MY CHARACTER “HAZE” OVERVIEW OF CHARACTER AND STORYLINE -influenced by cybernetics and robots as in today’s modern society we see a huge increase in.

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Presentation transcript:

MY CHARACTER “HAZE”

OVERVIEW OF CHARACTER AND STORYLINE -influenced by cybernetics and robots as in today’s modern society we see a huge increase in technology. Therefore they are the future -Haze’s Story : The year is 2050, everyone has machines as “guardians”. Original name was B.L.93, He’s at home with his family, father of robotics, wife and 13 year old daughter, the 16 year old son is out celebrating his results. -People break in, kill wife and daughter, leaving father and robot in damaged health, son comes home finds them. -No justice was done, no killer was found -B.L.93 was rebuilt to disobey the laws of robotics and in relation to the brief, thus he becomes “Haze” he wakes up confused in a new world where the law doesn’t do its job therefore it is up to him to change the system for the right of good and get justice for the family. -Weapons – no fire arms as that it what killed the family, he uses samurai swords

CHANGES Default version B.L.93 Everyone has this Version 2 of Haze: justice -Colour scheme, wanted less colour to show that Haze is hidden from society -Made Haze more sleek in terms of body and shape to make him more aesthetic -Less detail will add to the effectiveness of the product as is makes it simple -Inspiration: -Ezio, colour scheme is simple and makes him blend in after a attack is taken out. -Dark, you can’t see nothing in the dark

RESEARCH INTO ARTWORK Sumi e Ink wash paintings, ordinated in East Asian. Style of brush painting. Reason for choice – It defines the character, in relation to my character, he a samurai type machine Photoshop, to define the poses. The red neon line helps bring focus on the main image

INFLUENCES & PIECES FROM SKETCH BOOK: VERSION 2 HAZE Drawing Photo shopped version Sumi E Art Model Influenced Draft -Looked through my sketch book at the model drawings- I chose one and worked on it, along side the first drawing pose for Haze -Developed it until I got final result

INFLUENCES & PIECES FROM SKETCH BOOK: COMBAT Drawing Photo shopped version Sumi E Art Model Influenced Draft -Looked at the model posed I though of combat and fighting – relate to character -Developed it until I got final result

INFLUENCES & PIECES FROM SKETCH BOOK: REBIRTH Drawing Photo shopped version Sumi E Art Model Influenced Draft -Looked at the model posed I though of samurai – relate to character -Title came, lunges forward in this pose -Developed it until I got final result

FINAL TRACK – HOW IT WAS PRODUCED Lo Fi Gated Synth- Adds to the confusion of the world Drum & Bass Kit 02- Build into the atmosphere of the awakening UFO Kit- Brings the track to life Artificial sound scape for “Haze” Simple notes help make it effective

FINAL TRACK – HOW IT WAS PRODUCED This is a print screen of how I made the track- Voice – echoed “where am I?” Ambient- Scared, confused Sound scape- refer to previous slide Foley sounds- Shots Sound effects – Shots- Distorted version Sound Effects – Shots- High pitched electro sound 24 seconds long Gun shots in relation to character – fear turned into strength relate to me Inspiration came from “Rage Valley by Knife Party”

HOW DOES THE CHARACTER RELATE TO ME? The character’s personality is that: -He’s mainly alone -Thinks a lot about life and interprets his own view of the world -Sometimes challenges his own perspective of what he has learnt -The reason why I called my character “Haze” is because it relates to his memory -He does good without anyone knowing about it. -He doesn’t like to be thanked for his good deeds as he believes the positive criticism can make his big headed therefore changing him for the worst

CONCLUSION Next Steps For Artwork: -Possibly make a 3D version of “Haze” -Define more of my body into him such as Scares example my face -Put characters of human features on to the outside of his body such as veins therefore adds a bit more colour Next Steps for Sound: -Try and practice making more effective but complex tracks seconds start By doing this, it can help me build a more “visual” approach to my character, as it would relate more -Try and make sound effects more clean- in terms of cutting out background noise -Build on the skill, I have now. – play 15 second track below.

Thank you for your time. Any questions?