Human Computer Interaction
“Learning to Do” vs. “Learning to Know” Simulations Games Immersive Learning Computer Games Serious Games Educational Simulations
a typical “Sim” example
Simulations Massive multi-players Real-world environments Informal learning Social networks Circle of Interactive Media Sims Second Life
You can’t learn to ride a bike from a book! Simulations Games Immersive Learning Computer Games Serious Games Educational Simulations
Immersive Learning Simulations Branching story Interactive spreadsheets Practice-ware Real-time Strategy God games Side quests? Mini games?
Mastery in the “real world” Simulations Games Immersive Learning Computer Games Serious Games Educational Simulations
Develop real skills through emergent learning Single, multi, or massive multi player Design based as part of larger program Can scale from mini-game to complex
Practice-ware
Increasing awareness through “edu-tainment” Simulations Games Immersive Learning Computer Games Serious Games Educational Simulations
Serious Games Making learning “fun” Diagnostic vs. instructional Repurposed traditional content Scaled small for easy access Designed to be addictive
Serious Games Influence Explanation Message / Editorial Marketing Commerce (Buy IT!) The use of game technology for deepening brand engagement
Games for Entertainment Mediated by technology Simulations Games Immersive Learning Computer Games Serious Games Educational Simulations
The World of Computer and Video Games
How Entertainment Games differ from Serious Games Optimized for the engagement of players Tend toward high-conflict situations More abstract situations Abstract interfaces Pure fantasy and escapism
Some of our favorite “genres” First person shooters (fps) Real time strategy (rts) Role playing games (rpg) Puzzle, arcade, casual gaming Racing games God games Sports
Some of our favorite “genres”