Emily Deiner ISTC 301
Young children Complex computer skills not needed to play games provided.
Creativity Independent Work Imagination Immediate Gratification
Simulation The game allows students to plant flowers in a garden, water them and watch them grow. When they are finished they can print out their creation and color it in.
Strengths 1.Engaging 2.Fun 3.Rewarding Weaknesses 1.Not very much educational content 2.Very Repetitive
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