Engineering Graphics Mr. Kerins
Provides details Provides depth Enhance drawing Communicate your Design effectively
Provide range and depth via grayscale color. Consider where light source is Should be tonal Every line should have purpose (color and direction)
Shading video
Depth and tonal Gray scale Continue curves Lines must have purpose
Creates illusion of depth Determine light source angle and distance! Locate shadow vanishing point
Shadowing Video
Using 2 point perspective create 4 drawings of your choice Submit hardcopies and upload to your webpage under Shade, Texture and Shadow
Shade object Must have 3 clearly distinct colors of grayscale
Texture min 3 sides of object Use 3 different texture techniques (metal, glass, cement, wood)
Shadow an object of your choice Show light source Show all lines and work
Object of your choice Show all lines Show following techniques Shade Shadow Texture Grayscale