Art for Games Scott Kim Iolani School February 8, 2008
Art for Games ¥ Games are big business ¥ Game companies hire artists ¥ Traditional art skills still matter
Outline 3D art for action games Example: Stanford Puzzle 2D art for web games
3 -DIMENSIONAL A RT For action games
Action Games ¥ For dedicated gamers ¥ On game consoles and computers ¥ 3-d animated characters & worlds ¥ Like computer animated movies
Example: Worlds of Warcraft ¥ For expert gamers, mostly male ¥ Online 3d game for thousands ¥ Fight, join a guild, go on quests ¥ Combat is the main activity
Art in Worlds of Warcraft 1. Characters 2. Animation 3. Objects 4. Texture 5. Lighting
1. Characters
2. Animation
3. Objects
4. Texture
5. Lighting
Required Skills ¥ Life drawing ¥ Anatomy ¥ Painting ¥ Working within technical limits
2 -DIMENSIONAL A RT For web games
Web games ¥ For non-gamers ¥ On web ¥ 2-d animated objects, characters ¥ Like building a web site
Example: Bejeweled ¥ For nongamers, mostly female ¥ On web, mobile, computer ¥ Make three-in-a-row matches
Art in Bejeweled 1. Objects 2. States 3. Backgrounds 4. Controls 5. Versions
1. Objects
2. States, Animations
3. Backgrounds
4. Controls, Menus
5. Versions
Required Skills ¥ 2-D illustration ¥ Graphic Design ¥ Interface Design
E XAMPLES Stanford Puzzle
Summary 3D art for action games Example: Stanford Puzzle 2D art for web games
Thank You scottkim.com shufflebrain.com
¥ Game flow