Creating pong in scratch Learning objectives: To learn how to program Sensing via colour and sprite proximity O:\ICT\ks3\scratch\scratch Exercises\Creating a Pong game
First Create the stage
Edit the background to create the out area
Now draw your two sprites
On sprite to grab the instructions needed. Connect them up.
Begin start and stop command (make sure co-ordinates are right for top of your screen)
Click the colour in touching colour and then click red band at bottom Change the direction by pulling point straight down
To prevent ball going off side if screen set the if on edge bounce function
At this point your ball should move from left to right and your paddle (sprite 2) should move with your mouse
Now we set the ball to bounce off paddle
These are commands that are needed
This will get ball to bounce off the paddle
Pick random will make ball move in random directions
Make sure values on screen is same as mine
PLAY PONG Extension activity 1)Try to make it a two player game by: – Editing background (red stripe at top) – Adding third sprit that moves using arrow buttons – Make sure ball sprite responds to paddle two
2 nd activity Try to use the same principle to develop pacman the game.