Doc.: IEEE 802.11-13/1159r1 Submission Sept 2013 Guoqing Li (Intel)Slide 1 Video Performance Requirements and Simulation Parameters Date: 2013-09-15 Authors:

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doc.: IEEE /1159r1 Submission Sept 2013 Guoqing Li (Intel)Slide 1 Video Performance Requirements and Simulation Parameters Date: Authors: NameAffiliationsAddressPhone Guoqing LiIntel2111 NE 25 th ave, Hillsboro, OR Yiting LiaoIntel2111 NE 25 th ave, Hillsboro, OR

Intel Corporation. All rights reserved. 2 Intel Labs Wireless Communication Lab, Intel Labs 2 Intel Confidential Submission doc.: IEEE /1159r1 Abstract In contribution #1032, we identified different categories of video applications and described their characteristics In this contribution, we will focus on the performance requirements and simulation parameters for the identified video categories Intel Slide 2 Sept 2013

doc.: IEEE /1159r1 Submission Sept 2013 Slide 3 Outline How to measure video performance? How to set video traffic parameters in HEW simulation? Guoqing Li (Intel)

doc.: IEEE /1159r1 Submission Sept 2013 Slide 4 Outline How to measure video performance? How to set video traffic parameters in HEW simulation? Guoqing Li (Intel)

Intel Corporation. All rights reserved. 5 Intel Labs Wireless Communication Lab, Intel Labs 5 Intel Confidential Submission doc.: IEEE /1159r1 Video Quality/Experience Metrics Video quality –Subjective, objective –Mostly related to distortion against original video pixels Video experience –Video start time, re-buffering event, latency, bit rate, packet loss rate –Mostly related to network capacity, QoS provisioning policy along the data path and device capabilities Slide 5 Guoqing Li (Intel) Sept 2013

Intel Corporation. All rights reserved. 6 Intel Labs Wireless Communication Lab, Intel Labs 6 Intel Confidential Submission doc.: IEEE /1159r1 Video Quality Metrics Subjective scores (MOS): human-involved evaluation score Objective metrics: an estimate of subjective quality –Reference-based: e.g., PSNR, SSIM, MS-SSIM Not accurate reflection of user experience Need to calculate the metrics based on pixels –Non-reference based: e.g., ITU-P video clips, 96 compressed bit streams Source: Intel IDF 2012 Slide 6 Guoqing Li (Intel) Sept 2013 Same PSNR can correspond to MOS from 1.3 (Bad) to 4.6 (excellent)

Intel Corporation. All rights reserved. 7 Intel Labs Wireless Communication Lab, Intel Labs 7 Intel Confidential Submission doc.: IEEE /1159r1 Video Quality Metrics (cont.) The video layer quality metrics deal with either –Human testing –Pixels-level calculation (e.g., PSNR, MS-SSIM) –Analysis of compressed bit stream (e.g, P1202.1) These video quality metrics are NOT suited for HEW evaluation methodology Slide 7 Guoqing Li (Intel) Sept 2013

Intel Corporation. All rights reserved. 8 Intel Labs Wireless Communication Lab, Intel Labs 8 Intel Confidential Submission doc.: IEEE /1159r1 Video Experience Metrics--Buffering Buffer has the largest impact on video streaming experience [1]! Rubuffering event = playout buffer is empty when it is time to display the next packet/video unit Rebuffering ratio =percentage of time that the video is being rebuffered during the entire viewing duration For streaming video, a big buffer typically exists for smoothing out large delay and thus individual packet delay does not directly impact video experience Instead, E2E throughput against video load has more impact on rebufferiing events 0.5%--1% rebuffering ratio is considered above industry-average [1] Slide 8 Guoqing Li (Intel) Sept 2013

Intel Corporation. All rights reserved. 9 Intel Labs Wireless Communication Lab, Intel Labs 9 Intel Confidential Submission doc.: IEEE /1159r1 Video Experience Metrics--Freezing Similar to rebuffering, Freezing happens in video conferencing and wireless display –Caused when the receiver buffer is empty when it is time to display the next packet/video unit Freezing ratio = percentage of time the video freezes during the entire video conferencing Unlike buffered steaming, there is no big buffer at RX due to low latency requirement, and thus not able to absorb large individual packet latency As a result, each packet needs to arrive in time in order to be display at the right time, which means Latency for every packet matters Freezing event happens when E2E latency for video frames/slices exceed some E2E latency requirement 0.5-1% freezing ratio is recommended based on the number used in buffered streaming? Intel Slide 9 Sept 2013

Intel Corporation. All rights reserved. 10 Intel Labs Wireless Communication Lab, Intel Labs 10 Intel Confidential Submission doc.: IEEE /1159r1 E2E latency –Buffered Streaming video: [2] recommends 5s for initial delay, but no hard requirement on each packet As long as video can be downloaded before playout buffer is empty, the system can tolerate large delay variations –Wireless display Home: recommend 50ms based on the requirement in [3] Office: recommend 20ms based on wireless display requirement in [5] –Video conferencing: E2E150ms is recommended [2] What is the latency requirement for the HEW portion? Slide 10 Guoqing Li (Intel) Sept 2013 Video Experience Metrics-Latency

Intel Corporation. All rights reserved. 11 Intel Labs Wireless Communication Lab, Intel Labs 11 Intel Confidential Submission doc.: IEEE /1159r1 HEW latency –For Video conferencing HEW latency: (150ms-IP network latency)/2 IP network latency varies significantly in regions, e.g., <45ms within North America, <90ms between London-NY [15]  e.g., <30ms HEW latency required if the conf call is between London-NY –Buffer streaming: no requirement on each packet –Wireless display: same as E2E latency since it is one-hop Slide 11 Guoqing Li (Intel) Sept 2013 Video Experience Metrics-Latency (cont.)

Intel Corporation. All rights reserved. 12 Intel Labs Wireless Communication Lab, Intel Labs 12 Intel Confidential Submission doc.: IEEE /1159r1 Even though bit rate can vary significantly for different video contents, some empirical data exists that we can consider as video bit rate requirement as well as for traffic modeling Video bit rate –For video streaming: 5-8Mbps is recommended for HD [10][11] –For video conf: 0.5Mbps-2.5Mbps for HD calling [7][8] –For wireless display Docking: recommend (compression ratio = 10) to achieve visually lossless [9] Entertainment: (compression ratio=50) Future video bit rate will increase with the new video formats such as 4K and more adoption of 3D Slide 12 Guoqing Li (Intel) Sept 2013 Video Experience Metrics –Bit Rate

Intel Corporation. All rights reserved. 13 Intel Labs Wireless Communication Lab, Intel Labs 13 Intel Confidential Submission doc.: IEEE /1159r1 Video Experience Metrics –Packet Loss Similarly, some empirical data exists for packet loss requirement Packet Loss requirement –For buffered streaming 5% (IP layer) is recommended in [2] Note: after TCP layer, the video PER is close to 0. –For video conferencing, mostly based on UDP 1% (IP layer) is recommended in [2] –For wireless display Home: 1e-3 (based on gaming app in [3])? Office: 1e-6 (highest requirement in [3])? Slide 13 Guoqing Li (Intel) Sept 2013

Intel Corporation. All rights reserved. 14 Intel Labs Wireless Communication Lab, Intel Labs 14 Intel Confidential Submission doc.: IEEE /1159r1 Summary of video experience metrics and requirements appPacket loss E2E delayHEW latencyRebuffering/freez ing ratio Bit rate per HD stream Buffered Streaming 5%5s (no requirement) N/A0.5-1%5-8Mbps Video conf1%150ms (E2E)30ms (assume conf between Eruope-NA) 0.5-1% for Prob (latency>E2E requirement) Mbps Wireless display-home 1e-350ms 0.5%?60Mbps? Wireless display— office/gaming 1e-620ms 0.5%?300Mbps Slide 14 Guoqing Li (Intel) Sept 2013

doc.: IEEE /1159r1 SubmissionSlide 15 Outline How to measure video performance? How to set video traffic parameters in HEW simulation? Guoqing Li (Intel) Sept 2013

Intel Corporation. All rights reserved. 16 Intel Labs Wireless Communication Lab, Intel Labs 16 Intel Confidential Submission doc.: IEEE /1159r1 Video Traffic Parameters [12] gives some details regarding video traffic model, but it did not suggest the average video bit rate We suggest to set the average bit rate as follows for different video applications, assuming 1080p: –Buffered video: 6Mbps –Video Conf: 1.5Mbps –Wireless display at home: 60Mbps –Wireless display in enterprise: 300Mbps Slide 16 Guoqing Li (Intel) Sept 2013

Intel Corporation. All rights reserved. 17 Intel Labs Wireless Communication Lab, Intel Labs 17 Intel Confidential Submission doc.: IEEE /1159r1 Summary Video applications will consume the majority of future traffic. However, user are not satisfied with the QoE today It is critical for HEW to deliver satisfying QoE for video in order to meet such future demand There are different types of video applications today, and they have very different characteristics As a result, performance requirements as well as video simulation modeling should be set accordingly for different applications –On performance requirements: we recommend buffer/freezing ratio, latency, packet loss as performance metrics for HEW evaluation instead of video layer metrics –On simulation modeling: we recommend different bit rates for different video applications Slide 17 Guoqing Li (Intel) Sept 2013

Intel Corporation. All rights reserved. 18 Intel Labs Wireless Communication Lab, Intel Labs 18 Intel Confidential Submission doc.: IEEE /1159r1 References [1] Conviva, H Viewer Experience report [2] Cisco report, Quality of service design overview [3] 3GPP , Technical Specification Group services and System aspects; policy and charging control architecture [4] ITU-T Y.1542, Framework to achieve E2E performance [5] WiGig Display Market Requirement Document 1.0 [6] hew-followup-on-functional-requirements [7] Lync report, network bandwidth requirement for multimedia traffic [8] Skype report, how much bandwidth does Skype need [9] WiGig contribution, H.264 intra quality evaluation [10] Netflex article, Internet connection recommendation [11] Youtube article, advanced encoding setting [12] hew-hew-evaluation-methodology [13] Cisco Visual Networking Index: Forecast and Methodology, 2012–2017 [14] Baek-Young Choi et al., Analysis of Point-to-point packet delay in an operatorational network, Infocom 2004 [15] Verizon report, IP latency Statistics [16] Cisco white paper, The Zettabyte Era—Trends and Analysis Slide 18 Guoqing Li (Intel) Sept 2013