Student Event Web-shop Project Plan Software Engineering Project
Team Lecturer: Eddy de Rooij Team members: – Attila Gonczi – Arya Nawing – Dimitar Kolev – Wen Jiening
Overview Main Aims Stakeholders’ Analysis Development Process Information Testing Hardware and Software Literature Roles Questions
Introduction Event webshop ‘Bridge between students and institutes’ Portal where students can find: - educational courses, workshops, seminars - free-time activities organized for students Portal where institutes can advertise: - educational courses - free-time activities
Main Aims The main aim of the project is to create a Student Event Webshop – Educational events (workshops, courses, educational excursions, etc.) – Free time events (parties, concerts, excursions, etc.) – Custom events - Within this category the Partner Institutes will be able to define custom categories that do not fit in the educational and in the free time categories.
Main aims (cont.) Front-end Students’ shopping interface and logic Student account administration Back-end Product administration Merchant account administration\ Compatibility (browsers)
Main aims (finish) Possibility for future expansion – Clear, flexible data structure – Clear data-access layer – etc.
Main Stakeholders Students Partner Institutes (schools, etc) Developer Company Project Supervisor Developer Team PayPal Webhosting Company Internet Providers
Development Process Information Iterative development process Two cycles Testing, Beta release Final deployment
Outline of project plan Figure 1. Outline project plan for Student Event Webshop project Project Plan Iteration 1 Release Week 14Week 7 Launch Beta test Start project Iteration 2 Week 12Week 4
Testing
Hardware and Software
Literature
Roles
Questions