Transforming Technologies: Reflections on Curriculum Design and Digital Identity Sara Hattersley, Centre for Lifelong Learning.

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Presentation transcript:

Transforming Technologies: Reflections on Curriculum Design and Digital Identity Sara Hattersley, Centre for Lifelong Learning

About the course Transforming Technologies: Teaching and Learning in the Digital Age 20 credit PG Award – 10 weeks, thematic approach (face-to-face + blended and ‘mini MOOC’ approach). Part of new CLL flexible Masters route. Supported by Moodle (students also using Mahara).

Course overview Technology Trends The Digital Self Assistive Technology Curriculum Design Social Media Collaborative Approaches online Classroom interventions that really work E-Assessment Mobile learning and BYOD Technology futures Course Content Critical analysis Reflective practice

Explorations in Eytmology Curriculum = (Latin) “a race” or “the course of a race”, deriving from the term currere, “to run/to proceed”. Learning = (old English) leomian “learn” also (German) “lore”. Pedagogy = (Greek) “to lead the child” Technology = (Greek) techne “art, skills, cunning of hand” and logio/lego “I speak” Source: Wikipedia (accessed 28/04/15)

Bringing it all together…. Leading students, using skill, art and cunning, which you articulate, to run and proceed in the learning race.

I know this is a quick way to find stuff – I just Google ‘Wikipedia’ – it’ll be the top link I know the interface – I know how to search and move through the pages. I’m skimming for the ‘eytmology’ of the terms – it’ll be somewhere near the top. 1. Accessing Wikipedia 2. Navigating Wikipedia I’ll cut and paste the bits I want into Word for now – a sort of notepad (it happens to be open). 3. Retrieving information I’ll play about with the text and then re-present it in a slide in a better way (note to self- reference the source properly!) 4. Re-presenting information I know about the issues surrounding Wikipedia; I understand Darwikianism’ and this helps me make my digital choice. Inherent knowledge

Ways to make the curriculum ‘explicit’ Sharing and reflecting on key documentation (e.g. course proposal and approval records, lesson plans) Explaining the relationship between learning and teaching activities, and assessment. Sharing the rationale for choice of approach, in particular, technology employed. Inviting students to be contributors to an evolving curriculum.

Source: Curriculum Theory and Practice practice/

Modelling your thinking ‘Explanatory artefacts’ – videos, podcasts, infographics, mindmaps. Sharing your ‘story’ – exposing your own digital literacies and practices (e.g. how I go about approaching a new tool; how I use a tool for a set purpose). Unpicking and critically analysing tools, pedagogically, and evaluating choices.

Moodle quiz: conscientious design Pre-design thinking What are you hoping to test? Which question type might work? Why? What are the pros, cons and likely outcomes, pedagogically, of the choice of quiz and the settings you have created? What is the impact in terms of learner time and tutor (marking) time? What skills are needed by the learner? During and post-design Build the quiz and reflect on the process. Does it do what you want it to do? Test the quiz How easy is it to see the results? What do these results tell you/not tell you? What might you change?

Activities that promote student ‘agency’ in a VLE Varied administrative and editing permissions Shared glossary of terms, repository or other space for sharing artefacts and notes. Resource or artefact creation for a key purpose. Reflections/discussion in a group blog or forum ‘Ill-structured’ problems, using a wiki Peer assessed work/paired collaborations Profile information and settings ‘Stepping out’ into an alternative space

Activities that promote engagement and persistence Notifications and alerts on forum entries, blogs and wikis. Work timelines, checklists and management Clear navigation and instructions Task-based, inter-dependent, incremental activities. Dialogue and feedback (tutor and/or peers). Source: TAP

Digital identity and Digital Literacy Literacies Identities Practices Events Domains Source: TAP (Amber Thomas) Beetham and Sharpe (2010)

Digital domains, tools and practices Social media e.g. Facebook=social; Twitter=professional Devices e.g. Phone=most things; iPad=classroom work, document annotation, sharing; laptop – last resort! Tools e.g. Tools I really like (Mahara) V tools I dislike (Prezi) Digital practices are often well-established and driven by use of preferred tools and domains. Digital practices can also emerge from ‘chance encounters’ or ‘contrived routes’. Digital domains and practices can overlap and change in their importance, over time.

Using student digital practices and literacies Working with them – using spaces and tools that are compatible to students and their own devices – supporting digital literacies Working outside of them – using spaces and tools that are unknown to students (‘learning in disequilibrium’ – Piaget) – extending digital repertoire

Discussion How far is a more ‘explicit’ curriculum a more desirable curriculum? Or is it better to be ‘artful and cunning’? What are the best ways to give students agency in the curriculum design process? Do they want to do it? What is the value of understanding our own and students’ digital literacies?